dawn-cmake/test/tint/builtins/gen/var/transpose/ed4bdc.wgsl.expected.wgsl

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fn transpose_ed4bdc() {
var arg_0 = mat3x2<f32>(1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f);
var res : mat2x3<f32> = transpose(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : mat2x3<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
transpose_ed4bdc();
return vec4<f32>();
}
@fragment
fn fragment_main() {
transpose_ed4bdc();
}
@compute @workgroup_size(1)
fn compute_main() {
transpose_ed4bdc();
}