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tint: make const eval of binary ops on concrete values fail on NaN/Inf
With this CL, binary ops add, subtract, multiply, and divide of concrete values will now produce an error if the result is inf/NaN, as it was doing with abstract values. This also affects the cross builtin, which is written in terms of subtract and multiply. Bug: tint:1581 Bug: tint:1747 Change-Id: Ib1d0d8deddc82c67ab53729a6011937636fcc1a5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110163 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
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@@ -499,6 +499,14 @@ crbug.com/tint/1755 [ win10 ] webgpu:shader,execution,expression,call,builtin,pa
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crbug.com/tint/1755 [ win10 ] webgpu:shader,execution,expression,call,builtin,pack4x8snorm:pack:inputSource="const" [ Failure ]
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crbug.com/tint/1755 [ win10 ] webgpu:shader,execution,expression,call,builtin,pack4x8unorm:pack:inputSource="const" [ Failure ]
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################################################################################
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# Const-eval functions that fail on inf/nan inputs
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# KEEP
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################################################################################
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crbug.com/tint/1581 webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";* [ Failure ]
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crbug.com/tint/1581 [ win ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="const" [ Failure ]
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crbug.com/tint/1581 [ linux ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="const" [ Failure ]
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################################################################################
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# untriaged failures
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# KEEP
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