From 44fc6e3ab55d9222ca5563466b30af0916730185 Mon Sep 17 00:00:00 2001 From: Jiawei Shao Date: Wed, 26 May 2021 01:04:32 +0000 Subject: [PATCH] Remove DAWN_SKIP_TEST_IF -- Part II This is the last patch to replace DAWN_SKIP_TEST_IF with DAWN_SUPPRESS_TEST_IF or DAWN_TEST_UNSUPPORTED_IF. With this patch DAWN_SKIP_TEST_IF will be completely removed from Dawn. BUG=dawn:779 Change-Id: I5aec03697877ff9c6fa175f8d16eba951dd94cfa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51806 Commit-Queue: Jiawei Shao Reviewed-by: Austin Eng --- src/tests/DawnTest.h | 5 -- src/tests/end2end/FirstIndexOffsetTests.cpp | 2 +- .../end2end/GpuMemorySynchronizationTests.cpp | 4 +- src/tests/end2end/IOSurfaceWrappingTests.cpp | 38 +++++------ .../end2end/MultisampledRenderingTests.cpp | 28 ++++---- .../end2end/NonzeroBufferCreationTests.cpp | 2 +- .../end2end/NonzeroTextureCreationTests.cpp | 7 +- src/tests/end2end/ObjectCachingTests.cpp | 2 +- src/tests/end2end/OpArrayLengthTests.cpp | 11 ++- src/tests/end2end/PrimitiveStateTests.cpp | 2 +- src/tests/end2end/QueueTests.cpp | 4 +- src/tests/end2end/RenderPassLoadOpTests.cpp | 2 +- .../end2end/SamplerFilterAnisotropicTests.cpp | 4 +- src/tests/end2end/ShaderTests.cpp | 4 +- src/tests/end2end/StorageTextureTests.cpp | 8 +-- src/tests/end2end/SwapChainTests.cpp | 8 +-- .../end2end/SwapChainValidationTests.cpp | 6 +- src/tests/end2end/TextureFormatTests.cpp | 11 ++- src/tests/end2end/TextureSubresourceTests.cpp | 4 +- src/tests/end2end/TextureViewTests.cpp | 18 ++--- src/tests/end2end/TextureZeroInitTests.cpp | 38 +++++------ src/tests/end2end/VertexFormatTests.cpp | 68 +++++++++---------- src/tests/end2end/VertexStateTests.cpp | 6 +- src/tests/end2end/WindowSurfaceTests.cpp | 2 +- src/tests/perf_tests/ShaderRobustnessPerf.cpp | 2 +- .../white_box/D3D12DescriptorHeapTests.cpp | 22 +++--- src/tests/white_box/D3D12ResidencyTests.cpp | 6 +- .../white_box/D3D12ResourceHeapTests.cpp | 6 +- .../white_box/InternalResourceUsageTests.cpp | 4 +- .../white_box/MetalAutoreleasePoolTests.mm | 2 +- .../white_box/QueryInternalShaderTests.cpp | 4 +- .../white_box/VulkanErrorInjectorTests.cpp | 2 +- .../VulkanImageWrappingTestsDmaBuf.cpp | 2 +- .../VulkanImageWrappingTestsOpaqueFD.cpp | 37 +--------- 34 files changed, 167 insertions(+), 204 deletions(-) diff --git a/src/tests/DawnTest.h b/src/tests/DawnTest.h index 124205a5c2..6656a62975 100644 --- a/src/tests/DawnTest.h +++ b/src/tests/DawnTest.h @@ -453,11 +453,6 @@ class DawnTestBase { } \ } while (0) -// Skip a test when the given condition is satisfied. -// TODO(jiawei.shao@intel.com): Replace this macro with DAWN_TEST_UNSUPPORTED_IF or -// DAWN_SUPPRESS_TEST_IF. -#define DAWN_SKIP_TEST_IF(condition) DAWN_SKIP_TEST_IF_BASE(condition, "skipped", condition) - // Skip a test which requires an extension or a toggle to be present / not present or some WIP // features. #define DAWN_TEST_UNSUPPORTED_IF(condition) \ diff --git a/src/tests/end2end/FirstIndexOffsetTests.cpp b/src/tests/end2end/FirstIndexOffsetTests.cpp index bdbe91afee..b6e56d7a96 100644 --- a/src/tests/end2end/FirstIndexOffsetTests.cpp +++ b/src/tests/end2end/FirstIndexOffsetTests.cpp @@ -52,7 +52,7 @@ class FirstIndexOffsetTests : public DawnTest { // WGSL doesn't have the ability to tag attributes as "flat". "flat" is required on u32 // attributes for correct runtime behavior under Vulkan and codegen under OpenGL(ES). // TODO(tint:451): Remove once resolved by spec/tint - DAWN_SKIP_TEST_IF(IsVulkan() || IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() || IsOpenGL() || IsOpenGLES()); } private: diff --git a/src/tests/end2end/GpuMemorySynchronizationTests.cpp b/src/tests/end2end/GpuMemorySynchronizationTests.cpp index 82e0420494..05523e2a0d 100644 --- a/src/tests/end2end/GpuMemorySynchronizationTests.cpp +++ b/src/tests/end2end/GpuMemorySynchronizationTests.cpp @@ -230,7 +230,7 @@ TEST_P(GpuMemorySyncTests, ComputePassToRenderPass) { TEST_P(GpuMemorySyncTests, SampledAndROStorageTextureInComputePass) { // TODO(crbug.com/dawn/646): diagnose and fix this OpenGL ES backend validation failure. // "GL_INVALID_OPERATION error generated. Image variable update is not allowed." - DAWN_SKIP_TEST_IF(IsOpenGLES() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsOpenGLES() && IsBackendValidationEnabled()); // Create a storage + sampled texture of one texel initialized to 1 wgpu::TextureDescriptor texDesc; @@ -631,7 +631,7 @@ TEST_P(MultipleWriteThenMultipleReadTests, OneBuffer) { // TODO(crbug.com/dawn/646): diagnose and fix this OpenGL ES failure. // "Push constant block cannot be expressed as neither std430 nor std140. ES-targets do not // support GL_ARB_enhanced_layouts." - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGLES()); // Create pipeline, bind group, and a complex buffer for compute pass. wgpu::ShaderModule csModule = utils::CreateShaderModule(device, R"( diff --git a/src/tests/end2end/IOSurfaceWrappingTests.cpp b/src/tests/end2end/IOSurfaceWrappingTests.cpp index 23a4fc0c44..23507f3fff 100644 --- a/src/tests/end2end/IOSurfaceWrappingTests.cpp +++ b/src/tests/end2end/IOSurfaceWrappingTests.cpp @@ -133,14 +133,14 @@ class IOSurfaceValidationTests : public IOSurfaceTestBase { // Test a successful wrapping of an IOSurface in a texture TEST_P(IOSurfaceValidationTests, Success) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get(), 0); ASSERT_NE(texture.Get(), nullptr); } // Test an error occurs if the texture descriptor is invalid TEST_P(IOSurfaceValidationTests, InvalidTextureDescriptor) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); wgpu::ChainedStruct chainedDescriptor; descriptor.nextInChain = &chainedDescriptor; @@ -152,7 +152,7 @@ TEST_P(IOSurfaceValidationTests, InvalidTextureDescriptor) { // Test an error occurs if the plane is too large TEST_P(IOSurfaceValidationTests, PlaneTooLarge) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get(), 1)); ASSERT_EQ(texture.Get(), nullptr); @@ -161,7 +161,7 @@ TEST_P(IOSurfaceValidationTests, PlaneTooLarge) { // Test an error occurs if the descriptor dimension isn't 2D // TODO(cwallez@chromium.org): Reenable when 1D or 3D textures are implemented TEST_P(IOSurfaceValidationTests, DISABLED_InvalidTextureDimension) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.dimension = wgpu::TextureDimension::e2D; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -171,7 +171,7 @@ TEST_P(IOSurfaceValidationTests, DISABLED_InvalidTextureDimension) { // Test an error occurs if the descriptor mip level count isn't 1 TEST_P(IOSurfaceValidationTests, InvalidMipLevelCount) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.mipLevelCount = 2; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -181,7 +181,7 @@ TEST_P(IOSurfaceValidationTests, InvalidMipLevelCount) { // Test an error occurs if the descriptor depth isn't 1 TEST_P(IOSurfaceValidationTests, InvalidDepth) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.size.depthOrArrayLayers = 2; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -191,7 +191,7 @@ TEST_P(IOSurfaceValidationTests, InvalidDepth) { // Test an error occurs if the descriptor sample count isn't 1 TEST_P(IOSurfaceValidationTests, InvalidSampleCount) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.sampleCount = 4; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -201,7 +201,7 @@ TEST_P(IOSurfaceValidationTests, InvalidSampleCount) { // Test an error occurs if the descriptor width doesn't match the surface's TEST_P(IOSurfaceValidationTests, InvalidWidth) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.size.width = 11; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -211,7 +211,7 @@ TEST_P(IOSurfaceValidationTests, InvalidWidth) { // Test an error occurs if the descriptor height doesn't match the surface's TEST_P(IOSurfaceValidationTests, InvalidHeight) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.size.height = 11; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -221,7 +221,7 @@ TEST_P(IOSurfaceValidationTests, InvalidHeight) { // Test an error occurs if the descriptor format isn't compatible with the IOSurface's TEST_P(IOSurfaceValidationTests, InvalidFormat) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); descriptor.format = wgpu::TextureFormat::R8Unorm; ASSERT_DEVICE_ERROR(wgpu::Texture texture = @@ -373,7 +373,7 @@ class IOSurfaceUsageTests : public IOSurfaceTestBase { // Test sampling from a R8 IOSurface TEST_P(IOSurfaceUsageTests, SampleFromR8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_OneComponent8, 1); @@ -384,7 +384,7 @@ TEST_P(IOSurfaceUsageTests, SampleFromR8IOSurface) { // Test clearing a R8 IOSurface TEST_P(IOSurfaceUsageTests, ClearR8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_OneComponent8, 1); @@ -394,7 +394,7 @@ TEST_P(IOSurfaceUsageTests, ClearR8IOSurface) { // Test sampling