2021-06-04 22:17:37 +00:00
|
|
|
fn frexp_013caa() {
|
2021-06-03 11:26:17 +00:00
|
|
|
var arg_1 : vec4<i32>;
|
|
|
|
var res : vec4<f32> = frexp(vec4<f32>(), &(arg_1));
|
|
|
|
}
|
|
|
|
|
|
|
|
[[stage(vertex)]]
|
2021-06-04 17:31:48 +00:00
|
|
|
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
|
2021-06-04 22:17:37 +00:00
|
|
|
frexp_013caa();
|
2021-06-04 17:31:48 +00:00
|
|
|
return vec4<f32>();
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
[[stage(fragment)]]
|
|
|
|
fn fragment_main() {
|
2021-06-04 22:17:37 +00:00
|
|
|
frexp_013caa();
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
[[stage(compute)]]
|
|
|
|
fn compute_main() {
|
2021-06-04 22:17:37 +00:00
|
|
|
frexp_013caa();
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|