2021-10-20 16:12:33 +00:00
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#include <metal_stdlib>
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using namespace metal;
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2022-06-24 17:01:59 +00:00
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template<typename T, size_t N>
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struct tint_array {
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const constant T& operator[](size_t i) const constant { return elements[i]; }
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device T& operator[](size_t i) device { return elements[i]; }
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const device T& operator[](size_t i) const device { return elements[i]; }
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thread T& operator[](size_t i) thread { return elements[i]; }
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const thread T& operator[](size_t i) const thread { return elements[i]; }
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threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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T elements[N];
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};
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2023-02-27 20:21:03 +00:00
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struct S_tint_packed_vec3 {
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2021-10-20 16:12:33 +00:00
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/* 0x0000 */ packed_uint3 v;
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2022-06-24 17:01:59 +00:00
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/* 0x000c */ tint_array<int8_t, 4> tint_pad;
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2021-10-20 16:12:33 +00:00
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};
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2023-02-27 20:21:03 +00:00
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struct S {
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uint3 v;
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};
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void f(device S_tint_packed_vec3* const tint_symbol) {
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(*(tint_symbol)).v = packed_uint3(1u, 2u, 3u);
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2021-10-28 15:00:39 +00:00
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(*(tint_symbol)).v[0] = 1u;
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(*(tint_symbol)).v[1] = 2u;
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(*(tint_symbol)).v[2] = 3u;
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2021-10-20 16:12:33 +00:00
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}
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