mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-09 05:27:49 +00:00
spirv-reader: switch to HLSL-style pipeline IO
- When storing to sample_mask output, write to the 0th element - Only make a return struct if it has members - Adjust type signedness coercion when loading special builtins. - Adapt tests - Update expectations for end-to-end tests - Handle sample_mask with stride Input variables normally don't have layout. But they can have it up through SPIR-V 1.4. Handle this case in the SPIR-V reader, by seeing through the intermediate alias type created for the strided array type. Bug: tint:508 Change-Id: I0f19dc1305d3f250dbbc0698a602288c34245274 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54743 Auto-Submit: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
@@ -1,5 +1,10 @@
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[numthreads(1, 1, 1)]
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void main() {
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void main_1() {
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const float x_24 = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))[1u].y;
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return;
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}
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[numthreads(1, 1, 1)]
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void main() {
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main_1();
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return;
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}
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@@ -1,8 +1,13 @@
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol() {
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void main_1() {
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float const x_24 = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))[1u].y;
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return;
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}
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kernel void tint_symbol() {
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main_1();
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return;
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}
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@@ -1,12 +1,13 @@
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; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 25
|
||||
; Bound: 28
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
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OpName %main_1 "main_1"
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||||
OpName %main "main"
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||||
%void = OpTypeVoid
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||||
%1 = OpTypeFunction %void
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@@ -28,9 +29,14 @@
|
||||
%20 = OpConstantComposite %mat3v3float %11 %15 %19
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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||||
%main = OpFunction %void None %1
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||||
%main_1 = OpFunction %void None %1
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||||
%4 = OpLabel
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||||
%23 = OpCompositeExtract %v3float %20 1
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||||
%24 = OpCompositeExtract %float %23 1
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||||
OpReturn
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||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
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||||
%26 = OpLabel
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||||
%27 = OpFunctionCall %void %main_1
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||||
OpReturn
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||||
OpFunctionEnd
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||||
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||||
@@ -1,5 +1,9 @@
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[[stage(compute)]]
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fn main() {
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fn main_1() {
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let x_24 : f32 = mat3x3<f32>(vec3<f32>(1.0, 2.0, 3.0), vec3<f32>(4.0, 5.0, 6.0), vec3<f32>(7.0, 8.0, 9.0))[1u].y;
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return;
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}
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[[stage(compute)]]
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fn main() {
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main_1();
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}
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@@ -1,7 +1,12 @@
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[numthreads(1, 1, 1)]
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void main() {
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void main_1() {
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const float x_11 = float3(1.0f, 2.0f, 3.0f).y;
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const float2 x_13 = float2(float3(1.0f, 2.0f, 3.0f).x, float3(1.0f, 2.0f, 3.0f).z);
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const float3 x_14 = float3(float3(1.0f, 2.0f, 3.0f).x, float3(1.0f, 2.0f, 3.0f).z, float3(1.0f, 2.0f, 3.0f).y);
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return;
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}
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[numthreads(1, 1, 1)]
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void main() {
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main_1();
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return;
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}
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@@ -1,10 +1,15 @@
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol() {
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void main_1() {
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float const x_11 = float3(1.0f, 2.0f, 3.0f).y;
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float2 const x_13 = float2(float3(1.0f, 2.0f, 3.0f).x, float3(1.0f, 2.0f, 3.0f).z);
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float3 const x_14 = float3(float3(1.0f, 2.0f, 3.0f).x, float3(1.0f, 2.0f, 3.0f).z, float3(1.0f, 2.0f, 3.0f).y);
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||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
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||||
main_1();
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||||
return;
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||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 20
|
||||
; Bound: 23
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main_1 "main_1"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
@@ -17,7 +18,7 @@
|
||||
%float_3 = OpConstant %float 3
|
||||
