7 lines
146 B
WebGPU Shading Language
7 lines
146 B
WebGPU Shading Language
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[[stage(compute), workgroup_size(1)]]
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fn f() {
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let a = vec3<u32>(1u, 2u, 3u);
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let b = vec3<u32>(4u, 5u, 6u);
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let r : vec3<u32> = (a % b);
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}
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