dawn-cmake/test/intrinsics/repeated_use.wgsl.expected....

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WebGPU Shading Language
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[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(isNormal(vec4<f32>()));
ignore(isNormal(vec4<f32>(1.0)));
ignore(isNormal(vec4<f32>(1.0, 2.0, 3.0, 4.0)));
ignore(isNormal(vec3<f32>()));
ignore(isNormal(vec3<f32>(1.0)));
ignore(isNormal(vec3<f32>(1.0, 2.0, 3.0)));
ignore(isNormal(vec2<f32>()));
ignore(isNormal(vec2<f32>(1.0)));
ignore(isNormal(vec2<f32>(1.0, 2.0)));
ignore(isNormal(1.0));
ignore(isNormal(2.0));
ignore(isNormal(3.0));
}