2023-03-27 18:55:25 +00:00
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vector<float16_t, 3> tint_trunc(vector<float16_t, 3> param_0) {
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return param_0 < 0 ? ceil(param_0) : floor(param_0);
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}
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2023-02-14 16:12:59 +00:00
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vector<float16_t, 3> tint_float_mod(vector<float16_t, 3> lhs, float16_t rhs) {
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const vector<float16_t, 3> r = vector<float16_t, 3>((rhs).xxx);
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2023-03-27 18:55:25 +00:00
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return (lhs - (tint_trunc((lhs / r)) * r));
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2023-02-14 16:12:59 +00:00
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}
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2022-08-03 08:45:25 +00:00
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[numthreads(1, 1, 1)]
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void f() {
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const vector<float16_t, 3> a = vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h));
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2022-09-19 14:05:21 +00:00
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const float16_t b = float16_t(4.0h);
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2023-02-14 16:12:59 +00:00
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const vector<float16_t, 3> r = tint_float_mod(a, b);
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2022-08-03 08:45:25 +00:00
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return;
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}
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