uint3 tint_div(uint3 lhs, uint rhs) {
const uint3 r = uint3((rhs).xxx);
return (lhs / ((r == (0u).xxx) ? (1u).xxx : r));
}
[numthreads(1, 1, 1)]
void f() {
const uint3 a = uint3(1u, 2u, 3u);
const uint b = 4u;
const uint3 r = tint_div(a, b);
return;