From 12827fb805e4dc5cccdf01286cffa353e278af8d Mon Sep 17 00:00:00 2001 From: Austin Eng Date: Thu, 25 Feb 2021 19:34:15 +0000 Subject: [PATCH] Skip QueryInternalShaderTests.TimestampComputeShader with Tint Partial revert of https://dawn-review.googlesource.com/c/dawn/+/42560 Change-Id: Iec7ad3bcb56d38726e9464784dec9c3ba57b87ab Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42740 Reviewed-by: Austin Eng Commit-Queue: Austin Eng --- src/tests/white_box/QueryInternalShaderTests.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/tests/white_box/QueryInternalShaderTests.cpp b/src/tests/white_box/QueryInternalShaderTests.cpp index e0ad381713..ce2e705f19 100644 --- a/src/tests/white_box/QueryInternalShaderTests.cpp +++ b/src/tests/white_box/QueryInternalShaderTests.cpp @@ -88,6 +88,9 @@ class QueryInternalShaderTests : public DawnTest {}; TEST_P(QueryInternalShaderTests, TimestampComputeShader) { DAWN_SKIP_TEST_IF(UsesWire()); + // TODO(bclayton): DLL symbol linker issue? + DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator") && IsWindows()); + constexpr uint32_t kTimestampCount = 10u; // A gpu frequency on Intel D3D12 (ticks/second) constexpr uint64_t kGPUFrequency = 12000048u;