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HLSL: force FXC to never unroll loops
Emit the "[loop]" attribute on "for" and "while" so that FXC does not attempt to unroll them. This is to work around an FXC bug where it fails to unroll loops with gradient operations. FXC ostensibly unrolls such loops because gradient operations require uniform control flow, and loops that have varying iterations may possibly not be uniform. Tint will eventually validate that control flow is indeed uniform, so forcing FXC to avoid unrolling in these cases should be fine. Bug: tint:1112 Change-Id: I10077f8b62fbbb230a0003f3864c75a8fe0e1d18 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69880 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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Tint LUCI CQ
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@@ -60,7 +60,7 @@ void comp_main_inner(uint3 gl_GlobalInvocationID) {
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float2 pos = float2(0.0f, 0.0f);
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float2 vel = float2(0.0f, 0.0f);
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{
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for(uint i = 0u; (i < 5u); i = (i + 1u)) {
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[loop] for(uint i = 0u; (i < 5u); i = (i + 1u)) {
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if ((i == index)) {
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continue;
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}
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