dawn-cmake/test/intrinsics/gen/frexp/013caa.wgsl.expected.hlsl

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float4 tint_frexp(float4 param_0, inout int4 param_1) {
float4 float_exp;
float4 significand = frexp(param_0, float_exp);
param_1 = int4(float_exp);
return significand;
}
void frexp_013caa() {
int4 arg_1 = int4(0, 0, 0, 0);
float4 res = tint_frexp(float4(0.0f, 0.0f, 0.0f, 0.0f), arg_1);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
frexp_013caa();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
frexp_013caa();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_013caa();
return;
}