2022-08-05 15:15:17 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
void dot_8e40f1() {
|
2022-11-22 15:02:55 +00:00
|
|
|
half res = 3.0h;
|
2022-08-05 15:15:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
struct tint_symbol {
|
|
|
|
float4 value [[position]];
|
|
|
|
};
|
|
|
|
|
|
|
|
float4 vertex_main_inner() {
|
|
|
|
dot_8e40f1();
|
|
|
|
return float4(0.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
|
|
float4 const inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = {};
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
fragment void fragment_main() {
|
|
|
|
dot_8e40f1();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
kernel void compute_main() {
|
|
|
|
dot_8e40f1();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|