%10 = OpConstantComposite %v3float %float_1 %float_2 %float_3
|
||||
%v2float = OpTypeVector %float 2
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%11 = OpCompositeExtract %float %10 1
|
||||
%13 = OpCompositeExtract %float %10 0
|
||||
@@ -29,3 +30,8 @@
|
||||
%19 = OpCompositeConstruct %v3float %16 %17 %18
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
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||||
fn main_1() {
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||||
let x_11 : f32 = vec3<f32>(1.0, 2.0, 3.0).y;
|
||||
let x_13 : vec2<f32> = vec2<f32>(vec3<f32>(1.0, 2.0, 3.0).x, vec3<f32>(1.0, 2.0, 3.0).z);
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let x_14 : vec3<f32> = vec3<f32>(vec3<f32>(1.0, 2.0, 3.0).x, vec3<f32>(1.0, 2.0, 3.0).z, vec3<f32>(1.0, 2.0, 3.0).y);
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||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
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||||
main_1();
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||||
}
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||||
|
||||
@@ -1,7 +1,12 @@
|
||||
[numthreads(1, 1, 1)]
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||||
void main() {
|
||||
void main_1() {
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||||
float3x3 m = float3x3(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
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||||
const float3 x_15 = m[1];
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||||
const float x_16 = x_15.y;
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||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
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||||
void main() {
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||||
main_1();
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||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
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||||
#include <metal_stdlib>
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||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
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||||
void main_1() {
|
||||
float3x3 m = float3x3(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
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||||
float3 const x_15 = m[1];
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||||
float const x_16 = x_15.y;
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||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
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||||
main_1();
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||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 20
|
||||
; Bound: 23
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %m "m"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
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||||
%float = OpTypeFloat 32
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||||
@@ -22,7 +23,7 @@
|
||||
%int = OpTypeInt 32 1
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||||
%int_1 = OpConstant %int 1
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||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%main = OpFunction %void None %1
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||||
%main_1 = OpFunction %void None %1
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||||
%4 = OpLabel
|
||||
%m = OpVariable %_ptr_Function_mat3v3float Function %13
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||||
OpStore %m %10
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||||
@@ -31,3 +32,8 @@
|
||||
%19 = OpCompositeExtract %float %18 1
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||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %main_1
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||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
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||||
var m : mat3x3<f32> = mat3x3<f32>(vec3<f32>(0.0, 0.0, 0.0), vec3<f32>(0.0, 0.0, 0.0), vec3<f32>(0.0, 0.0, 0.0));
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||||
let x_15 : vec3<f32> = m[1];
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||||
let x_16 : f32 = x_15.y;
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||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
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||||
float3 v = float3(0.0f, 0.0f, 0.0f);
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||||
const float x_14 = v.y;
|
||||
const float3 x_16 = v;
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||||
@@ -8,3 +7,9 @@ void main() {
|
||||
const float3 x_19 = float3(x_18.x, x_18.z, x_18.y);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
float3 v = float3(0.0f, 0.0f, 0.0f);
|
||||
float const x_14 = v.y;
|
||||
float3 const x_16 = v;
|
||||
@@ -11,3 +11,8 @@ kernel void tint_symbol() {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 27
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %v "v"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
%float = OpTypeFloat 32
|
||||
@@ -21,7 +22,7 @@
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%v2float = OpTypeVector %float 2
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%v = OpVariable %_ptr_Function_v3float Function %11
|
||||
OpStore %v %8
|
||||
@@ -38,3 +39,8 @@
|
||||
%26 = OpCompositeConstruct %v3float %23 %24 %25
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var v : vec3<f32> = vec3<f32>(0.0, 0.0, 0.0);
|
||||
let x_14 : f32 = v.y;
|
||||
let x_16 : vec3<f32> = v;
|
||||
@@ -8,3 +7,8 @@ fn main() {
|
||||
let x_19 : vec3<f32> = vec3<f32>(x_18.x, x_18.z, x_18.y);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1 +1,53 @@
|
||||
SKIP: crbug.com/tint/649
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_padded_array_element {
|
||||
/* 0x0000 */ int el;
|
||||
/* 0x0004 */ int8_t tint_pad_0[12];
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
/* 0x0000 */ tint_padded_array_element arr[4];
|
||||
};
|
||||
struct S {
|
||||
/* 0x0000 */ tint_array_wrapper arr;
|
||||
};
|
||||
struct tint_array_wrapper_3 {
|
||||
int arr[2];
|
||||
};
|
||||
struct tint_array_wrapper_2 {
|
||||
tint_array_wrapper_3 arr[3];
|
||||
};
|
||||
struct tint_array_wrapper_1 {
|
||||
tint_array_wrapper_2 arr[4];
|
||||
};
|
||||
|
||||
tint_array_wrapper ret_arr() {
|
||||
tint_array_wrapper const tint_symbol = {.arr={}};
|
||||
return tint_symbol;
|
||||
}
|
||||
|
||||
S ret_struct_arr() {
|
||||
S const tint_symbol_1 = {};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void foo(constant S& src_uniform, device S& src_storage, tint_array_wrapper src_param, thread tint_array_wrapper* const tint_symbol_3, threadgroup tint_array_wrapper* const tint_symbol_4) {
|
||||
tint_array_wrapper src_function = {};
|
||||
tint_array_wrapper dst = {};
|
||||
tint_array_wrapper const tint_symbol_2 = {.arr={{.el=1}, {.el=2}, {.el=3}, {.el=3}}};
|
||||
dst = tint_symbol_2;
|
||||
dst = src_param;
|
||||
dst = ret_arr();
|
||||
tint_array_wrapper const src_let = {.arr={}};
|
||||
dst = src_let;
|
||||
dst = src_function;
|
||||
dst = *(tint_symbol_3);