from a RG8 IOSurface TEST_P(IOSurfaceUsageTests, SampleFromRG8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_TwoComponent8, 2); @@ -405,7 +405,7 @@ TEST_P(IOSurfaceUsageTests, SampleFromRG8IOSurface) { // Test clearing a RG8 IOSurface TEST_P(IOSurfaceUsageTests, ClearRG8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_TwoComponent8, 2); @@ -415,7 +415,7 @@ TEST_P(IOSurfaceUsageTests, ClearRG8IOSurface) { // Test sampling from a BGRA8 IOSurface TEST_P(IOSurfaceUsageTests, SampleFromBGRA8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32BGRA, 4); uint32_t data = 0x01020304; // Stored as (A, R, G, B) @@ -425,7 +425,7 @@ TEST_P(IOSurfaceUsageTests, SampleFromBGRA8IOSurface) { // Test clearing a BGRA8 IOSurface TEST_P(IOSurfaceUsageTests, ClearBGRA8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32BGRA, 4); uint32_t data = 0x04010203; @@ -434,7 +434,7 @@ TEST_P(IOSurfaceUsageTests, ClearBGRA8IOSurface) { // Test sampling from an RGBA8 IOSurface TEST_P(IOSurfaceUsageTests, SampleFromRGBA8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); uint32_t data = 0x01020304; // Stored as (A, B, G, R) @@ -444,7 +444,7 @@ TEST_P(IOSurfaceUsageTests, SampleFromRGBA8IOSurface) { // Test clearing an RGBA8 IOSurface TEST_P(IOSurfaceUsageTests, ClearRGBA8IOSurface) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); uint32_t data = 0x04030201; @@ -453,7 +453,7 @@ TEST_P(IOSurfaceUsageTests, ClearRGBA8IOSurface) { // Test that texture with color is cleared when isInitialized = false TEST_P(IOSurfaceUsageTests, UninitializedTextureIsCleared) { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); uint32_t data = 0x04030201; diff --git a/src/tests/end2end/MultisampledRenderingTests.cpp b/src/tests/end2end/MultisampledRenderingTests.cpp index 002216293e..8c6a2e64c6 100644 --- a/src/tests/end2end/MultisampledRenderingTests.cpp +++ b/src/tests/end2end/MultisampledRenderingTests.cpp @@ -24,7 +24,7 @@ class MultisampledRenderingTest : public DawnTest { DawnTest::SetUp(); // TODO(crbug.com/dawn/738): Test output is wrong with D3D12 + WARP. - DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); InitTexturesForTest(); } @@ -419,7 +419,7 @@ TEST_P(MultisampledRenderingTest, ResolveInAnotherRenderPass) { // Test doing MSAA resolve into multiple resolve targets works correctly. TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargets) { // TODO(dawn:462): Investigate backend validation failure. - DAWN_SKIP_TEST_IF(IsD3D12() && IsNvidia() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia() && IsBackendValidationEnabled()); wgpu::TextureView multisampledColorView2 = CreateTextureForRenderAttachment(kColorFormat, kSampleCount).CreateView(); @@ -497,7 +497,7 @@ TEST_P(MultisampledRenderingTest, ResolveOneMultisampledTextureTwice) { // Test using a layer of a 2D texture as resolve target works correctly. TEST_P(MultisampledRenderingTest, ResolveIntoOneMipmapLevelOf2DTexture) { // TODO(dawn:462): Investigate backend validation failure. - DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); constexpr uint32_t kBaseMipLevel = 2; @@ -535,7 +535,7 @@ TEST_P(MultisampledRenderingTest, ResolveIntoOneMipmapLevelOf2DTexture) { // Test using a level or a layer of a 2D array texture as resolve target works correctly. TEST_P(MultisampledRenderingTest, ResolveInto2DArrayTexture) { // TODO(dawn:462): Investigate backend validation failure. - DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled()); wgpu::TextureView multisampledColorView2 = CreateTextureForRenderAttachment(kColorFormat, kSampleCount).CreateView(); @@ -756,15 +756,15 @@ TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndSampleMas TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithSampleMaskAndShaderOutputMask) { // TODO(github.com/KhronosGroup/SPIRV-Cross/issues/1626): SPIRV-Cross produces bad GLSL for // unsigned SampleMask builtins - DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator") && (IsOpenGL() || IsOpenGLES())); + DAWN_SUPPRESS_TEST_IF(HasToggleEnabled("use_tint_generator") && (IsOpenGL() || IsOpenGLES())); // TODO(crbug.com/dawn/673): Work around or enforce via validation that sample variables are not // supported on some platforms. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_sample_variables")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_sample_variables")); // TODO(cwallez@chromium.org): Fails on Metal / D3D12 because SPIRV-Cross produces bad shaders // for the SPIR-V outputted by Tint. Reenable once we use Tint's MSL / HLSL generators. - DAWN_SKIP_TEST_IF(IsD3D12() || IsMetal()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsMetal()); constexpr bool kTestDepth = false; wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder(); @@ -818,15 +818,15 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithSampleMaskAndShaderOut TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargetsWithShaderOutputMask) { // TODO(github.com/KhronosGroup/SPIRV-Cross/issues/1626): SPIRV-Cross produces bad GLSL for // unsigned SampleMask builtins - DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator") && (IsOpenGL() || IsOpenGLES())); + DAWN_SUPPRESS_TEST_IF(HasToggleEnabled("use_tint_generator") && (IsOpenGL() || IsOpenGLES())); // TODO(crbug.com/dawn/673): Work around or enforce via validation that sample variables are not // supported on some platforms. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_sample_variables")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_sample_variables")); // TODO(cwallez@chromium.org): Fails on Metal / D3D12 because SPIRV-Cross produces bad shaders // for the SPIR-V outputted by Tint. Reenable once we use Tint's MSL / HLSL generators. - DAWN_SKIP_TEST_IF(IsD3D12() || IsMetal()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsMetal()); wgpu::TextureView multisampledColorView2 = CreateTextureForRenderAttachment(kColorFormat, kSampleCount).CreateView(); @@ -986,7 +986,7 @@ TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargetsWithAlphaToCo TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndAlphaToCoverage) { // This test fails because Swiftshader is off-by-one with its ((a+b)/2 + (c+d)/2)/2 fast resolve // algorithm. - DAWN_SKIP_TEST_IF(IsSwiftshader() || IsANGLE()); + DAWN_SUPPRESS_TEST_IF(IsSwiftshader() || IsANGLE()); constexpr bool kTestDepth = true; constexpr uint32_t kSampleMask = 0xFFFFFFFF; @@ -1047,12 +1047,12 @@ TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndAlphaToCo TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndSampleMask) { // This test fails because Swiftshader is off-by-one with its ((a+b)/2 + (c+d)/2)/2 fast resolve // algorithm. - DAWN_SKIP_TEST_IF(IsSwiftshader() || IsANGLE()); + DAWN_SUPPRESS_TEST_IF(IsSwiftshader() || IsANGLE()); // TODO(dawn:491): This doesn't work on Metal, because we're using both the shader-output // mask (emulting the sampleMask from RenderPipeline) and alpha-to-coverage at the same // time. See the issue: https://github.com/gpuweb/gpuweb/issues/959. - DAWN_SKIP_TEST_IF(IsMetal()); + DAWN_SUPPRESS_TEST_IF(IsMetal()); constexpr bool kTestDepth = false; constexpr float kMSAACoverage = 0.50f; @@ -1092,7 +1092,7 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndSamp TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndRasterizationMask) { // This test fails because Swiftshader is off-by-one with its ((a+b)/2 + (c+d)/2)/2 fast resolve // algorithm. - DAWN_SKIP_TEST_IF(IsSwiftshader() || IsANGLE()); + DAWN_SUPPRESS_TEST_IF(IsSwiftshader() || IsANGLE()); constexpr bool kTestDepth = false; constexpr float kMSAACoverage = 0.50f; diff --git a/src/tests/end2end/NonzeroBufferCreationTests.cpp b/src/tests/end2end/NonzeroBufferCreationTests.cpp index f60bcfe700..1950266d3c 100644 --- a/src/tests/end2end/NonzeroBufferCreationTests.cpp +++ b/src/tests/end2end/NonzeroBufferCreationTests.cpp @@ -74,7 +74,7 @@ TEST_P(NonzeroBufferCreationTests, BufferCreationWithMappedAtCreation) { // are done in the Dawn wire and we don't plan to get it work with the toggle // "nonzero_clear_resources_on_creation_for_testing" (we will have more tests on it in the // BufferZeroInitTests. - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); constexpr uint32_t kSize = 32u; diff --git a/src/tests/end2end/NonzeroTextureCreationTests.cpp b/src/tests/end2end/NonzeroTextureCreationTests.cpp index 3d9adf0ed4..9cd3a9518c 100644 --- a/src/tests/end2end/NonzeroTextureCreationTests.cpp +++ b/src/tests/end2end/NonzeroTextureCreationTests.cpp @@ -59,7 +59,8 @@ TEST_P(NonzeroTextureCreationTests, TextureCreationClears) { TEST_P(NonzeroTextureCreationTests, Texture3DCreationClears) { // TODO(crbug.com/dawn/547): 3D texture copies not fully implemented on D3D12. // TODO(crbug.com/angleproject/5967): This texture readback hits an assert in ANGLE. - DAWN_SKIP_TEST_IF(IsANGLE() || IsD3D12()); + DAWN_TEST_UNSUPPORTED_IF(IsD3D12()); + DAWN_SUPPRESS_TEST_IF(IsANGLE()); wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e3D; @@ -79,7 +80,7 @@ TEST_P(NonzeroTextureCreationTests, Texture3DCreationClears) { // Test that a depth texture clears 0xFF because toggle is enabled. TEST_P(NonzeroTextureCreationTests, Depth32TextureCreationDepthClears) { // Copies from depth textures not fully supported on the OpenGL backend right now. - DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGL() || IsOpenGLES()); wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e2D; @@ -162,7 +163,7 @@ TEST_P(NonzeroTextureCreationTests, MipMapClears) { TEST_P(NonzeroTextureCreationTests, NonrenderableTextureFormat) { // TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading // from Snorm textures. