dawn-cmake/test/tint/builtins/gen/literal/textureDimensions/e4e310.wgsl.expected.wgsl

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@group(1) @binding(0) var arg_0 : texture_2d_array<i32>;
fn textureDimensions_e4e310() {
var res : vec2<u32> = textureDimensions(arg_0, 1u);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<u32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureDimensions_e4e310();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureDimensions_e4e310();
}
@compute @workgroup_size(1)
fn compute_main() {
textureDimensions_e4e310();
}