diff --git a/src/transform/hlsl_test.cc b/src/transform/hlsl_test.cc index 5dcade1691..471ece172b 100644 --- a/src/transform/hlsl_test.cc +++ b/src/transform/hlsl_test.cc @@ -309,7 +309,7 @@ fn main() { auto expect = R"( [[stage(fragment)]] fn main() { - var _tint_)" + keyword + + var tint_)" + keyword + R"( : i32; } )"; @@ -318,6 +318,51 @@ fn main() { EXPECT_EQ(expect, str(got)); } + +TEST_P(HlslReservedKeywordTest, AttemptSymbolCollision) { + auto keyword = GetParam(); + + auto src = R"( +[[stage(fragment)]] +fn main() { + var tint_)" + + keyword + + R"( : i32; + var tint_)" + + keyword + + R"(_1 : i32; + var )" + keyword + + R"( : i32; + var tint_)" + + keyword + + R"(_2 : i32; + var tint_)" + + keyword + + R"(_3 : i32; +} +)"; + + auto expect = R"( +[[stage(fragment)]] +fn main() { + var tint_)" + keyword + + R"( : i32; + var tint_)" + keyword + + R"(_1 : i32; + var tint_)" + keyword + + R"(_2 : i32; + var tint_)" + keyword + + R"(_2_1 : i32; + var tint_)" + keyword + + R"(_3 : i32; +} +)"; + + auto got = Run(src); + + EXPECT_EQ(expect, str(got)); +} + INSTANTIATE_TEST_SUITE_P(HlslReservedKeywordTest, HlslReservedKeywordTest, testing::Values("AddressU", diff --git a/src/transform/msl_test.cc b/src/transform/msl_test.cc index d99cbd3eef..a93df302f2 100644 --- a/src/transform/msl_test.cc +++ b/src/transform/msl_test.cc @@ -36,22 +36,22 @@ fn main() { var half : f32; var half1 : f32; var half2 : f32; - var _tint_half2 : f32; + var tint_half2 : f32; } )"; auto* expect = R"( -struct _tint_class { - _tint_delete : i32; +struct tint_class { + tint_delete : i32; }; [[stage(fragment)]] -fn _tint_main() { +fn tint_main() { var foo : i32; - var _tint_half : f32; + var tint_half : f32; var half1 : f32; - var _tint_half2 : f32; - var _tint_half2_1 : f32; + var tint_half2 : f32; + var tint_half2_1 : f32; } )"; @@ -73,8 +73,8 @@ fn main() { auto expect = R"( [[stage(fragment)]] -fn _tint_main() { - var _tint_)" + keyword + +fn tint_main() { + var tint_)" + keyword + R"( : i32; } )"; @@ -83,6 +83,51 @@ fn _tint_main() { EXPECT_EQ(expect, str(got)); } + +TEST_P(MslReservedKeywordTest, AttemptSymbolCollision) { + auto keyword = GetParam(); + + auto src = R"( +[[stage(fragment)]] +fn frag_main() { + var tint_)" + + keyword + + R"( : i32; + var tint_)" + + keyword + + R"(_1 : i32; + var )" + keyword + + R"( : i32; + var tint_)" + + keyword + + R"(_2 : i32; + var tint_)" + + keyword + + R"(_3 : i32; +} +)"; + + auto expect = R"( +[[stage(fragment)]] +fn frag_main() { + var tint_)" + keyword + + R"( : i32; + var tint_)" + keyword + + R"(_1 : i32; + var tint_)" + keyword + + R"(_2 : i32; + var tint_)" + keyword + + R"(_2_1 : i32; + var tint_)" + keyword + + R"(_3 : i32; +} +)"; + + auto got = Run(src); + + EXPECT_EQ(expect, str(got)); +} + INSTANTIATE_TEST_SUITE_P(MslReservedKeywordTest, MslReservedKeywordTest, testing::Values( diff --git a/src/transform/transform.cc b/src/transform/transform.cc index 30f276fcee..04bac75f5e 100644 --- a/src/transform/transform.cc +++ b/src/transform/transform.cc @@ -63,7 +63,7 @@ void Transform::RenameReservedKeywords(CloneContext* ctx, ctx->ReplaceAll([=](Symbol in) { auto name_in = ctx->src->Symbols().NameFor(in); if (std::binary_search(names, names + count, name_in)) { - return ctx->dst->Symbols().New("_tint_" + name_in); + return ctx->dst->Symbols().New("tint_" + name_in); } return ctx->dst->Symbols().New(name_in); }); diff --git a/src/writer/hlsl/generator_impl_alias_type_test.cc b/src/writer/hlsl/generator_impl_alias_type_test.cc index 2d53286573..cc17869af7 100644 --- a/src/writer/hlsl/generator_impl_alias_type_test.cc +++ b/src/writer/hlsl/generator_impl_alias_type_test.cc @@ -40,7 +40,7 @@ TEST_F(HlslGeneratorImplTest_Alias, EmitAlias_NameCollision) { GeneratorImpl& gen = SanitizeAndBuild(); ASSERT_TRUE(gen.Generate(out)) << gen.error(); - EXPECT_THAT(result(), HasSubstr(R"(typedef