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_snorm_read")); wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e2D; diff --git a/src/tests/end2end/ObjectCachingTests.cpp b/src/tests/end2end/ObjectCachingTests.cpp index 35f3528570..ecc3afb6f7 100644 --- a/src/tests/end2end/ObjectCachingTests.cpp +++ b/src/tests/end2end/ObjectCachingTests.cpp @@ -76,7 +76,7 @@ TEST_P(ObjectCachingTest, BindGroupLayoutViewDimension) { // Test that an error object doesn't try to uncache itself TEST_P(ObjectCachingTest, ErrorObjectDoesntUncache) { - DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); ASSERT_DEVICE_ERROR( wgpu::BindGroupLayout bgl = utils::MakeBindGroupLayout( diff --git a/src/tests/end2end/OpArrayLengthTests.cpp b/src/tests/end2end/OpArrayLengthTests.cpp index 3f362f62f2..38bc6fbe29 100644 --- a/src/tests/end2end/OpArrayLengthTests.cpp +++ b/src/tests/end2end/OpArrayLengthTests.cpp @@ -100,8 +100,8 @@ class OpArrayLengthTest : public DawnTest { TEST_P(OpArrayLengthTest, Compute) { // TODO(cwallez@chromium.org): The computations for length() of unsized buffer is broken on // Nvidia OpenGL. See https://bugs.chromium.org/p/dawn/issues/detail?id=197 - DAWN_SKIP_TEST_IF(IsNvidia() && IsOpenGL()); - DAWN_SKIP_TEST_IF(IsNvidia() && IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsNvidia() && (IsOpenGL() || IsOpenGLES())); + // Create a buffer to hold the result sizes and create a bindgroup for it. wgpu::BufferDescriptor bufferDesc; bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; @@ -157,8 +157,7 @@ TEST_P(OpArrayLengthTest, Compute) { TEST_P(OpArrayLengthTest, Fragment) { // TODO(cwallez@chromium.org): The computations for length() of unsized buffer is broken on // Nvidia OpenGL. See https://bugs.chromium.org/p/dawn/issues/detail?id=197 - DAWN_SKIP_TEST_IF(IsNvidia() && IsOpenGL()); - DAWN_SKIP_TEST_IF(IsNvidia() && IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsNvidia() && (IsOpenGL() || IsOpenGLES())); utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 1, 1); @@ -210,8 +209,8 @@ TEST_P(OpArrayLengthTest, Vertex) { // TODO(cwallez@chromium.org): The computations for length() of unsized buffer is broken on // Nvidia OpenGL. Also failing on all GLES (NV, Intel, SwANGLE). See // https://bugs.chromium.org/p/dawn/issues/detail?id=197 - DAWN_SKIP_TEST_IF(IsNvidia() && IsOpenGL()); - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsNvidia() && IsOpenGL()); + DAWN_SUPPRESS_TEST_IF(IsOpenGLES()); utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 1, 1); diff --git a/src/tests/end2end/PrimitiveStateTests.cpp b/src/tests/end2end/PrimitiveStateTests.cpp index 8fc5c78f25..5c5114bf81 100644 --- a/src/tests/end2end/PrimitiveStateTests.cpp +++ b/src/tests/end2end/PrimitiveStateTests.cpp @@ -24,7 +24,7 @@ class DepthClampingTest : public DawnTest { protected: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(!SupportsExtensions({"depth_clamping"})); + DAWN_TEST_UNSUPPORTED_IF(!SupportsExtensions({"depth_clamping"})); wgpu::TextureDescriptor renderTargetDescriptor; renderTargetDescriptor.size = {kRTSize, kRTSize}; diff --git a/src/tests/end2end/QueueTests.cpp b/src/tests/end2end/QueueTests.cpp index 69ad547104..b21c397554 100644 --- a/src/tests/end2end/QueueTests.cpp +++ b/src/tests/end2end/QueueTests.cpp @@ -114,12 +114,12 @@ TEST_P(QueueWriteBufferTests, ManyWriteBuffer) { // TODO(https://bugs.chromium.org/p/dawn/issues/detail?id=228): Re-enable // once the issue with Metal on 10.14.6 is fixed. - DAWN_SKIP_TEST_IF(IsMacOS() && IsIntel() && IsMetal()); + DAWN_SUPPRESS_TEST_IF(IsMacOS() && IsIntel() && IsMetal()); // The Vulkan Validation Layers' memory barrier validation keeps track of every range written // to independently which causes validation of each WriteBuffer to take increasing time, and // this test to take forever. Skip it when VVLs are enabled. - DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsBackendValidationEnabled()); constexpr uint64_t kSize = 4000 * 1000; constexpr uint32_t kElements = 250 * 250; diff --git a/src/tests/end2end/RenderPassLoadOpTests.cpp b/src/tests/end2end/RenderPassLoadOpTests.cpp index 07c14e8e2f..f4ad26b6a7 100644 --- a/src/tests/end2end/RenderPassLoadOpTests.cpp +++ b/src/tests/end2end/RenderPassLoadOpTests.cpp @@ -242,7 +242,7 @@ TEST_P(RenderPassLoadOpTests, LoadOpClearOnIntegerFormats) { TEST_P(RenderPassLoadOpTests, LoadOpClearIntegerFormatsToLargeValues) { // TODO(http://crbug.com/dawn/537): Implemement a workaround to enable clearing integer formats // to large values on D3D12. - DAWN_SKIP_TEST_IF(IsD3D12()); + DAWN_SUPPRESS_TEST_IF(IsD3D12()); constexpr double kUint32MaxDouble = 4294967295.0; constexpr uint32_t kUint32Max = static_cast(kUint32MaxDouble); diff --git a/src/tests/end2end/SamplerFilterAnisotropicTests.cpp b/src/tests/end2end/SamplerFilterAnisotropicTests.cpp index b0f11ea04a..27de344daa 100644 --- a/src/tests/end2end/SamplerFilterAnisotropicTests.cpp +++ b/src/tests/end2end/SamplerFilterAnisotropicTests.cpp @@ -276,9 +276,9 @@ class SamplerFilterAnisotropicTest : public DawnTest { TEST_P(SamplerFilterAnisotropicTest, SlantedPlaneMipmap) { // TODO(crbug.com/dawn/740): Test output is wrong with D3D12 + WARP. - DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); - DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES()); const uint16_t maxAnisotropyLists[] = {1, 2, 16, 128}; for (uint16_t t : maxAnisotropyLists) { TestFilterAnisotropic(t); diff --git a/src/tests/end2end/ShaderTests.cpp b/src/tests/end2end/ShaderTests.cpp index 380d39f75c..7c9475c2db 100644 --- a/src/tests/end2end/ShaderTests.cpp +++ b/src/tests/end2end/ShaderTests.cpp @@ -87,7 +87,7 @@ TEST_P(ShaderTests, ComputeLog2) { } TEST_P(ShaderTests, BadWGSL) { - DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); std::string shader = R"( I am an invalid shader and should never pass validation! @@ -263,7 +263,7 @@ fn main(input : FragmentIn) -> [[location(0)]] vec4 { // Tests that shaders I/O structs can be shared between vertex and fragment shaders. TEST_P(ShaderTests, WGSLSharedStructIO) { // TODO(tint:714): Not yet implemeneted in tint yet, but intended to work. - DAWN_SKIP_TEST_IF(IsD3D12() || IsVulkan() || IsMetal() || IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsVulkan() || IsMetal() || IsOpenGL() || IsOpenGLES()); std::string shader = R"( struct VertexIn { diff --git a/src/tests/end2end/StorageTextureTests.cpp b/src/tests/end2end/StorageTextureTests.cpp index 9c82c72a53..81126c1ea4 100644 --- a/src/tests/end2end/StorageTextureTests.cpp +++ b/src/tests/end2end/StorageTextureTests.cpp @@ -775,7 +775,7 @@ fn main([[location(0)]] color : vec4) -> [[location(0)]] vec4 { TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) { // TODO(crbug.com/dawn/672): Investigate why this test fails on Linux // NVidia OpenGLES drivers. - DAWN_SKIP_TEST_IF(IsNvidia() && IsLinux() && IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsNvidia() && IsLinux() && IsOpenGLES()); for (wgpu::TextureFormat format : utils::kAllTextureFormats) { if (!utils::TextureFormatSupportsStorageTexture(format)) { @@ -843,7 +843,7 @@ TEST_P(StorageTextureTests, WriteonlyStorageTextureInComputeShader) { // texture in one dispatch are supported in compute shader. TEST_P(StorageTextureTests, ReadWriteDifferentStorageTextureInOneDispatchInComputeShader) { // TODO(crbug.com/dawn/636): diagnose and fix this failure on OpenGL ES - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGLES()); for (wgpu::TextureFormat format : utils::kAllTextureFormats) { if (!utils::TextureFormatSupportsStorageTexture(format)) { @@ -882,7 +882,7 @@ TEST_P(StorageTextureTests, ReadWriteDifferentStorageTextureInOneDispatchInCompu TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) { // TODO(crbug.com/dawn/672): Investigate why this test fails on Linux // NVidia OpenGLES drivers. - DAWN_SKIP_TEST_IF(IsNvidia() && IsLinux() && IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsNvidia() && IsLinux() && IsOpenGLES()); for (wgpu::TextureFormat format : utils::kAllTextureFormats) { if (!utils::TextureFormatSupportsStorageTexture(format)) { @@ -973,7 +973,7 @@ TEST_P(StorageTextureTests, Writeonly2DArrayStorageTexture) { // texture and a write-only storage texture are synchronized in one pass. TEST_P(StorageTextureTests, ReadonlyAndWriteonlyStorageTexturePingPong) { // TODO(crbug.com/dawn/636): diagnose and fix this failure on OpenGL ES - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGLES()); constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::R32Uint; wgpu::Texture storageTexture1 = CreateTexture( diff --git a/src/tests/end2end/SwapChainTests.cpp b/src/tests/end2end/SwapChainTests.cpp index c82ab6e57b..1f5d95468a 100644 --- a/src/tests/end2end/SwapChainTests.cpp +++ b/src/tests/end2end/SwapChainTests.cpp @@ -25,7 +25,7 @@ class SwapChainTests : public DawnTest { public: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); glfwSetErrorCallback([](int code, const char* message) { dawn::ErrorLog() << "GLFW error " << code << " " << message; @@ -138,11 +138,11 @@ TEST_P(SwapChainTests, DestroySurfaceAfterGet) { TEST_P(SwapChainTests, SwitchPresentMode) { // Fails with "internal drawable creation failed" on the Windows NVIDIA CQ builders but not // locally. - DAWN_SKIP_TEST_IF(IsWindows() && IsVulkan() && IsNvidia()); + DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsNvidia()); // TODO(jiawei.shao@intel.com): find out why this test sometimes hangs on the latest Linux Intel // Vulkan drivers. - DAWN_SKIP_TEST_IF(IsLinux() && IsVulkan() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsLinux() && IsVulkan() && IsIntel()); constexpr wgpu::PresentMode kAllPresentModes[] = { wgpu::PresentMode::Immediate, @@ -218,7 +218,7 @@ TEST_P(SwapChainTests, SwitchingDevice) { // The Vulkan Validation Layers incorrectly disallow gracefully passing a swapchain between two // VkDevices using "vkSwapchainCreateInfoKHR::oldSwapchain". // See https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/2256 - DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsBackendValidationEnabled()); wgpu::Device device2 = wgpu::Device::Acquire(GetAdapter().CreateDevice()); diff --git a/src/tests/end2end/SwapChainValidationTests.cpp b/src/tests/end2end/SwapChainValidationTests.cpp index 8eeaf4e53e..045795b2ed 100644 --- a/src/tests/end2end/SwapChainValidationTests.cpp +++ b/src/tests/end2end/SwapChainValidationTests.cpp @@ -26,13 +26,13 @@ class SwapChainValidationTests : public DawnTest { public: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); - DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation")); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); glfwSetErrorCallback([](int code, const char* message) { dawn::ErrorLog() << "GLFW error " << code << " " << message; }); - DAWN_SKIP_TEST_IF(!glfwInit()); + DAWN_TEST_UNSUPPORTED_IF(!glfwInit()); // The SwapChainValidationTests don't create devices so we don't need to call // SetupGLFWWindowHintsForBackend. Set GLFW_NO_API anyway to avoid GLFW bringing up a GL diff --git a/src/tests/end2end/TextureFormatTests.cpp b/src/tests/end2end/TextureFormatTests.cpp index 59fa6df27f..dd0d5f6a84 100644 --- a/src/tests/end2end/TextureFormatTests.cpp +++ b/src/tests/end2end/TextureFormatTests.cpp @@ -457,7 +457,7 @@ TEST_P(TextureFormatTest, RGBA8Unorm) { // Test the BGRA8Unorm format TEST_P(TextureFormatTest, BGRA8Unorm) { // TODO(crbug.com/dawn/596): BGRA is unsupported on OpenGL ES; add workaround or validation - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGLES()); uint8_t maxValue = std::numeric_limits::max(); std::vector textureData = {maxValue, 1, 0, maxValue}; std::vector uncompressedData = {0.0f, 1.0f / maxValue, 1.0f, 1.0f}; @@ -593,7 +593,7 @@ TEST_P(TextureFormatTest, RGBA32Float) { TEST_P(TextureFormatTest, R16Float) { // TODO(https://crbug.com/swiftshader/147) Rendering INFINITY isn't handled correctly by // swiftshader - DAWN_SKIP_TEST_IF(IsVulkan() && IsSwiftshader() || IsANGLE()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsSwiftshader() || IsANGLE()); DoFloat16Test({wgpu::TextureFormat::R16Float, 2, wgpu::TextureComponentType::Float, 1}); } @@ -602,7 +602,7 @@ TEST_P(TextureFormatTest, R16Float) { TEST_P(TextureFormatTest, RG16Float) { // TODO(https://crbug.com/swiftshader/147) Rendering INFINITY isn't handled correctly by // swiftshader - DAWN_SKIP_TEST_IF(IsVulkan() && IsSwiftshader() || IsANGLE()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsSwiftshader() || IsANGLE()); DoFloat16Test({wgpu::TextureFormat::RG16Float, 4, wgpu::TextureComponentType::Float, 2}); } @@ -611,7 +611,7 @@ TEST_P(TextureFormatTest, RG16Float) { TEST_P(TextureFormatTest, RGBA16Float) { // TODO(https://crbug.com/swiftshader/147) Rendering INFINITY isn't handled correctly by // swiftshader - DAWN_SKIP_TEST_IF(IsVulkan() && IsSwiftshader() || IsANGLE()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsSwiftshader() || IsANGLE()); DoFloat16Test({wgpu::TextureFormat::RGBA16Float, 8, wgpu::TextureComponentType::Float, 4}); } @@ -642,8 +642,7 @@ TEST_P(TextureFormatTest, RGBA8UnormSrgb) { TEST_P(TextureFormatTest, BGRA8UnormSrgb) { // TODO(cwallez@chromium.org): This format doesn't exist in OpenGL, emulate it using // RGBA8UnormSrgb and swizzling / shader twiddling - DAWN_SKIP_TEST_IF(IsOpenGL()); - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES()); uint8_t maxValue = std::numeric_limits::max(); std::vector textureData = {0, 1, maxValue, 64, 35, 68, 152, 168}; diff --git a/src/tests/end2end/TextureSubresourceTests.cpp b/src/tests/end2end/TextureSubresourceTests.cpp index e585d0b86e..6eee39fa2d 100644 --- a/src/tests/end2end/TextureSubresourceTests.cpp +++ b/src/tests/end2end/TextureSubresourceTests.cpp @@ -139,7 +139,7 @@ class TextureSubresourceTest : public DawnTest { // Test different mipmap levels TEST_P(TextureSubresourceTest, MipmapLevelsTest) { // TODO(crbug.com/dawn/593): This test requires glTextureView, which is unsupported on GLES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); // Create a texture with 2 mipmap levels and 1 layer wgpu::Texture texture = @@ -168,7 +168,7 @@ TEST_P(TextureSubresourceTest, MipmapLevelsTest) { // Test different array layers TEST_P(TextureSubresourceTest, ArrayLayersTest) { // TODO(crbug.com/dawn/593): This test requires glTextureView, which is unsupported on GLES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); // Create a texture with 1 mipmap level and 2 layers wgpu::Texture texture = CreateTexture(1, 2, diff --git a/src/tests/end2end/TextureViewTests.cpp b/src/tests/end2end/TextureViewTests.cpp index 229c8623a4..bebaf4d5ed 100644 --- a/src/tests/end2end/TextureViewTests.cpp +++ b/src/tests/end2end/TextureViewTests.cpp @@ -204,7 +204,7 @@ class TextureViewSamplingTest : public DawnTest { uint32_t textureViewBaseLayer, uint32_t textureViewBaseMipLevel) { // TODO(crbug.com/dawn/593): This test requires glTextureView, which is unsupported on GLES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); ASSERT(textureViewBaseLayer < textureArrayLayers); ASSERT(textureViewBaseMipLevel < textureMipLevels); @@ -237,7 +237,7 @@ class TextureViewSamplingTest : public DawnTest { uint32_t textureViewBaseLayer, uint32_t textureViewBaseMipLevel) { // TODO(crbug.com/dawn/593): This test requires glTextureView, which is unsupported on GLES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); ASSERT(textureViewBaseLayer < textureArrayLayers); ASSERT(textureViewBaseMipLevel < textureMipLevels); @@ -318,7 +318,7 @@ class TextureViewSamplingTest : public DawnTest { bool isCubeMapArray) { // TODO(crbug.com/dawn/600): In OpenGL ES, cube map textures cannot be treated as arrays // of 2D textures. Find a workaround. