diff --git a/src/dawn/tests/end2end/SamplerTests.cpp b/src/dawn/tests/end2end/SamplerTests.cpp index 7924e6412c..3de3fb38bf 100644 --- a/src/dawn/tests/end2end/SamplerTests.cpp +++ b/src/dawn/tests/end2end/SamplerTests.cpp @@ -53,11 +53,6 @@ class SamplerTest : public DawnTest { protected: void SetUp() override { DawnTest::SetUp(); - - // TODO(crbug.com/dawn/1779): D3D11 sampler tests seem to cause flakes in D3D12 sampler - // tests. - DAWN_SUPPRESS_TEST_IF(IsNvidia() && IsD3D11()); - mRenderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); wgpu::TextureDescriptor descriptor;