From 127cd1f258d03a0e8a60fe23c2502f3289dfcbfe Mon Sep 17 00:00:00 2001 From: Bryan Bernhart Date: Thu, 21 Nov 2019 18:05:52 +0000 Subject: [PATCH] Skip small texture alignment test on NV GPUs. Windows bots may fail should GPU/drivers not support 4KB alignments, specifically NV GTX 1160. Bug: dawn:282 Change-Id: I0f66792c198774ef7265bdab691488945ee7dc35 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13920 Commit-Queue: Corentin Wallez Reviewed-by: Corentin Wallez --- src/tests/white_box/D3D12SmallTextureTests.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/tests/white_box/D3D12SmallTextureTests.cpp b/src/tests/white_box/D3D12SmallTextureTests.cpp index 83faa6351d..847a0fcf3a 100644 --- a/src/tests/white_box/D3D12SmallTextureTests.cpp +++ b/src/tests/white_box/D3D12SmallTextureTests.cpp @@ -41,7 +41,9 @@ class D3D12SmallTextureTests : public DawnTest { TEST_P(D3D12SmallTextureTests, AlignSmallCompressedTexture) { DAWN_SKIP_TEST_IF(UsesWire()); DAWN_SKIP_TEST_IF(!IsBCFormatSupported()); - DAWN_SKIP_TEST_IF(IsIntel()); + + // TODO(http://crbug.com/dawn/282): Investigate GPU/driver rejections of small alignment. + DAWN_SKIP_TEST_IF(IsIntel() || IsNvidia()); wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e2D;