dawn-cmake/test/tint/builtins/gen/var/distance/7272f3.wgsl.expected.wgsl

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enable f16;
fn distance_7272f3() {
var arg_0 = vec4<f16>(1.0h);
var arg_1 = vec4<f16>(1.0h);
var res : f16 = distance(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
distance_7272f3();
return vec4<f32>();
}
@fragment
fn fragment_main() {
distance_7272f3();
}
@compute @workgroup_size(1)
fn compute_main() {
distance_7272f3();
}