dawn-cmake/test/tint/builtins/gen/literal/transpose/b9ad1f.wgsl.expected.wgsl

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enable f16;
fn transpose_b9ad1f() {
var res : mat2x3<f16> = transpose(mat3x2<f16>(1.0h, 1.0h, 1.0h, 1.0h, 1.0h, 1.0h));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : mat2x3<f16>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
transpose_b9ad1f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
transpose_b9ad1f();
}
@compute @workgroup_size(1)
fn compute_main() {
transpose_b9ad1f();
}