19 lines
232 B
WebGPU Shading Language
19 lines
232 B
WebGPU Shading Language
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fn mix_4f0b5e() {
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var res : f32 = mix(1.0, 1.0, 1.0);
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}
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[[stage(vertex)]]
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fn vertex_main() {
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mix_4f0b5e();
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}
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[[stage(fragment)]]
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fn fragment_main() {
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mix_4f0b5e();
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}
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[[stage(compute)]]
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fn compute_main() {
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mix_4f0b5e();
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}
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