|
||||
dst = *(tint_symbol_4);
|
||||
dst = ret_struct_arr().arr;
|
||||
dst = src_uniform.arr;
|
||||
dst = src_storage.arr;
|
||||
tint_array_wrapper_1 dst_nested = {};
|
||||
tint_array_wrapper_1 src_nested = {};
|
||||
dst_nested = src_nested;
|
||||
}
|
||||
|
||||
|
||||
@@ -1 +1,51 @@
|
||||
SKIP: crbug.com/tint/649
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_padded_array_element {
|
||||
/* 0x0000 */ int el;
|
||||
/* 0x0004 */ int8_t tint_pad_0[12];
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
/* 0x0000 */ tint_padded_array_element arr[4];
|
||||
};
|
||||
struct S {
|
||||
/* 0x0000 */ tint_array_wrapper arr;
|
||||
};
|
||||
struct tint_array_wrapper_3 {
|
||||
int arr[2];
|
||||
};
|
||||
struct tint_array_wrapper_2 {
|
||||
tint_array_wrapper_3 arr[3];
|
||||
};
|
||||
struct tint_array_wrapper_1 {
|
||||
tint_array_wrapper_2 arr[4];
|
||||
};
|
||||
|
||||
tint_array_wrapper ret_arr() {
|
||||
tint_array_wrapper const tint_symbol = {.arr={}};
|
||||
return tint_symbol;
|
||||
}
|
||||
|
||||
S ret_struct_arr() {
|
||||
S const tint_symbol_1 = {};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void foo(constant S& src_uniform, device S& src_storage, tint_array_wrapper src_param, thread tint_array_wrapper* const tint_symbol_3, thread tint_array_wrapper* const tint_symbol_4, threadgroup tint_array_wrapper* const tint_symbol_5, thread tint_array_wrapper_1* const tint_symbol_6) {
|
||||
tint_array_wrapper src_function = {};
|
||||
tint_array_wrapper const tint_symbol_2 = {.arr={{.el=1}, {.el=2}, {.el=3}, {.el=3}}};
|
||||
*(tint_symbol_3) = tint_symbol_2;
|
||||
*(tint_symbol_3) = src_param;
|
||||
*(tint_symbol_3) = ret_arr();
|
||||
tint_array_wrapper const src_let = {.arr={}};
|
||||
*(tint_symbol_3) = src_let;
|
||||
*(tint_symbol_3) = src_function;
|
||||
*(tint_symbol_3) = *(tint_symbol_4);
|
||||
*(tint_symbol_3) = *(tint_symbol_5);
|
||||
*(tint_symbol_3) = ret_struct_arr().arr;
|
||||
*(tint_symbol_3) = src_uniform.arr;
|
||||
*(tint_symbol_3) = src_storage.arr;
|
||||
tint_array_wrapper_1 src_nested = {};
|
||||
*(tint_symbol_6) = src_nested;
|
||||
}
|
||||
|
||||
|
||||
@@ -1 +1,54 @@
|
||||
SKIP: crbug.com/tint/649
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_padded_array_element {
|
||||
/* 0x0000 */ int el;
|
||||
/* 0x0004 */ int8_t tint_pad_0[12];
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
/* 0x0000 */ tint_padded_array_element arr[4];
|
||||
};
|
||||
struct S {
|
||||
/* 0x0000 */ tint_array_wrapper arr;
|
||||
};
|
||||
struct tint_array_wrapper_3 {
|
||||
/* 0x0000 */ int arr[2];
|
||||
};
|
||||
struct tint_array_wrapper_2 {
|
||||
/* 0x0000 */ tint_array_wrapper_3 arr[3];
|
||||
};
|
||||
struct tint_array_wrapper_1 {
|
||||
/* 0x0000 */ tint_array_wrapper_2 arr[4];
|
||||
};
|
||||
struct S_nested {
|
||||
/* 0x0000 */ tint_array_wrapper_1 arr;
|
||||
};
|
||||
|
||||
tint_array_wrapper ret_arr() {
|
||||
tint_array_wrapper const tint_symbol = {.arr={}};
|
||||
return tint_symbol;
|
||||
}
|
||||
|
||||
S ret_struct_arr() {
|
||||
S const tint_symbol_1 = {};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void foo(constant S& src_uniform, device S& dst, device S& src_storage, device S_nested& dst_nested, tint_array_wrapper src_param, thread tint_array_wrapper* const tint_symbol_3, threadgroup tint_array_wrapper* const tint_symbol_4) {
|
||||
tint_array_wrapper src_function = {};
|
||||
tint_array_wrapper const tint_symbol_2 = {.arr={{.el=1}, {.el=2}, {.el=3}, {.el=3}}};
|
||||
dst.arr = tint_symbol_2;
|
||||
dst.arr = src_param;
|
||||
dst.arr = ret_arr();
|
||||
tint_array_wrapper const src_let = {.arr={}};
|
||||
dst.arr = src_let;
|
||||
dst.arr = src_function;
|
||||
dst.arr = *(tint_symbol_3);
|
||||
dst.arr = *(tint_symbol_4);
|
||||
dst.arr = ret_struct_arr().arr;
|
||||
dst.arr = src_uniform.arr;
|
||||
dst.arr = src_storage.arr;
|
||||
tint_array_wrapper_1 src_nested = {};
|
||||
dst_nested.arr = src_nested;
|
||||
}
|
||||
|
||||
|
||||
@@ -1 +1,51 @@
|
||||
SKIP: crbug.com/tint/649
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_padded_array_element {
|
||||
/* 0x0000 */ int el;
|
||||
/* 0x0004 */ int8_t tint_pad_0[12];
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
/* 0x0000 */ tint_padded_array_element arr[4];
|
||||
};
|
||||
struct S {
|
||||
/* 0x0000 */ tint_array_wrapper arr;
|
||||
};
|
||||
struct tint_array_wrapper_3 {
|
||||
int arr[2];
|
||||
};
|
||||
struct tint_array_wrapper_2 {
|
||||
tint_array_wrapper_3 arr[3];
|
||||
};
|
||||
struct tint_array_wrapper_1 {
|
||||
tint_array_wrapper_2 arr[4];
|
||||
};
|
||||
|
||||
tint_array_wrapper ret_arr() {
|
||||
tint_array_wrapper const tint_symbol = {.arr={}};
|
||||
return tint_symbol;
|
||||
}
|
||||
|
||||
S ret_struct_arr() {
|
||||
S const tint_symbol_1 = {};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void foo(constant S& src_uniform, device S& src_storage, tint_array_wrapper src_param, threadgroup tint_array_wrapper* const tint_symbol_3, thread tint_array_wrapper* const tint_symbol_4, threadgroup tint_array_wrapper* const tint_symbol_5, threadgroup tint_array_wrapper_1* const tint_symbol_6) {
|
||||
tint_array_wrapper src_function = {};
|
||||
tint_array_wrapper const tint_symbol_2 = {.arr={{.el=1}, {.el=2}, {.el=3}, {.el=3}}};
|
||||
*(tint_symbol_3) = tint_symbol_2;
|
||||
*(tint_symbol_3) = src_param;
|
||||
*(tint_symbol_3) = ret_arr();
|
||||
tint_array_wrapper const src_let = {.arr={}};
|
||||
*(tint_symbol_3) = src_let;
|
||||
*(tint_symbol_3) = src_function;
|
||||
*(tint_symbol_3) = *(tint_symbol_4);
|
||||
*(tint_symbol_3) = *(tint_symbol_5);
|
||||
*(tint_symbol_3) = ret_struct_arr().arr;
|
||||
*(tint_symbol_3) = src_uniform.arr;
|
||||
*(tint_symbol_3) = src_storage.arr;
|
||||
tint_array_wrapper_1 src_nested = {};
|
||||
*(tint_symbol_6) = src_nested;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
Texture2D<uint4> Src : register(t0, space0);
|
||||
RWTexture2D<uint4> Dst : register(u1, space0);
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
uint4 srcValue = uint4(0u, 0u, 0u, 0u);
|
||||
const uint4 x_18 = Src.Load(int3(0, 0, 0));
|
||||
srcValue = x_18;
|
||||
@@ -12,3 +11,9 @@ void main() {
|
||||
Dst[int2(0, 0)] = x_27;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 35
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
@@ -9,8 +9,9 @@
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %Src "Src"
|
||||
OpName %Dst "Dst"
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %srcValue "srcValue"
|
||||
OpName %main "main"
|
||||
OpDecorate %Src NonWritable
|
||||
OpDecorate %Src DescriptorSet 0
|
||||
OpDecorate %Src Binding 0
|
||||
@@ -35,7 +36,7 @@
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%int_1 = OpConstant %int 1
|
||||
%main = OpFunction %void None %7
|
||||
%main_1 = OpFunction %void None %7
|
||||
%10 = OpLabel
|
||||
%srcValue = OpVariable %_ptr_Function_v4uint Function %14
|
||||
%16 = OpLoad %3 %Src
|
||||
@@ -52,3 +53,8 @@
|
||||
OpImageWrite %31 %20 %29
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %7
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -2,8 +2,7 @@
|
