diff --git a/src/dawn_native/d3d12/AdapterD3D12.cpp b/src/dawn_native/d3d12/AdapterD3D12.cpp index fd4746d30c..69d7b9b385 100644 --- a/src/dawn_native/d3d12/AdapterD3D12.cpp +++ b/src/dawn_native/d3d12/AdapterD3D12.cpp @@ -347,6 +347,10 @@ namespace dawn::native::d3d12 { // get rejected and generate a debug error. Then, we request 0 to get the allowed // allowed alignment. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT, + + // WebGPU allows OOB vertex buffer access and relies on D3D12's robust buffer access + // behavior. + D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL, }; // Create a retrieval filter with a deny list to suppress messages.