2021-07-23 16:43:01 +00:00
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intrinsics/gen/modf/4fe3d9.wgsl:29:24 warning: use of deprecated intrinsic
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var res: vec3<f32> = modf(vec3<f32>(), &arg_1);
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^^^^
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2021-06-09 18:53:57 +00:00
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void modf_4fe3d9() {
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float3 arg_1 = float3(0.0f, 0.0f, 0.0f);
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float3 res = modf(float3(0.0f, 0.0f, 0.0f), arg_1);
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}
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2021-06-16 09:19:36 +00:00
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struct tint_symbol {
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float4 value : SV_Position;
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};
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2021-06-09 18:53:57 +00:00
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tint_symbol vertex_main() {
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2021-06-04 22:17:37 +00:00
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modf_4fe3d9();
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2021-06-09 18:53:57 +00:00
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const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
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2021-06-04 22:17:37 +00:00
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return tint_symbol_1;
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}
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2021-06-09 18:53:57 +00:00
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void fragment_main() {
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2021-06-04 22:17:37 +00:00
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modf_4fe3d9();
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2021-06-09 18:53:57 +00:00
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return;
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2021-06-04 22:17:37 +00:00
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}
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2021-06-09 18:53:57 +00:00
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[numthreads(1, 1, 1)]
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void compute_main() {
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2021-06-04 22:17:37 +00:00
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modf_4fe3d9();
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2021-06-09 18:53:57 +00:00
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return;
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2021-06-04 22:17:37 +00:00
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}
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