||||
|
||||
[[group(0), binding(1)]] var Dst : texture_storage_2d<r32uint, write>;
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var srcValue : vec4<u32>;
|
||||
let x_18 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
|
||||
srcValue = x_18;
|
||||
@@ -14,3 +13,8 @@ fn main() {
|
||||
textureStore(Dst, vec2<i32>(0, 0), x_27);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -9,11 +9,11 @@ struct buf0 {
|
||||
|
||||
var<private> obj : QuicksortObject;
|
||||
|
||||
[[builtin(position)]] var<in> gl_FragCoord : vec4<f32>;
|
||||
var<private> gl_FragCoord : vec4<f32>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_188 : buf0;
|
||||
|
||||
[[location(0)]] var<out> x_GLF_color : vec4<f32>;
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
fn swap_i1_i1_(i : ptr<function, i32>, j : ptr<function, i32>) {
|
||||
var temp : i32;
|
||||
@@ -770,8 +770,7 @@ fn quicksort_() {
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var color : vec3<f32>;
|
||||
var i_2 : i32;
|
||||
var uv : vec2<f32>;
|
||||
@@ -1492,3 +1491,15 @@ fn main() {
|
||||
*(x_208) = x_931;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main([[builtin(position)]] gl_FragCoord_param : vec4<f32>) -> main_out {
|
||||
gl_FragCoord = gl_FragCoord_param;
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
|
||||
@@ -1,19 +1,34 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
bug/tint/757.wgsl:3:5 warning: use of deprecated language feature: [[offset]] has been replaced with [[size]] and [[align]]
|
||||
[[offset(0)]] level : i32;
|
||||
^^^^^^
|
||||
using namespace metal;
|
||||
struct Constants {
|
||||
/* 0x0000 */ int level;
|
||||
};
|
||||
struct Result {
|
||||
/* 0x0000 */ float values[1];
|
||||
};
|
||||
|
||||
bug/tint/757.wgsl:10:5 warning: use of deprecated language feature: [[offset]] has been replaced with [[size]] and [[align]]
|
||||
[[offset(0)]] values : [[stride(4)]] array<f32>;
|
||||
^^^^^^
|
||||
kernel void tint_symbol(texture2d_array<float, access::sample> tint_symbol_2 [[texture(1)]], uint3 GlobalInvocationID [[thread_position_in_grid]], device Result& result [[buffer(3)]]) {
|
||||
uint flatIndex = ((((2u * 2u) * GlobalInvocationID.z) + (2u * GlobalInvocationID.y)) + GlobalInvocationID.x);
|
||||
flatIndex = (flatIndex * 1u);
|
||||
float4 texel = tint_symbol_2.read(uint2(int2(GlobalInvocationID.xy)), 0, 0);
|
||||
{
|
||||
uint i = 0u;
|
||||
{
|
||||
bool tint_msl_is_first_1 = true;
|
||||
for(;;) {
|
||||
if (!tint_msl_is_first_1) {
|
||||
i = (i + 1u);
|
||||
}
|
||||
tint_msl_is_first_1 = false;
|
||||
|
||||
if (!((i < 1u))) {
|
||||
break;
|
||||
}
|
||||
result.values[(flatIndex + i)] = texel.r;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Validation Failure:
|
||||
|
||||
Compilation failed:
|
||||
|
||||
program_source:14:18: error: use of undeclared identifier 'myTexture'
|
||||
float4 texel = myTexture.read(int2(GlobalInvocationID.xy), 0, 0);
|
||||
^
|
||||
|
||||
@@ -1,15 +1,13 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
bug/tint/827.wgsl:8:26 warning: use of deprecated language feature: declare access with var<storage, read_write> instead of using [[access]] decoration
|
||||
[[group(0), binding(1)]] var<storage> result : [[access(read_write)]] Result;
|
||||
^^^
|
||||
using namespace metal;
|
||||
struct Result {
|
||||
/* 0x0000 */ float values[1];
|
||||
};
|
||||
|
||||
constant uint width = 128u;
|
||||
kernel void tint_symbol(depth2d<float, access::sample> tint_symbol_2 [[texture(0)]], uint3 GlobalInvocationId [[thread_position_in_grid]], device Result& result [[buffer(1)]]) {
|
||||
result.values[((GlobalInvocationId.y * width) + GlobalInvocationId.x)] = tint_symbol_2.read(uint2(int2(int(GlobalInvocationId.x), int(GlobalInvocationId.y))), 0);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Validation Failure:
|
||||
|
||||
Compilation failed:
|
||||
|
||||
program_source:10:76: error: use of undeclared identifier 'tex'
|
||||
result.values[((GlobalInvocationId.y * width) + GlobalInvocationId.x)] = tex.read(int2(int(GlobalInvocationId.x), int(GlobalInvocationId.y)), 0);
|
||||
^
|
||||
|
||||
@@ -9,7 +9,7 @@ tint_array_wrapper tint_symbol_1(ByteAddressBuffer buffer, uint offset) {
|
||||
|
||||
ByteAddressBuffer sspp962805860buildInformation : register(t2, space0);
|
||||
|
||||
void main() {
|
||||
void main_1() {
|
||||
tint_array_wrapper orientation = {{0, 0, 0, 0, 0, 0}};
|
||||
const tint_array_wrapper x_23 = tint_symbol_1(sspp962805860buildInformation, 36u);
|
||||
orientation.arr[0] = x_23.arr[0u];
|
||||
@@ -20,3 +20,8 @@ void main() {
|
||||
orientation.arr[5] = x_23.arr[5u];
|
||||
return;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ struct x_B4_BuildInformation {
|
||||
/* 0x0000 */ sspp962805860buildInformationS passthru;
|
||||
};
|
||||
|
||||
fragment void tint_symbol(const device x_B4_BuildInformation& sspp962805860buildInformation [[buffer(2)]]) {
|
||||
void main_1(const device x_B4_BuildInformation& sspp962805860buildInformation) {
|
||||
tint_array_wrapper orientation = {};
|
||||
tint_array_wrapper const x_23 = sspp962805860buildInformation.passthru.orientation;
|
||||
orientation.arr[0] = x_23.arr[0u];
|
||||
@@ -26,3 +26,8 @@ fragment void tint_symbol(const device x_B4_BuildInformation& sspp962805860build
|
||||
return;
|
||||
}
|
||||
|
||||
fragment void tint_symbol(const device x_B4_BuildInformation& sspp962805860buildInformation [[buffer(2)]]) {
|
||||
main_1(sspp962805860buildInformation);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 46
|
||||
; Bound: 49
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
@@ -15,8 +15,9 @@
|
||||
OpMemberName %sspp962805860buildInformationS 2 "essence"
|
||||
OpMemberName %sspp962805860buildInformationS 3 "orientation"
|
||||
OpName %sspp962805860buildInformation "sspp962805860buildInformation"
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %orientation "orientation"
|
||||
OpName %main "main"
|
||||
OpDecorate %x_B4_BuildInformation Block
|
||||
OpMemberDecorate %x_B4_BuildInformation 0 Offset 0
|
||||
OpMemberDecorate %sspp962805860buildInformationS 0 Offset 0
|
||||
@@ -55,7 +56,7 @@
|
||||
%uint_4 = OpConstant %uint 4
|
||||
%int_5 = OpConstant %int 5
|
||||
%uint_5 = OpConstant %uint 5
|
||||
%main = OpFunction %void None %11
|
||||
%main_1 = OpFunction %void None %11
|
||||
%14 = OpLabel
|
||||
%orientation = OpVariable %_ptr_Function__arr_int_uint_6 Function %17
|
||||
%21 = OpAccessChain %_ptr_StorageBuffer__arr_int_uint_6 %sspp962805860buildInformation %uint_0 %uint_3
|
||||
@@ -80,3 +81,8 @@
|
||||
OpStore %43 %45
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %11
|
||||
%47 = OpLabel
|
||||
%48 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -14,8 +14,7 @@ struct x_B4_BuildInformation {
|
||||
|
||||
[[group(0), binding(2)]] var<storage, read> sspp962805860buildInformation : x_B4_BuildInformation;
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var orientation : array<i32, 6>;
|
||||
let x_23 : Arr = sspp962805860buildInformation.passthru.orientation;
|
||||
orientation[0] = x_23[0u];
|
||||
@@ -26,3 +25,8 @@ fn main() {
|
||||
orientation[5] = x_23[5u];
