13 lines
255 B
WebGPU Shading Language
13 lines
255 B
WebGPU Shading Language
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[[block]]
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struct S {
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a : array<i32>;
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};
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[[group(0), binding(0)]] var<storage> G : [[access(read)]] S;
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[[stage(compute)]]
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fn main() {
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// TODO(crbug.com/tint/806): arrayLength signature is currently wrong
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// let l : i32 = arrayLength(&G.a);
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}
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