11 lines
147 B
WebGPU Shading Language
11 lines
147 B
WebGPU Shading Language
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[[group(0), binding(0)]] var x_10 : texture_storage_1d<rg32float, read>;
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fn main_1() {
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return;
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}
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[[stage(fragment)]]
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fn main() {
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main_1();
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}
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