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); constexpr uint32_t kMipLevels = 1u; initTexture(textureArrayLayers, kMipLevels); @@ -355,7 +355,7 @@ class TextureViewSamplingTest : public DawnTest { // Test drawing a rect with a 2D array texture. TEST_P(TextureViewSamplingTest, Default2DArrayTexture) { // TODO(cwallez@chromium.org) understand what the issue is - DAWN_SKIP_TEST_IF(IsVulkan() && IsNvidia()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia()); constexpr uint32_t kLayers = 3; constexpr uint32_t kMipLevels = 1; @@ -387,7 +387,7 @@ TEST_P(TextureViewSamplingTest, Texture2DViewOn2DArrayTexture) { // Test sampling from a 2D array texture view created on a 2D array texture. TEST_P(TextureViewSamplingTest, Texture2DArrayViewOn2DArrayTexture) { - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); Texture2DArrayViewTest(6, 1, 2, 0); } @@ -403,7 +403,7 @@ TEST_P(TextureViewSamplingTest, Texture2DViewOnOneLevelOf2DArrayTexture) { // Test sampling from a 2D array texture view created on a mipmap level of a 2D array texture. TEST_P(TextureViewSamplingTest, Texture2DArrayViewOnOneLevelOf2DArrayTexture) { - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); Texture2DArrayViewTest(6, 6, 2, 4); } @@ -435,7 +435,7 @@ TEST_P(TextureViewSamplingTest, TextureCubeMapArrayOnWholeTexture) { TEST_P(TextureViewSamplingTest, TextureCubeMapArrayViewOnPartOfTexture) { // Test failing on the GPU FYI Mac Pro (AMD), see // https://bugs.chromium.org/p/dawn/issues/detail?id=58 - DAWN_SKIP_TEST_IF(IsMacOS() && IsMetal() && IsAMD()); + DAWN_SUPPRESS_TEST_IF(IsMacOS() && IsMetal() && IsAMD()); TextureCubeMapTest(20, 3, 12, true); } @@ -445,7 +445,7 @@ TEST_P(TextureViewSamplingTest, TextureCubeMapArrayViewOnPartOfTexture) { TEST_P(TextureViewSamplingTest, TextureCubeMapArrayViewCoveringLastLayer) { // Test failing on the GPU FYI Mac Pro (AMD), see // https://bugs.chromium.org/p/dawn/issues/detail?id=58 - DAWN_SKIP_TEST_IF(IsMacOS() && IsMetal() && IsAMD()); + DAWN_SUPPRESS_TEST_IF(IsMacOS() && IsMetal() && IsAMD()); constexpr uint32_t kTotalLayers = 20; constexpr uint32_t kBaseLayer = 8; @@ -456,7 +456,7 @@ TEST_P(TextureViewSamplingTest, TextureCubeMapArrayViewCoveringLastLayer) { TEST_P(TextureViewSamplingTest, TextureCubeMapArrayViewSingleCubeMap) { // Test failing on the GPU FYI Mac Pro (AMD), see // https://bugs.chromium.org/p/dawn/issues/detail?id=58 - DAWN_SKIP_TEST_IF(IsMacOS() && IsMetal() && IsAMD()); + DAWN_SUPPRESS_TEST_IF(IsMacOS() && IsMetal() && IsAMD()); TextureCubeMapTest(20, 7, 6, true); } diff --git a/src/tests/end2end/TextureZeroInitTests.cpp b/src/tests/end2end/TextureZeroInitTests.cpp index 938c9eca29..f8ca3cb03f 100644 --- a/src/tests/end2end/TextureZeroInitTests.cpp +++ b/src/tests/end2end/TextureZeroInitTests.cpp @@ -35,7 +35,7 @@ class TextureZeroInitTest : public DawnTest { protected: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); } wgpu::TextureDescriptor CreateTextureDescriptor(uint32_t mipLevelCount, uint32_t arrayLayerCount, @@ -587,7 +587,7 @@ TEST_P(TextureZeroInitTest, RenderingLoadingDepthStencil) { // Test that clear state is tracked independently for depth/stencil textures. TEST_P(TextureZeroInitTest, IndependentDepthStencilLoadAfterDiscard) { // TODO(enga): Figure out why this fails on Metal Intel. - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); wgpu::TextureDescriptor depthStencilDescriptor = CreateTextureDescriptor( 1, 1, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, @@ -746,10 +746,10 @@ TEST_P(TextureZeroInitTest, IndependentDepthStencilLoadAfterDiscard) { // Lazy clear of the stencil aspect via copy should not touch depth. TEST_P(TextureZeroInitTest, IndependentDepthStencilCopyAfterDiscard) { // TODO(crbug.com/dawn/439): Implement stencil copies on other platforms - DAWN_SKIP_TEST_IF(!(IsMetal() || IsVulkan() || IsD3D12())); + DAWN_SUPPRESS_TEST_IF(!(IsMetal() || IsVulkan() || IsD3D12())); // TODO(enga): Figure out why this fails on Metal Intel. - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); wgpu::TextureDescriptor depthStencilDescriptor = CreateTextureDescriptor( 1, 1, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, @@ -895,7 +895,7 @@ TEST_P(TextureZeroInitTest, RenderPassSampledTextureClear) { // subresource is correctly cleared. TEST_P(TextureZeroInitTest, TextureBothSampledAndAttachmentClear) { // TODO(crbug.com/dawn/593): This test uses glTextureView() which is not supported on OpenGL ES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); // Create a 2D array texture, layer 0 will be used as attachment, layer 1 as sampled. wgpu::TextureDescriptor texDesc; @@ -1015,7 +1015,7 @@ TEST_P(TextureZeroInitTest, ComputePassSampledTextureClear) { TEST_P(TextureZeroInitTest, NonRenderableTextureClear) { // TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading // from Snorm textures. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_snorm_read")); wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(1, 1, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat); @@ -1048,7 +1048,7 @@ TEST_P(TextureZeroInitTest, NonRenderableTextureClear) { TEST_P(TextureZeroInitTest, NonRenderableTextureClearUnalignedSize) { // TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading // from Snorm textures. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_snorm_read")); wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(1, 1, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat); @@ -1084,7 +1084,7 @@ TEST_P(TextureZeroInitTest, NonRenderableTextureClearUnalignedSize) { TEST_P(TextureZeroInitTest, NonRenderableTextureClearWithMultiArrayLayers) { // TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading // from Snorm textures. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_snorm_read")); wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(1, 2, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat); @@ -1337,7 +1337,7 @@ TEST_P(TextureZeroInitTest, PreservesInitializedMip) { // the uninitialized layer does not clear the initialized layer. TEST_P(TextureZeroInitTest, PreservesInitializedArrayLayer) { // TODO(crbug.com/dawn/593): This test uses glTextureView() which is not supported on OpenGL ES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); wgpu::TextureDescriptor sampleTextureDescriptor = CreateTextureDescriptor( 1, 2, @@ -1421,7 +1421,7 @@ TEST_P(TextureZeroInitTest, PreservesInitializedArrayLayer) { TEST_P(TextureZeroInitTest, CopyTextureToBufferNonRenderableUnaligned) { // TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading // from Snorm textures. - DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_snorm_read")); wgpu::TextureDescriptor descriptor; descriptor.size.width = kUnalignedSize; @@ -1702,8 +1702,8 @@ class CompressedTextureZeroInitTest : public TextureZeroInitTest { void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); - DAWN_SKIP_TEST_IF(!IsBCFormatSupported()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported()); } std::vector GetRequiredExtensions() override { @@ -1846,7 +1846,7 @@ TEST_P(CompressedTextureZeroInitTest, FullMipCopy) { // Test that 1 lazy clear count happens when we copy to half the texture TEST_P(CompressedTextureZeroInitTest, HalfCopyBufferToTexture) { // TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL. - DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES()); wgpu::TextureDescriptor textureDescriptor; textureDescriptor.usage = @@ -1866,7 +1866,7 @@ TEST_P(CompressedTextureZeroInitTest, HalfCopyBufferToTexture) { // (with physical size different from the virtual mip size) TEST_P(CompressedTextureZeroInitTest, FullCopyToNonZeroMipLevel) { // TODO(crbug.com/dawn/593): This test uses glTextureView() which is not supported on OpenGL ES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); wgpu::TextureDescriptor textureDescriptor; textureDescriptor.usage = @@ -1891,7 +1891,7 @@ TEST_P(CompressedTextureZeroInitTest, FullCopyToNonZeroMipLevel) { // (with physical size different from the virtual mip size) TEST_P(CompressedTextureZeroInitTest, HalfCopyToNonZeroMipLevel) { // TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL. - DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES()); wgpu::TextureDescriptor textureDescriptor; textureDescriptor.usage = @@ -1915,7 +1915,7 @@ TEST_P(CompressedTextureZeroInitTest, HalfCopyToNonZeroMipLevel) { // Test that 0 lazy clear count happens when we copy buffer to nonzero array layer TEST_P(CompressedTextureZeroInitTest, FullCopyToNonZeroArrayLayer) { // TODO(crbug.com/dawn/593): This test uses glTextureView() which is not supported on OpenGL ES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); wgpu::TextureDescriptor textureDescriptor; textureDescriptor.usage = @@ -1935,7 +1935,7 @@ TEST_P(CompressedTextureZeroInitTest, FullCopyToNonZeroArrayLayer) { // Test that 1 lazy clear count happens when we copy buffer to half texture to a nonzero array layer TEST_P(CompressedTextureZeroInitTest, HalfCopyToNonZeroArrayLayer) { // TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL. - DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES()); wgpu::TextureDescriptor textureDescriptor; textureDescriptor.usage = @@ -1955,7 +1955,7 @@ TEST_P(CompressedTextureZeroInitTest, HalfCopyToNonZeroArrayLayer) { // full copy texture to texture, 0 lazy clears are needed TEST_P(CompressedTextureZeroInitTest, FullCopyTextureToTextureMipLevel) { // TODO(crbug.com/dawn/593): This test uses glTextureView() which is not supported on OpenGL ES. - DAWN_SKIP_TEST_IF(IsOpenGLES()); + DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES()); // create srcTexture and fill it with data wgpu::TextureDescriptor srcDescriptor = CreateTextureDescriptor( @@ -2002,7 +2002,7 @@ TEST_P(CompressedTextureZeroInitTest, FullCopyTextureToTextureMipLevel) { // half copy texture to texture, lazy clears are needed for noncopied half