From 22cee9ae36b23a8908525d668ef4728a26c931c4 Mon Sep 17 00:00:00 2001 From: Jiawei Shao Date: Fri, 19 Apr 2019 05:18:20 +0000 Subject: [PATCH] Enable MultisampledRenderingWithDepthTest on Windows Intel Vulkan Now MultisampledRenderingWithDepthTest can pass on Windows Intel Vulkan drivers with the fix in https://dawn-review.googlesource.com/c/dawn/+/6640. BUG=dawn:56 TEST=dawn_end2end_tests Change-Id: If83d8183960960119e728d0372f5d1c5c11d849e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6680 Commit-Queue: Kai Ninomiya Reviewed-by: Austin Eng Reviewed-by: Kai Ninomiya --- src/tests/end2end/MultisampledRenderingTests.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/tests/end2end/MultisampledRenderingTests.cpp b/src/tests/end2end/MultisampledRenderingTests.cpp index cc07188f5d..ee8127b245 100644 --- a/src/tests/end2end/MultisampledRenderingTests.cpp +++ b/src/tests/end2end/MultisampledRenderingTests.cpp @@ -257,9 +257,6 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTexture) { // Test multisampled rendering with depth test works correctly. TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTest) { - // TODO(jiawei.shao@intel.com): find out why this test fails on Intel Windows Vulkan drivers. - DAWN_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsWindows()); - constexpr bool kTestDepth = true; dawn::CommandEncoder commandEncoder = device.CreateCommandEncoder(); dawn::RenderPipeline pipeline = CreateRenderPipelineWithOneOutputForTest(kTestDepth);