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
void textureSampleCompareLevel_011a8f(depth2d_array<float, access::sample> tint_symbol_2, sampler tint_symbol_3) {
|
||||
float res = tint_symbol_2.sample_compare(tint_symbol_3, float2(), 1, 1.0f, level(0), int2());
|
||||
}
|
||||
|
||||
Validation Failure:
|
||||
vertex tint_symbol vertex_main(depth2d_array<float, access::sample> tint_symbol_4 [[texture(0)]], sampler tint_symbol_5 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_011a8f(tint_symbol_4, tint_symbol_5);
|
||||
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
Compilation failed:
|
||||
fragment void fragment_main(depth2d_array<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_011a8f(tint_symbol_6, tint_symbol_7);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main(depth2d_array<float, access::sample> tint_symbol_8 [[texture(0)]], sampler tint_symbol_9 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_011a8f(tint_symbol_8, tint_symbol_9);
|
||||
return;
|
||||
}
|
||||
|
||||
program_source:9:15: error: use of undeclared identifier 'arg_0'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1, 1.0f, level(0), int2());
|
||||
^
|
||||
program_source:9:36: error: use of undeclared identifier 'arg_1'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1, 1.0f, level(0), int2());
|
||||
^
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
void textureSampleCompareLevel_1116ed(depth2d_array<float, access::sample> tint_symbol_2, sampler tint_symbol_3) {
|
||||
float res = tint_symbol_2.sample_compare(tint_symbol_3, float2(), 1, 1.0f, level(0));
|
||||
}
|
||||
|
||||
Validation Failure:
|
||||
vertex tint_symbol vertex_main(depth2d_array<float, access::sample> tint_symbol_4 [[texture(0)]], sampler tint_symbol_5 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_1116ed(tint_symbol_4, tint_symbol_5);
|
||||
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
Compilation failed:
|
||||
fragment void fragment_main(depth2d_array<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_1116ed(tint_symbol_6, tint_symbol_7);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main(depth2d_array<float, access::sample> tint_symbol_8 [[texture(0)]], sampler tint_symbol_9 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_1116ed(tint_symbol_8, tint_symbol_9);
|
||||
return;
|
||||
}
|
||||
|
||||
program_source:9:15: error: use of undeclared identifier 'arg_0'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1, 1.0f, level(0));
|
||||
^
|
||||
program_source:9:36: error: use of undeclared identifier 'arg_1'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1, 1.0f, level(0));
|
||||
^
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
void textureSampleCompareLevel_1568e3(depthcube<float, access::sample> tint_symbol_2, sampler tint_symbol_3) {
|
||||
float res = tint_symbol_2.sample_compare(tint_symbol_3, float3(), 1.0f, level(0));
|
||||
}
|
||||
|
||||
Validation Failure:
|
||||
vertex tint_symbol vertex_main(depthcube<float, access::sample> tint_symbol_4 [[texture(0)]], sampler tint_symbol_5 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_1568e3(tint_symbol_4, tint_symbol_5);
|
||||
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
Compilation failed:
|
||||
fragment void fragment_main(depthcube<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_1568e3(tint_symbol_6, tint_symbol_7);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main(depthcube<float, access::sample> tint_symbol_8 [[texture(0)]], sampler tint_symbol_9 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_1568e3(tint_symbol_8, tint_symbol_9);
|
||||
return;
|
||||
}
|
||||
|
||||
program_source:9:15: error: use of undeclared identifier 'arg_0'
|
||||
float res = arg_0.sample_compare(arg_1, float3(), 1.0f, level(0));
|
||||
^
|
||||
program_source:9:36: error: use of undeclared identifier 'arg_1'
|
||||
float res = arg_0.sample_compare(arg_1, float3(), 1.0f, level(0));
|
||||
^
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
void textureSampleCompareLevel_2ad2b1(depth2d<float, access::sample> tint_symbol_2, sampler tint_symbol_3) {
|
||||
float res = tint_symbol_2.sample_compare(tint_symbol_3, float2(), 1.0f, level(0));
|
||||
}
|
||||
|
||||
Validation Failure:
|
||||
vertex tint_symbol vertex_main(depth2d<float, access::sample> tint_symbol_4 [[texture(0)]], sampler tint_symbol_5 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_2ad2b1(tint_symbol_4, tint_symbol_5);
|
||||
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
Compilation failed:
|
||||
fragment void fragment_main(depth2d<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_2ad2b1(tint_symbol_6, tint_symbol_7);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main(depth2d<float, access::sample> tint_symbol_8 [[texture(0)]], sampler tint_symbol_9 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_2ad2b1(tint_symbol_8, tint_symbol_9);
|
||||
return;
|
||||
}
|
||||
|
||||
program_source:9:15: error: use of undeclared identifier 'arg_0'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1.0f, level(0));
|
||||
^
|
||||
program_source:9:36: error: use of undeclared identifier 'arg_1'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1.0f, level(0));
|
||||
^
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
void textureSampleCompareLevel_4cf3a2(depthcube_array<float, access::sample> tint_symbol_2, sampler tint_symbol_3) {
|
||||
float res = tint_symbol_2.sample_compare(tint_symbol_3, float3(), 1, 1.0f, level(0));
|
||||
}
|
||||
|
||||
Validation Failure:
|
||||
vertex tint_symbol vertex_main(depthcube_array<float, access::sample> tint_symbol_4 [[texture(0)]], sampler tint_symbol_5 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_4cf3a2(tint_symbol_4, tint_symbol_5);
|
||||
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
Compilation failed:
|
||||
fragment void fragment_main(depthcube_array<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_4cf3a2(tint_symbol_6, tint_symbol_7);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main(depthcube_array<float, access::sample> tint_symbol_8 [[texture(0)]], sampler tint_symbol_9 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_4cf3a2(tint_symbol_8, tint_symbol_9);
|
||||
return;
|
||||
}
|
||||
|
||||
program_source:9:15: error: use of undeclared identifier 'arg_0'
|
||||
float res = arg_0.sample_compare(arg_1, float3(), 1, 1.0f, level(0));
|
||||
^
|
||||
program_source:9:36: error: use of undeclared identifier 'arg_1'
|
||||
float res = arg_0.sample_compare(arg_1, float3(), 1, 1.0f, level(0));
|
||||
^
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
SKIP: FAILED
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
void textureSampleCompareLevel_f8121c(depth2d<float, access::sample> tint_symbol_2, sampler tint_symbol_3) {
|
||||
float res = tint_symbol_2.sample_compare(tint_symbol_3, float2(), 1.0f, level(0), int2());
|
||||
}
|
||||
|
||||
Validation Failure:
|
||||
vertex tint_symbol vertex_main(depth2d<float, access::sample> tint_symbol_4 [[texture(0)]], sampler tint_symbol_5 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_f8121c(tint_symbol_4, tint_symbol_5);