TEST_P(CompressedTextureZeroInitTest, HalfCopyTextureToTextureMipLevel) { // TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL. - DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES()); + DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES()); // create srcTexture with data wgpu::TextureDescriptor srcDescriptor = CreateTextureDescriptor( diff --git a/src/tests/end2end/VertexFormatTests.cpp b/src/tests/end2end/VertexFormatTests.cpp index 2e0ecc3a0a..18fe997c16 100644 --- a/src/tests/end2end/VertexFormatTests.cpp +++ b/src/tests/end2end/VertexFormatTests.cpp @@ -400,7 +400,7 @@ class VertexFormatTest : public DawnTest { TEST_P(VertexFormatTest, Uint8x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -427,7 +427,7 @@ TEST_P(VertexFormatTest, Uint8x2) { TEST_P(VertexFormatTest, Uint8x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -450,7 +450,7 @@ TEST_P(VertexFormatTest, Uint8x4) { TEST_P(VertexFormatTest, Sint8x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -477,7 +477,7 @@ TEST_P(VertexFormatTest, Sint8x2) { TEST_P(VertexFormatTest, Sint8x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -500,7 +500,7 @@ TEST_P(VertexFormatTest, Sint8x4) { TEST_P(VertexFormatTest, Unorm8x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -530,7 +530,7 @@ TEST_P(VertexFormatTest, Unorm8x2) { TEST_P(VertexFormatTest, Unorm8x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -551,7 +551,7 @@ TEST_P(VertexFormatTest, Unorm8x4) { TEST_P(VertexFormatTest, Snorm8x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -583,7 +583,7 @@ TEST_P(VertexFormatTest, Snorm8x2) { TEST_P(VertexFormatTest, Snorm8x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -604,7 +604,7 @@ TEST_P(VertexFormatTest, Snorm8x4) { TEST_P(VertexFormatTest, Uint16x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), 0, @@ -619,7 +619,7 @@ TEST_P(VertexFormatTest, Uint16x2) { TEST_P(VertexFormatTest, Uint16x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -642,7 +642,7 @@ TEST_P(VertexFormatTest, Uint16x4) { TEST_P(VertexFormatTest, Sint16x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), 0, @@ -657,7 +657,7 @@ TEST_P(VertexFormatTest, Sint16x2) { TEST_P(VertexFormatTest, Sint16x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), @@ -680,7 +680,7 @@ TEST_P(VertexFormatTest, Sint16x4) { TEST_P(VertexFormatTest, Unorm16x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -695,7 +695,7 @@ TEST_P(VertexFormatTest, Unorm16x2) { TEST_P(VertexFormatTest, Unorm16x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -716,7 +716,7 @@ TEST_P(VertexFormatTest, Unorm16x4) { TEST_P(VertexFormatTest, Snorm16x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -731,7 +731,7 @@ TEST_P(VertexFormatTest, Snorm16x2) { TEST_P(VertexFormatTest, Snorm16x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -752,10 +752,10 @@ TEST_P(VertexFormatTest, Snorm16x4) { TEST_P(VertexFormatTest, Float16x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); // Fails on NVIDIA's Vulkan drivers on CQ but passes locally. - DAWN_SKIP_TEST_IF(IsVulkan() && IsNvidia()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia()); std::vector vertexData = Float32ToFloat16(std::vector({14.8f, -0.0f, 22.5f, 1.3f, +0.0f, -24.8f})); @@ -766,10 +766,10 @@ TEST_P(VertexFormatTest, Float16x2) { TEST_P(VertexFormatTest, Float16x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); // Fails on NVIDIA's Vulkan drivers on CQ but passes locally. - DAWN_SKIP_TEST_IF(IsVulkan() && IsNvidia()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia()); std::vector vertexData = Float32ToFloat16(std::vector( {+0.0f, -16.8f, 18.2f, -0.0f, 12.5f, 1.3f, 14.8f, -12.4f, 22.5f, -48.8f, 47.4f, -24.8f})); @@ -780,7 +780,7 @@ TEST_P(VertexFormatTest, Float16x4) { TEST_P(VertexFormatTest, Float32) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {1.3f, +0.0f, -0.0f}; @@ -794,10 +794,10 @@ TEST_P(VertexFormatTest, Float32) { TEST_P(VertexFormatTest, Float32x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); // Fails on NVIDIA's Vulkan drivers on CQ but passes locally. - DAWN_SKIP_TEST_IF(IsVulkan() && IsNvidia()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia()); std::vector vertexData = {18.23f, -0.0f, +0.0f, +1.0f, 1.3f, -1.0f}; @@ -807,10 +807,10 @@ TEST_P(VertexFormatTest, Float32x2) { TEST_P(VertexFormatTest, Float32x3) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); // Fails on NVIDIA's Vulkan drivers on CQ but passes locally. - DAWN_SKIP_TEST_IF(IsVulkan() && IsNvidia()); + DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia()); std::vector vertexData = { +0.0f, -1.0f, -0.0f, 1.0f, 1.3f, 99.45f, 23.6f, -81.2f, 55.0f, @@ -822,7 +822,7 @@ TEST_P(VertexFormatTest, Float32x3) { TEST_P(VertexFormatTest, Float32x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { 19.2f, -19.3f, +0.0f, 1.0f, -0.0f, 1.0f, 1.3f, -1.0f, 13.078f, 21.1965f, -1.1f, -1.2f, @@ -834,7 +834,7 @@ TEST_P(VertexFormatTest, Float32x4) { TEST_P(VertexFormatTest, Uint32) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::max(), @@ -846,7 +846,7 @@ TEST_P(VertexFormatTest, Uint32) { TEST_P(VertexFormatTest, Uint32x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), 32, std::numeric_limits::max(), 64, @@ -858,7 +858,7 @@ TEST_P(VertexFormatTest, Uint32x2) { TEST_P(VertexFormatTest, Uint32x3) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), 32, 64, std::numeric_limits::max(), 164, 128, @@ -870,7 +870,7 @@ TEST_P(VertexFormatTest, Uint32x3) { TEST_P(VertexFormatTest, Uint32x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), 32, 64, 5460, std::numeric_limits::max(), 164, 128, 0, @@ -882,7 +882,7 @@ TEST_P(VertexFormatTest, Uint32x4) { TEST_P(VertexFormatTest, Sint32) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = {std::numeric_limits::max(), std::numeric_limits::min(), @@ -894,7 +894,7 @@ TEST_P(VertexFormatTest, Sint32) { TEST_P(VertexFormatTest, Sint32x2) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), std::numeric_limits::min(), @@ -907,7 +907,7 @@ TEST_P(VertexFormatTest, Sint32x2) { TEST_P(VertexFormatTest, Sint32x3) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), std::numeric_limits::min(), 64, @@ -920,7 +920,7 @@ TEST_P(VertexFormatTest, Sint32x3) { TEST_P(VertexFormatTest, Sint32x4) { // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. // See http://crbug.com/dawn/259 - DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); + DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); std::vector vertexData = { std::numeric_limits::max(), std::numeric_limits::min(), 64, -5460, diff --git a/src/tests/end2end/VertexStateTests.cpp b/src/tests/end2end/VertexStateTests.cpp index 09f7f02475..15c3f55f16 100644 --- a/src/tests/end2end/VertexStateTests.cpp +++ b/src/tests/end2end/VertexStateTests.cpp @@ -267,7 +267,7 @@ TEST_P(VertexStateTest, Basic) { // Test a stride of 0 works TEST_P(VertexStateTest, ZeroStride) { // This test was failing only on AMD but the OpenGL backend doesn't gather PCI info yet. - DAWN_SKIP_TEST_IF(IsLinux() && IsOpenGL()); + DAWN_SUPPRESS_TEST_IF(IsLinux() && IsOpenGL()); utils::ComboVertexStateDescriptor vertexState; MakeVertexState({{0, InputStepMode::Vertex, {{0, 0, VertexFormat::Float32x4}}}}, &vertexState); @@ -286,7 +286,7 @@ TEST_P(VertexStateTest, ZeroStride) { // Test attributes defaults to (0, 0, 0, 1) if the input state doesn't have all components TEST_P(VertexStateTest, AttributeExpanding) { // This test was failing only on AMD but the OpenGL backend doesn't gather PCI info yet. - DAWN_SKIP_TEST_IF(IsLinux() && IsOpenGL()); + DAWN_SUPPRESS_TEST_IF(IsLinux() && IsOpenGL()); // R32F case { @@ -326,7 +326,7 @@ TEST_P(VertexStateTest, AttributeExpanding) { // Test a stride larger than the attributes TEST_P(VertexStateTest, StrideLargerThanAttributes) { // This test was failing only on AMD but the OpenGL backend doesn't gather PCI info yet. - DAWN_SKIP_TEST_IF(IsLinux() && IsOpenGL()); + DAWN_SUPPRESS_TEST_IF(IsLinux() && IsOpenGL()); utils::ComboVertexStateDescriptor vertexState; MakeVertexState({{8 * sizeof(float), InputStepMode::Vertex, {{0, 0, VertexFormat::Float32x4}}}}, diff --git a/src/tests/end2end/WindowSurfaceTests.cpp b/src/tests/end2end/WindowSurfaceTests.cpp index 03e954e5eb..1b9b7b9fe2 100644 --- a/src/tests/end2end/WindowSurfaceTests.cpp +++ b/src/tests/end2end/WindowSurfaceTests.cpp @@ -48,7 +48,7 @@ class WindowSurfaceInstanceTests : public testing::Test { glfwSetErrorCallback([](int code, const char* message) { dawn::ErrorLog() << "GLFW error " << code << " " << message; }); - DAWN_SKIP_TEST_IF(!glfwInit()); + DAWN_TEST_UNSUPPORTED_IF(!glfwInit()); dawnProcSetProcs(&dawn_native::GetProcs()); diff --git a/src/tests/perf_tests/ShaderRobustnessPerf.cpp b/src/tests/perf_tests/ShaderRobustnessPerf.cpp index fddffc0f49..0add757a65 100644 --- a/src/tests/perf_tests/ShaderRobustnessPerf.cpp +++ b/src/tests/perf_tests/ShaderRobustnessPerf.cpp @@ -407,7 +407,7 @@ void ShaderRobustnessPerf::SetUp() { DawnPerfTestWithParams::SetUp(); // TODO(crbug.com/dawn/786): D3D12_Microsoft_Basic_Render_Driver_CPU - DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); const size_t dataASize = mDimAOuter * mDimInner; std::vector dataA(dataASize); diff --git a/src/tests/white_box/D3D12DescriptorHeapTests.cpp b/src/tests/white_box/D3D12DescriptorHeapTests.cpp index acda0579a3..7df03f1995 100644 --- a/src/tests/white_box/D3D12DescriptorHeapTests.cpp +++ b/src/tests/white_box/D3D12DescriptorHeapTests.cpp @@ -36,7 +36,7 @@ class D3D12DescriptorHeapTests : public DawnTest { protected: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); mD3DDevice = reinterpret_cast(device.Get()); mSimpleVSModule = utils::CreateShaderModule(device, R"( @@ -123,7 +123,7 @@ class DummyStagingDescriptorAllocator { // Verify the shader visible view heaps switch over within a single submit. TEST_P(D3D12DescriptorHeapTests, SwitchOverViewHeap) { - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); utils::ComboRenderPipelineDescriptor renderPipelineDescriptor; @@ -223,7 +223,7 @@ TEST_P(D3D12DescriptorHeapTests, NoSwitchOverSamplerHeap) { // Verify shader-visible heaps can be recycled for multiple submits. TEST_P(D3D12DescriptorHeapTests, PoolHeapsInMultipleSubmits) { // Use small heaps to count only pool-allocated switches. - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); ShaderVisibleDescriptorAllocator* allocator = @@ -264,7 +264,7 @@ TEST_P(D3D12DescriptorHeapTests, PoolHeapsInMultipleSubmits) { // Verify shader-visible heaps do not recycle in a pending submit. TEST_P(D3D12DescriptorHeapTests, PoolHeapsInPendingSubmit) { // Use small heaps to count only pool-allocated switches. - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); constexpr uint32_t kNumOfSwitches = 5; @@ -296,7 +296,7 @@ TEST_P(D3D12DescriptorHeapTests, PoolHeapsInPendingSubmit) { // once no longer pending. TEST_P(D3D12DescriptorHeapTests, PoolHeapsInPendingAndMultipleSubmits) { // Use small heaps to count only pool-allocated switches. - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); constexpr uint32_t kNumOfSwitches = 5; @@ -434,7 +434,7 @@ TEST_P(D3D12DescriptorHeapTests, EncodeManyUBO) { // has its own UBO with a "color value" in the range [1... heapSize]. After |heapSize| draws, // the result is the arithmetic sum of the sequence after the framebuffer is blended by // accumulation. By checking for this sum, we ensure each bindgroup was encoded correctly. - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); utils::BasicRenderPass renderPass = @@ -508,11 +508,11 @@ TEST_P(D3D12DescriptorHeapTests, EncodeManyUBO) { // The first descriptor's memory will be reused when the second submit encodes |heapSize| // descriptors. TEST_P(D3D12DescriptorHeapTests, EncodeUBOOverflowMultipleSubmit) { - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); // TODO(crbug.com/dawn/742): Test output is wrong with D3D12 + WARP. - DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); @@ -596,7 +596,7 @@ TEST_P(D3D12DescriptorHeapTests, EncodeUBOOverflowMultipleSubmit) { // Shader-visible heaps should switch out once then re-encode the first descriptor at a new offset // in the heap. TEST_P(D3D12DescriptorHeapTests, EncodeReuseUBOOverflow) { - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); @@ -657,7 +657,7 @@ TEST_P(D3D12DescriptorHeapTests, EncodeReuseUBOOverflow) { // Shader-visible heaps should switch out once then re-encode the // first descriptor at the same offset in the heap. TEST_P(D3D12DescriptorHeapTests, EncodeReuseUBOMultipleSubmits) { - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); @@ -737,7 +737,7 @@ TEST_P(D3D12DescriptorHeapTests, EncodeReuseUBOMultipleSubmits) { // Verify encoding many sampler and ubo worth of bindgroups. // Shader-visible heaps should switch out |kNumOfViewHeaps| times. TEST_P(D3D12DescriptorHeapTests, EncodeManyUBOAndSamplers) { - DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( + DAWN_TEST_UNSUPPORTED_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); // Create a solid filled texture. diff --git a/src/tests/white_box/D3D12ResidencyTests.cpp b/src/tests/white_box/D3D12ResidencyTests.cpp index ea4416410f..d06672076d 100644 --- a/src/tests/white_box/D3D12ResidencyTests.cpp +++ b/src/tests/white_box/D3D12ResidencyTests.cpp @@ -38,7 +38,7 @@ class D3D12ResidencyTestBase : public DawnTest { protected: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); // Restrict Dawn's budget to create an artificial budget. dawn_native::d3d12::Device* d3dDevice = @@ -114,7 +114,7 @@ class D3D12DescriptorResidencyTests : public D3D12ResidencyTestBase {}; // Check that resources existing on suballocated heaps are made resident and evicted correctly. TEST_P(D3D12ResourceResidencyTests, OvercommitSmallResources) { // TODO(http://crbug.com/dawn/416): Tests fails on Intel HD 630 bot. - DAWN_SKIP_TEST_IF(IsIntel() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsIntel() && IsBackendValidationEnabled()); // Create suballocated buffers to fill half the budget. std::vector bufferSet1 = AllocateBuffers( @@ -332,7 +332,7 @@ TEST_P(D3D12ResourceResidencyTests, SetExternalReservation) { TEST_P(D3D12DescriptorResidencyTests, SwitchedViewHeapResidency) { // TODO(crbug.com/dawn/739): // unknown file: error: SEH exception with code 0x87d thrown in the test body. - DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP() && IsBackendValidationEnabled()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP() && IsBackendValidationEnabled()); utils::ComboRenderPipelineDescriptor renderPipelineDescriptor; diff --git a/src/tests/white_box/D3D12ResourceHeapTests.cpp b/src/tests/white_box/D3D12ResourceHeapTests.cpp index b9606ce482..9d3817350d 100644 --- a/src/tests/white_box/D3D12ResourceHeapTests.cpp +++ b/src/tests/white_box/D3D12ResourceHeapTests.cpp @@ -23,7 +23,7 @@ class D3D12ResourceHeapTests : public DawnTest { protected: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); } std::vector GetRequiredExtensions() override { @@ -45,10 +45,10 @@ class D3D12ResourceHeapTests : public DawnTest { // Verify that creating a small compressed textures will be 4KB aligned. TEST_P(D3D12ResourceHeapTests, AlignSmallCompressedTexture) { - DAWN_SKIP_TEST_IF(!IsBCFormatSupported()); + DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported()); // TODO(http://crbug.com/dawn/282): Investigate GPU/driver rejections of small alignment. - DAWN_SKIP_TEST_IF(IsIntel() || IsNvidia() || IsWARP()); + DAWN_SUPPRESS_TEST_IF(IsIntel() || IsNvidia() || IsWARP()); wgpu::TextureDescriptor descriptor; descriptor.dimension = wgpu::TextureDimension::e2D; diff --git a/src/tests/white_box/InternalResourceUsageTests.cpp b/src/tests/white_box/InternalResourceUsageTests.cpp index 5dff5ffa0f..267f5dd40e 100644 --- a/src/tests/white_box/InternalResourceUsageTests.cpp +++ b/src/tests/white_box/InternalResourceUsageTests.cpp @@ -21,7 +21,7 @@ class InternalResourceUsageTests : public DawnTest {}; // Verify it is an error to create a buffer with a buffer usage that should only be used // internally. TEST_P(InternalResourceUsageTests, InternalBufferUsage) { - DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); wgpu::BufferDescriptor descriptor; descriptor.size = 4; @@ -33,7 +33,7 @@ TEST_P(InternalResourceUsageTests, InternalBufferUsage) { // Verify it is an error to create a texture with a texture usage that should only be used // internally. TEST_P(InternalResourceUsageTests, InternalTextureUsage) { - DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation")); + DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); wgpu::TextureDescriptor descriptor; descriptor.format = wgpu::TextureFormat::RGBA8Unorm; diff --git a/src/tests/white_box/MetalAutoreleasePoolTests.mm b/src/tests/white_box/MetalAutoreleasePoolTests.mm index 6c0a850ba2..47632395ca 100644 --- a/src/tests/white_box/MetalAutoreleasePoolTests.mm +++ b/src/tests/white_box/MetalAutoreleasePoolTests.mm @@ -22,7 +22,7 @@ class MetalAutoreleasePoolTests : public DawnTest { private: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); mMtlDevice = reinterpret_cast(device.Get()); } diff --git a/src/tests/white_box/QueryInternalShaderTests.cpp b/src/tests/white_box/QueryInternalShaderTests.cpp index 4dad29c986..56e88f9349 100644 --- a/src/tests/white_box/QueryInternalShaderTests.cpp +++ b/src/tests/white_box/QueryInternalShaderTests.cpp @@ -87,9 +87,9 @@ class QueryInternalShaderTests : public DawnTest {}; // nsĀ forĀ testing). TEST_P(QueryInternalShaderTests, TimestampComputeShader) { // TODO(crbug.com/dawn/741): Test output is wrong with D3D12 + WARP. - DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP()); + DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP()); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); constexpr uint32_t kTimestampCount = 10u; // A gpu frequency on Intel D3D12 (ticks/second) diff --git a/src/tests/white_box/VulkanErrorInjectorTests.cpp b/src/tests/white_box/VulkanErrorInjectorTests.cpp index 0a5bde6437..8169331601 100644 --- a/src/tests/white_box/VulkanErrorInjectorTests.cpp +++ b/src/tests/white_box/VulkanErrorInjectorTests.cpp @@ -27,7 +27,7 @@ namespace { public: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); mDeviceVk = reinterpret_cast(device.Get()); } diff --git a/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp b/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp index d5a9adc448..1276484bfa 100644 --- a/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp +++ b/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp @@ -35,7 +35,7 @@ namespace dawn_native { namespace vulkan { class VulkanImageWrappingTestBase : public DawnTest { public: void SetUp() override { - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); gbmDevice = CreateGbmDevice(); deviceVk = reinterpret_cast(device.Get()); diff --git a/src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp b/src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp index 3c353b255a..1758fe0d43 100644 --- a/src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp +++ b/src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp @@ -33,7 +33,7 @@ namespace dawn_native { namespace vulkan { public: void SetUp() override { DawnTest::SetUp(); - DAWN_SKIP_TEST_IF(UsesWire()); + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); deviceVk = reinterpret_cast(device.Get()); } @@ -222,9 +222,7 @@ namespace dawn_native { namespace vulkan { public: void SetUp() override { VulkanImageWrappingTestBase::SetUp(); - if (UsesWire()) { - return; - } + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); CreateBindExportImage(deviceVk, 1, 1, VK_FORMAT_R8G8B8A8_UNORM, &defaultImage, &defaultAllocation, &defaultAllocationSize, @@ -260,7 +258,6 @@ namespace dawn_native { namespace vulkan { // Test no error occurs if the import is valid TEST_P(VulkanImageWrappingValidationTests, SuccessfulImport) { - DAWN_SKIP_TEST_IF(UsesWire()); wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd, defaultAllocationSize, defaultMemoryTypeIndex, {}, true, true); @@ -270,7 +267,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if the texture descriptor is invalid TEST_P(VulkanImageWrappingValidationTests, InvalidTextureDescriptor) { - DAWN_SKIP_TEST_IF(UsesWire()); wgpu::ChainedStruct chainedDescriptor; defaultDescriptor.nextInChain = &chainedDescriptor; @@ -282,7 +278,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if the descriptor dimension isn't 2D TEST_P(VulkanImageWrappingValidationTests, InvalidTextureDimension) { - DAWN_SKIP_TEST_IF(UsesWire()); defaultDescriptor.dimension = wgpu::TextureDimension::e1D; ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapVulkanImage( @@ -293,7 +288,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if the descriptor mip level count isn't 1 TEST_P(VulkanImageWrappingValidationTests, InvalidMipLevelCount) { - DAWN_SKIP_TEST_IF(UsesWire()); defaultDescriptor.mipLevelCount = 2; ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapVulkanImage( @@ -304,7 +298,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if the descriptor depth isn't 1 TEST_P(VulkanImageWrappingValidationTests, InvalidDepth) { - DAWN_SKIP_TEST_IF(UsesWire()); defaultDescriptor.size.depthOrArrayLayers = 2; ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapVulkanImage( @@ -315,7 +308,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if the descriptor sample count isn't 1 TEST_P(VulkanImageWrappingValidationTests, InvalidSampleCount) { - DAWN_SKIP_TEST_IF(UsesWire()); defaultDescriptor.sampleCount = 4; ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapVulkanImage( @@ -326,7 +318,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if we try to export the signal semaphore twice TEST_P(VulkanImageWrappingValidationTests, DoubleSignalSemaphoreExport) { - DAWN_SKIP_TEST_IF(UsesWire()); wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd, defaultAllocationSize, defaultMemoryTypeIndex, {}, true, true); @@ -341,7 +332,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if we try to export the signal semaphore from a normal texture TEST_P(VulkanImageWrappingValidationTests, NormalTextureSignalSemaphoreExport) { - DAWN_SKIP_TEST_IF(UsesWire()); wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); ASSERT_NE(texture.Get(), nullptr); @@ -353,7 +343,6 @@ namespace dawn_native { namespace vulkan { // Test an error occurs if we try to export the signal semaphore from a destroyed texture TEST_P(VulkanImageWrappingValidationTests, DestroyedTextureSignalSemaphoreExport) { - DAWN_SKIP_TEST_IF(UsesWire()); wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); ASSERT_NE(texture.Get(), nullptr); texture.Destroy(); @@ -370,9 +359,7 @@ namespace dawn_native { namespace vulkan { public: void SetUp() override { VulkanImageWrappingTestBase::SetUp(); - if (UsesWire()) { - return; - } + DAWN_TEST_UNSUPPORTED_IF(UsesWire()); // Create another device based on the original backendAdapter = @@ -469,8 +456,6 @@ namespace dawn_native { namespace vulkan { // Clear an image in |secondDevice| // Verify clear color is visible in |device| TEST_P(VulkanImageWrappingUsageTests, ClearImageAcrossDevices) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |secondDevice| wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd, defaultAllocationSize, @@ -500,8 +485,6 @@ namespace dawn_native { namespace vulkan { // Clear an image in |secondDevice| // Verify clear color is not visible in |device| if we import the texture as not cleared TEST_P(VulkanImageWrappingUsageTests, UninitializedTextureIsCleared) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |secondDevice| wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd, defaultAllocationSize, @@ -532,8 +515,6 @@ namespace dawn_native { namespace vulkan { // Issue a copy of the imported texture inside |device| to |copyDstTexture| // Verify the clear color from |secondDevice| is visible in |copyDstTexture| TEST_P(VulkanImageWrappingUsageTests, CopyTextureToTextureSrcSync) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |secondDevice| wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd, defaultAllocationSize, @@ -575,8 +556,6 @@ namespace dawn_native { namespace vulkan { // If texture destination isn't synchronized, |secondDevice| could copy color B // into the texture first, then |device| writes color A TEST_P(VulkanImageWrappingUsageTests, CopyTextureToTextureDstSync) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |device| wgpu::Texture wrappedTexture = WrapVulkanImage( device, &defaultDescriptor, defaultFd, defaultAllocationSize, defaultMemoryTypeIndex, @@ -627,8 +606,6 @@ namespace dawn_native { namespace vulkan { // Issue a copy of the imported texture inside |device| to |copyDstBuffer| // Verify the clear color from |secondDevice| is visible in |copyDstBuffer| TEST_P(VulkanImageWrappingUsageTests, CopyTextureToBufferSrcSync) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |secondDevice| wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd, defaultAllocationSize, @@ -683,8 +660,6 @@ namespace dawn_native { namespace vulkan { // If texture destination isn't synchronized, |secondDevice| could copy color B // into the texture first, then |device| writes color A TEST_P(VulkanImageWrappingUsageTests, CopyBufferToTextureDstSync) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |device| wgpu::Texture wrappedTexture = WrapVulkanImage( device, &defaultDescriptor, defaultFd, defaultAllocationSize, defaultMemoryTypeIndex, @@ -746,8 +721,6 @@ namespace dawn_native { namespace vulkan { // Issue second copy to |secondCopyDstTexture| // Verify the clear color from |secondDevice| is visible in both copies TEST_P(VulkanImageWrappingUsageTests, DoubleTextureUsage) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Import the image on |secondDevice| wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd, defaultAllocationSize, @@ -798,8 +771,6 @@ namespace dawn_native { namespace vulkan { // Copy C->D on device 1 (wait on C from previous op) // Verify D has same color as A TEST_P(VulkanImageWrappingUsageTests, ChainTextureCopy) { - DAWN_SKIP_TEST_IF(UsesWire()); - // Close |defaultFd| since this test doesn't import it anywhere close(defaultFd); @@ -912,8 +883,6 @@ namespace dawn_native { namespace vulkan { // Tests a larger image is preserved when importing TEST_P(VulkanImageWrappingUsageTests, LargerImage) { - DAWN_SKIP_TEST_IF(UsesWire()); - close(defaultFd); wgpu::TextureDescriptor descriptor;