2021-06-03 09:38:34 +00:00
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struct FragmentInputs0 {
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[[builtin(position)]] position : vec4<f32>;
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2021-10-21 23:08:44 +00:00
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[[location(0), interpolate(flat)]] loc0 : i32;
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2021-06-03 09:38:34 +00:00
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};
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struct FragmentInputs1 {
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[[location(3)]] loc3 : vec4<f32>;
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[[builtin(sample_mask)]] sample_mask : u32;
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};
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[[stage(fragment)]]
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fn main(
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inputs0 : FragmentInputs0,
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[[builtin(front_facing)]] front_facing : bool,
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2021-10-21 23:08:44 +00:00
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[[location(1), interpolate(flat)]] loc1 : u32,
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2021-06-03 09:38:34 +00:00
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[[builtin(sample_index)]] sample_index : u32,
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inputs1 : FragmentInputs1,
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[[location(2)]] loc2 : f32,
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) {
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if (front_facing) {
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let foo : vec4<f32> = inputs0.position;
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let bar : u32 = sample_index + inputs1.sample_mask;
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let i : i32 = inputs0.loc0;
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let u : u32 = loc1;
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let f : f32 = loc2;
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let v : vec4<f32> = inputs1.loc3;
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}
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}
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