|
||||
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
Compilation failed:
|
||||
fragment void fragment_main(depth2d<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_f8121c(tint_symbol_6, tint_symbol_7);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main(depth2d<float, access::sample> tint_symbol_8 [[texture(0)]], sampler tint_symbol_9 [[sampler(1)]]) {
|
||||
textureSampleCompareLevel_f8121c(tint_symbol_8, tint_symbol_9);
|
||||
return;
|
||||
}
|
||||
|
||||
program_source:9:15: error: use of undeclared identifier 'arg_0'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1.0f, level(0), int2());
|
||||
^
|
||||
program_source:9:36: error: use of undeclared identifier 'arg_1'
|
||||
float res = arg_0.sample_compare(arg_1, float2(), 1.0f, level(0), int2());
|
||||
^
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
float3x3 m = float3x3(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
|
||||
m = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f));
|
||||
m[1] = float3(5.0f, 5.0f, 5.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
float3x3 m = float3x3(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
|
||||
m = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f));
|
||||
m[1] = float3(5.0f, 5.0f, 5.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 35
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %m "m"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
%float = OpTypeFloat 32
|
||||
@@ -36,7 +37,7 @@
|
||||
%int_1 = OpConstant %int 1
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%31 = OpConstantComposite %v3float %float_5 %float_5 %float_5
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%m = OpVariable %_ptr_Function_mat3v3float Function %13
|
||||
OpStore %m %10
|
||||
@@ -45,3 +46,8 @@
|
||||
OpStore %30 %31
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var m : mat3x3<f32> = mat3x3<f32>(vec3<f32>(0.0, 0.0, 0.0), vec3<f32>(0.0, 0.0, 0.0), vec3<f32>(0.0, 0.0, 0.0));
|
||||
m = mat3x3<f32>(vec3<f32>(1.0, 2.0, 3.0), vec3<f32>(4.0, 5.0, 6.0), vec3<f32>(7.0, 8.0, 9.0));
|
||||
m[1] = vec3<f32>(5.0, 5.0, 5.0);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
float3 v = float3(0.0f, 0.0f, 0.0f);
|
||||
v = float3(1.0f, 2.0f, 3.0f);
|
||||
v.y = 5.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
float3 v = float3(0.0f, 0.0f, 0.0f);
|
||||
v = float3(1.0f, 2.0f, 3.0f);
|
||||
v.y = 5.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 21
|
||||
; Bound: 24
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %v "v"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
%float = OpTypeFloat 32
|
||||
@@ -25,7 +26,7 @@
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%float_5 = OpConstant %float 5
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%v = OpVariable %_ptr_Function_v3float Function %11
|
||||
OpStore %v %8
|
||||
@@ -34,3 +35,8 @@
|
||||
OpStore %19 %float_5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var v : vec3<f32> = vec3<f32>(0.0, 0.0, 0.0);
|
||||
v = vec3<f32>(1.0, 2.0, 3.0);
|
||||
v.y = 5.0;
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
uint x_10 = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
uint x_10 = 0u;
|
||||
thread uint* const x_1 = &(x_10);
|
||||
thread uint* const x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +1,27 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 9
|
||||
; Bound: 12
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %x_10 "x_10"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%8 = OpConstantNull %uint
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%x_10 = OpVariable %_ptr_Function_uint Function %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%10 = OpLabel
|
||||
%11 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var x_10 : u32;
|
||||
let x_1 : ptr<function, u32> = &(x_10);
|
||||
let x_2 : ptr<function, u32> = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
static int I = 0;
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
const int x_9 = I;
|
||||
const int x_11 = (x_9 + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
thread int tint_symbol_1 = 0;
|
||||
int const x_9 = tint_symbol_1;
|
||||
void main_1(thread int* const tint_symbol_1) {
|
||||
int const x_9 = *(tint_symbol_1);
|
||||
int const x_11 = (x_9 + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
thread int tint_symbol_2 = 0;
|
||||
main_1(&(tint_symbol_2));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 12
|
||||
; Bound: 15
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %I "I"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %main "main"
|
||||
%int = OpTypeInt 32 1
|
||||
%int_0 = OpConstant %int 0
|
||||
@@ -16,9 +17,14 @@
|
||||
%void = OpTypeVoid
|
||||
%5 = OpTypeFunction %void
|
||||
%int_1 = OpConstant %int 1
|
||||
%main = OpFunction %void None %5
|
||||
%main_1 = OpFunction %void None %5
|
||||
%8 = OpLabel
|
||||
%9 = OpLoad %int %I
|
||||
%11 = OpIAdd %int %9 %int_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %5
|
||||
%13 = OpLabel
|
||||
%14 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
var<private> I : i32 = 0;
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
let x_9 : i32 = I;
|
||||
let x_11 : i32 = (x_9 + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -4,10 +4,15 @@ struct S {
|
||||
|
||||
static S V;
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
const int x_15 = V.i;
|
||||
i = x_15;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5,11 +5,16 @@ struct S {
|
||||
int i;
|
||||
};
|
||||
|
||||
kernel void tint_symbol() {
|
||||
thread S tint_symbol_1 = {};
|
||||
void main_1(thread S* const tint_symbol_1) {
|
||||
int i = 0;
|
||||
int const x_15 = tint_symbol_1.i;
|
||||
int const x_15 = (*(tint_symbol_1)).i;
|
||||
i = x_15;
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
thread S tint_symbol_2 = {};
|
||||
main_1(&(tint_symbol_2));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 18
|
||||
; Bound: 21
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
@@ -10,8 +10,9 @@
|
||||
OpName %S "S"
|
||||
OpMemberName %S 0 "i"
|
||||
OpName %V "V"
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %i "i"
|
||||
OpName %main "main"
|
||||
OpMemberDecorate %S 0 Offset 0
|
||||
%int = OpTypeInt 32 1
|
||||
%S = OpTypeStruct %int
|
||||
@@ -25,7 +26,7 @@
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Private_int = OpTypePointer Private %int
|
||||
%main = OpFunction %void None %6
|
||||
%main_1 = OpFunction %void None %6
|
||||
%9 = OpLabel
|
||||
%i = OpVariable %_ptr_Function_int Function %12
|
||||
%16 = OpAccessChain %_ptr_Private_int %V %uint_0
|
||||
@@ -33,3 +34,8 @@
|
||||
OpStore %i %17
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %6
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -4,10 +4,14 @@ struct S {
|
||||
|
||||
var<private> V : S;
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var i : i32;
|
||||
let x_15 : i32 = V.i;
|
||||
i = x_15;
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
const int x_10 = i;
|
||||
const int x_12 = (x_10 + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
int const x_10 = i;
|
||||
@@ -9,3 +9,8 @@ kernel void tint_symbol() {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 14
|
||||
; Bound: 17
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %i "i"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
@@ -17,7 +18,7 @@
|
||||
%9 = OpConstantNull %int
|
||||
%int_123 = OpConstant %int 123
|
||||
%int_1 = OpConstant %int 1
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%i = OpVariable %_ptr_Function_int Function %9
|
||||
OpStore %i %int_0
|
||||
@@ -26,3 +27,8 @@
|
||||
%13 = OpIAdd %int %11 %int_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%15 = OpLabel
|
||||
%16 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var i : i32 = 0;
|
||||
i = 123;
|
||||
let x_10 : i32 = i;
|
||||
let x_12 : i32 = (x_10 + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -2,11 +2,16 @@ struct S {
|
||||
int i;
|
||||
};
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
S V = {0};
|
||||
const int x_14 = V.i;
|
||||
i = x_14;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ struct S {
|
||||
int i;
|
||||
};
|
||||
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
S V = {};
|
||||
int const x_14 = V.i;
|
||||
@@ -13,3 +13,8 @@ kernel void tint_symbol() {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 17
|
||||
; Bound: 20
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %i "i"
|
||||
OpName %S "S"
|
||||
OpMemberName %S 0 "i"
|
||||
OpName %V "V"
|
||||
OpName %main "main"
|
||||
OpMemberDecorate %S 0 Offset 0
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
@@ -23,7 +24,7 @@
|
||||
%12 = OpConstantNull %S
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%i = OpVariable %_ptr_Function_int Function %8
|
||||
%V = OpVariable %_ptr_Function_S Function %12
|
||||
@@ -32,3 +33,8 @@
|
||||
OpStore %i %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -2,11 +2,15 @@ struct S {
|
||||
i : i32;
|
||||
};
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var i : i32;
|
||||
var V : S;
|
||||
let x_14 : i32 = V.i;
|
||||
i = x_14;
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -3,11 +3,16 @@ int func(int value, inout int pointer) {
|
||||
return (value + x_9);
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
const int x_19 = i;
|
||||
const int x_18 = func(x_19, i);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ int func(int value, thread int* const pointer) {
|
||||
return (value + x_9);
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
int const x_19 = i;
|
||||
@@ -14,3 +14,8 @@ kernel void tint_symbol() {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 22
|
||||
; Bound: 25
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
@@ -10,8 +10,9 @@
|
||||
OpName %func "func"
|
||||
OpName %value "value"
|
||||
OpName %pointer "pointer"
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %i "i"
|
||||
OpName %main "main"
|
||||
%int = OpTypeInt 32 1
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%1 = OpTypeFunction %int %int %_ptr_Function_int
|
||||
@@ -28,7 +29,7 @@
|
||||
%10 = OpIAdd %int %value %9
|
||||
OpReturnValue %10
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %11
|
||||
%main_1 = OpFunction %void None %11
|
||||
%14 = OpLabel
|
||||
%i = OpVariable %_ptr_Function_int Function %17
|
||||
OpStore %i %int_0
|
||||
@@ -37,3 +38,8 @@
|
||||
%20 = OpFunctionCall %int %func %19 %i
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %11
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -3,11 +3,15 @@ fn func(value : i32, pointer : ptr<function, i32>) -> i32 {
|
||||
return (value + x_9);
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var i : i32 = 0;
|
||||
i = 123;
|
||||
let x_19 : i32 = i;
|
||||
let x_18 : i32 = func(x_19, &(i));
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
static int I = 0;
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
I = 123;
|
||||
I = ((100 + 20) + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
thread int tint_symbol_1 = 0;
|
||||
tint_symbol_1 = 123;
|
||||
tint_symbol_1 = ((100 + 20) + 3);
|
||||
void main_1(thread int* const tint_symbol_1) {
|
||||
*(tint_symbol_1) = 123;
|
||||
*(tint_symbol_1) = ((100 + 20) + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
thread int tint_symbol_2 = 0;
|
||||
main_1(&(tint_symbol_2));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 15
|
||||
; Bound: 18
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %I "I"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %main "main"
|
||||
%int = OpTypeInt 32 1
|
||||
%int_0 = OpConstant %int 0
|
||||
@@ -19,7 +20,7 @@
|
||||
%int_100 = OpConstant %int 100
|
||||
%int_20 = OpConstant %int 20
|
||||
%int_3 = OpConstant %int 3
|
||||
%main = OpFunction %void None %5
|
||||
%main_1 = OpFunction %void None %5
|
||||
%8 = OpLabel
|
||||
OpStore %I %int_123
|
||||
%12 = OpIAdd %int %int_100 %int_20
|
||||
@@ -27,3 +28,8 @@
|
||||
OpStore %I %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %5
|
||||
%16 = OpLabel
|
||||
%17 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
var<private> I : i32 = 0;
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
I = 123;
|
||||
I = ((100 + 20) + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -4,8 +4,13 @@ struct S {
|
||||
|
||||
static S V;
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
V.i = 5;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5,9 +5,14 @@ struct S {
|
||||
int i;
|
||||
};
|
||||
|
||||
kernel void tint_symbol() {
|
||||
thread S tint_symbol_1 = {};
|
||||
tint_symbol_1.i = 5;
|
||||
void main_1(thread S* const tint_symbol_1) {
|
||||
(*(tint_symbol_1)).i = 5;
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
thread S tint_symbol_2 = {};
|
||||
main_1(&(tint_symbol_2));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 15
|
||||
; Bound: 18
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
@@ -10,6 +10,7 @@
|
||||
OpName %S "S"
|
||||
OpMemberName %S 0 "i"
|
||||
OpName %V "V"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %main "main"
|
||||
OpMemberDecorate %S 0 Offset 0
|
||||
%int = OpTypeInt 32 1
|
||||
@@ -23,9 +24,14 @@
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Private_int = OpTypePointer Private %int
|
||||
%int_5 = OpConstant %int 5
|
||||
%main = OpFunction %void None %6
|
||||
%main_1 = OpFunction %void None %6
|
||||
%9 = OpLabel
|
||||
%13 = OpAccessChain %_ptr_Private_int %V %uint_0
|
||||
OpStore %13 %int_5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %6
|
||||
%16 = OpLabel
|
||||
%17 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -4,8 +4,12 @@ struct S {
|
||||
|
||||
var<private> V : S;
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
V.i = 5;
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
i = 123;
|
||||
i = ((100 + 20) + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
i = 123;
|
||||
@@ -9,3 +9,8 @@ kernel void tint_symbol() {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 16
|
||||
; Bound: 19
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %i "i"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
@@ -19,7 +20,7 @@
|
||||
%int_100 = OpConstant %int 100
|
||||
%int_20 = OpConstant %int 20
|
||||
%int_3 = OpConstant %int 3
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%i = OpVariable %_ptr_Function_int Function %9
|
||||
OpStore %i %int_0
|
||||
@@ -30,3 +31,8 @@
|
||||
OpStore %i %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var i : i32 = 0;
|
||||
i = 123;
|
||||
i = 123;
|
||||
i = ((100 + 20) + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -2,9 +2,14 @@ struct S {
|
||||
int i;
|
||||
};
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
S V = {0};
|
||||
V.i = 5;
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5,9 +5,14 @@ struct S {
|
||||
int i;
|
||||
};
|
||||
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
S V = {};
|
||||
V.i = 5;
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 15
|
||||
; Bound: 18
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %main "main"
|
||||
OpExecutionMode %main LocalSize 1 1 1
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %S "S"
|
||||
OpMemberName %S 0 "i"
|
||||
OpName %V "V"
|
||||
OpName %main "main"
|
||||
OpMemberDecorate %S 0 Offset 0
|
||||
%void = OpTypeVoid
|
||||
%1 = OpTypeFunction %void
|
||||
@@ -22,10 +23,15 @@
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%int_5 = OpConstant %int 5
|
||||
%main = OpFunction %void None %1
|
||||
%main_1 = OpFunction %void None %1
|
||||
%4 = OpLabel
|
||||
%V = OpVariable %_ptr_Function_S Function %9
|
||||
%13 = OpAccessChain %_ptr_Function_int %V %uint_0
|
||||
OpStore %13 %int_5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %1
|
||||
%16 = OpLabel
|
||||
%17 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -2,9 +2,13 @@ struct S {
|
||||
i : i32;
|
||||
};
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var V : S;
|
||||
V.i = 5;
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -3,10 +3,15 @@ void func(int value, inout int pointer) {
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
func(123, i);
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void main() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -6,10 +6,15 @@ void func(int value, thread int* const pointer) {
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
void main_1() {
|
||||
int i = 0;
|
||||
i = 123;
|
||||
func(123, &(i));
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void tint_symbol() {
|
||||
main_1();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 19
|
||||
; Bound: 22
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
@@ -10,8 +10,9 @@
|
||||
OpName %func "func"
|
||||
OpName %value "value"
|
||||
OpName %pointer "pointer"
|
||||
OpName %main "main"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %i "i"
|
||||
OpName %main "main"
|
||||
%void = OpTypeVoid
|
||||
%int = OpTypeInt 32 1
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
@@ -27,7 +28,7 @@
|
||||
OpStore %pointer %value
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %10
|
||||
%main_1 = OpFunction %void None %10
|
||||
%12 = OpLabel
|
||||
%i = OpVariable %_ptr_Function_int Function %15
|
||||
OpStore %i %int_0
|
||||
@@ -35,3 +36,8 @@
|
||||
%17 = OpFunctionCall %void %func %int_123 %i
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %10
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %main_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -3,10 +3,14 @@ fn func(value : i32, pointer : ptr<function, i32>) {
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
var i : i32 = 0;
|
||||
i = 123;
|
||||
func(123, &(i));
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(compute)]]
|
||||
fn main() {
|
||||
main_1();
|
||||
}
|
||||
|
||||
@@ -1,13 +1,23 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_symbol_out {
|
||||
struct main_out {
|
||||
float4 gl_Position;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 gl_Position [[position]];
|
||||
};
|
||||
|
||||
vertex tint_symbol_out tint_symbol() {
|
||||
tint_symbol_out _tint_out = {};
|
||||
_tint_out.gl_Position = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
return _tint_out;
|
||||
void main_1(thread float4* const tint_symbol_4) {
|
||||
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
vertex tint_symbol_1 tint_symbol() {
|
||||
thread float4 tint_symbol_5 = 0.0f;
|
||||
main_1(&(tint_symbol_5));
|
||||
main_out const tint_symbol_2 = {.gl_Position=tint_symbol_5};
|
||||
tint_symbol_1 const tint_symbol_3 = {.gl_Position=tint_symbol_2.gl_Position};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,32 +1,58 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 16
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %main "main" %tint_pointsize %gl_Position
|
||||
OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol_1
|
||||
OpName %tint_pointsize "tint_pointsize"
|
||||
OpName %gl_Position "gl_Position"
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %main_out "main_out"
|
||||
OpMemberName %main_out 0 "gl_Position"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpDecorate %tint_pointsize BuiltIn PointSize
|
||||
OpDecorate %gl_Position BuiltIn Position
|
||||
OpDecorate %tint_symbol_1 BuiltIn Position
|
||||
OpMemberDecorate %main_out 0 Offset 0
|
||||
%float = OpTypeFloat 32
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%4 = OpConstantNull %float
|
||||
%tint_pointsize = OpVariable %_ptr_Output_float Output %4
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%_ptr_Private_v4float = OpTypePointer Private %v4float
|
||||
%8 = OpConstantNull %v4float
|
||||
%gl_Position = OpVariable %_ptr_Output_v4float Output %8
|
||||
%gl_Position = OpVariable %_ptr_Private_v4float Private %8
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%11 = OpTypeFunction %void
|
||||
%float_0 = OpConstant %float 0
|
||||
%15 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%main = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
OpStore %tint_pointsize %float_1
|
||||
OpStore %gl_Position %15
|
||||
%16 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%17 = OpTypeFunction %void %main_out
|
||||
%float_1 = OpConstant %float 1
|
||||
%main_1 = OpFunction %void None %11
|
||||
%14 = OpLabel
|
||||
OpStore %gl_Position %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %17
|
||||
%tint_symbol = OpFunctionParameter %main_out
|
||||
%21 = OpLabel
|
||||
%22 = OpCompositeExtract %v4float %tint_symbol 0
|
||||
OpStore %tint_symbol_1 %22
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %11
|
||||
%24 = OpLabel
|
||||
OpStore %tint_pointsize %float_1
|
||||
%26 = OpFunctionCall %void %main_1
|
||||
%28 = OpLoad %v4float %gl_Position
|
||||
%29 = OpCompositeConstruct %main_out %28
|
||||
%27 = OpFunctionCall %void %tint_symbol_2 %29
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,7 +1,17 @@
|
||||
[[builtin(position)]] var<out> gl_Position : vec4<f32>;
|
||||
var<private> gl_Position : vec4<f32>;
|
||||
|
||||
[[stage(vertex)]]
|
||||
fn main() {
|
||||
fn main_1() {
|
||||
gl_Position = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[builtin(position)]]
|
||||
gl_Position : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(vertex)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(gl_Position);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user