float _tint_float; + EXPECT_THAT(result(), HasSubstr(R"(typedef float tint_float; )")); } diff --git a/src/writer/hlsl/generator_impl_function_test.cc b/src/writer/hlsl/generator_impl_function_test.cc index b3d7b09330..0282d7285d 100644 --- a/src/writer/hlsl/generator_impl_function_test.cc +++ b/src/writer/hlsl/generator_impl_function_test.cc @@ -60,7 +60,7 @@ TEST_F(HlslGeneratorImplTest_Function, Emit_Function_Name_Collision) { gen.increment_indent(); ASSERT_TRUE(gen.Generate(out)) << gen.error(); - EXPECT_THAT(result(), HasSubstr(R"( void _tint_GeometryShader() { + EXPECT_THAT(result(), HasSubstr(R"( void tint_GeometryShader() { return; })")); } @@ -877,7 +877,7 @@ TEST_F(HlslGeneratorImplTest_Function, GeneratorImpl& gen = SanitizeAndBuild(); ASSERT_TRUE(gen.Generate(out)) << gen.error(); - EXPECT_EQ(result(), R"(void _tint_GeometryShader() { + EXPECT_EQ(result(), R"(void tint_GeometryShader() { return; } diff --git a/src/writer/hlsl/generator_impl_intrinsic_texture_test.cc b/src/writer/hlsl/generator_impl_intrinsic_texture_test.cc index 90d5303b21..fe46286702 100644 --- a/src/writer/hlsl/generator_impl_intrinsic_texture_test.cc +++ b/src/writer/hlsl/generator_impl_intrinsic_texture_test.cc @@ -42,7 +42,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsStorageWO1d: return { R"(int _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp); + tint_texture.GetDimensions(_tint_tmp); )", "_tint_tmp", }; @@ -52,14 +52,14 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsStorageWO2d: return { R"(int2 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y); )", "_tint_tmp", }; case ValidTextureOverload::kDimensionsMultisampled2d: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.xy", }; @@ -70,14 +70,14 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsStorageWO2dArray: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.xy", }; case ValidTextureOverload::kDimensionsMultisampled2dArray: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.xy", }; @@ -86,7 +86,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsStorageWO3d: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp", }; @@ -94,7 +94,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsDepthCube: return { R"(int2 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y); )", "_tint_tmp.xyy", }; @@ -102,7 +102,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsDepthCubeArray: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.xyy", }; @@ -110,7 +110,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsDepth2dLevel: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.xy", }; @@ -118,14 +118,14 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsDepth2dArrayLevel: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.xy", }; case ValidTextureOverload::kDimensions3dLevel: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.xyz", }; @@ -133,7 +133,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsDepthCubeLevel: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.xyy", }; @@ -141,7 +141,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kDimensionsDepthCubeArrayLevel: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(1, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.xyy", }; @@ -152,14 +152,14 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kNumLayersStorageWO2dArray: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.z", }; case ValidTextureOverload::kNumLayersMultisampled2dArray: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.z", }; @@ -170,7 +170,7 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kNumLevelsDepthCube: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(0, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(0, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.z", }; @@ -181,168 +181,168 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kNumLevelsDepthCubeArray: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(0, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(0, _tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.w", }; case ValidTextureOverload::kNumSamplesMultisampled2d: return { R"(int3 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z); )", "_tint_tmp.z", }; case ValidTextureOverload::kNumSamplesMultisampled2dArray: return { R"(int4 _tint_tmp; - _tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); + tint_texture.GetDimensions(_tint_tmp.x, _tint_tmp.y, _tint_tmp.z, _tint_tmp.w); )", "_tint_tmp.w", }; case ValidTextureOverload::kSample1dF32: - return R"(_tint_texture.Sample(_tint_sampler, 1.0f))"; + return R"(tint_texture.Sample(tint_sampler, 1.0f))"; case ValidTextureOverload::kSample2dF32: - return R"(_tint_texture.Sample(_tint_sampler, float2(1.0f, 2.0f)))"; + return R"(tint_texture.Sample(tint_sampler, float2(1.0f, 2.0f)))"; case ValidTextureOverload::kSample2dOffsetF32: - return R"(_tint_texture.Sample(_tint_sampler, float2(1.0f, 2.0f), int2(3, 4)))"; + return R"(tint_texture.Sample(tint_sampler, float2(1.0f, 2.0f), int2(3, 4)))"; case ValidTextureOverload::kSample2dArrayF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, float(3))))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, float(3))))"; case ValidTextureOverload::kSample2dArrayOffsetF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, float(3)), int2(4, 5)))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, float(3)), int2(4, 5)))"; case ValidTextureOverload::kSample3dF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, 3.0f)))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, 3.0f)))"; case ValidTextureOverload::kSample3dOffsetF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))"; case ValidTextureOverload::kSampleCubeF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, 3.0f)))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, 3.0f)))"; case ValidTextureOverload::kSampleCubeArrayF32: - return R"(_tint_texture.Sample(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4))))"; + return R"(tint_texture.Sample(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4))))"; case ValidTextureOverload::kSampleDepth2dF32: - return R"(_tint_texture.Sample(_tint_sampler, float2(1.0f, 2.0f)))"; + return R"(tint_texture.Sample(tint_sampler, float2(1.0f, 2.0f)))"; case ValidTextureOverload::kSampleDepth2dOffsetF32: - return R"(_tint_texture.Sample(_tint_sampler, float2(1.0f, 2.0f), int2(3, 4)))"; + return R"(tint_texture.Sample(tint_sampler, float2(1.0f, 2.0f), int2(3, 4)))"; case ValidTextureOverload::kSampleDepth2dArrayF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, float(3))))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, float(3))))"; case ValidTextureOverload::kSampleDepth2dArrayOffsetF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, float(3)), int2(4, 5)))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, float(3)), int2(4, 5)))"; case ValidTextureOverload::kSampleDepthCubeF32: - return R"(_tint_texture.Sample(_tint_sampler, float3(1.0f, 2.0f, 3.0f)))"; + return R"(tint_texture.Sample(tint_sampler, float3(1.0f, 2.0f, 3.0f)))"; case ValidTextureOverload::kSampleDepthCubeArrayF32: - return R"(_tint_texture.Sample(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4))))"; + return R"(tint_texture.Sample(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4))))"; case ValidTextureOverload::kSampleBias2dF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float2(1.0f, 2.0f), 3.0f))"; + return R"(tint_texture.SampleBias(tint_sampler, float2(1.0f, 2.0f), 3.0f))"; case ValidTextureOverload::kSampleBias2dOffsetF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))"; + return R"(tint_texture.SampleBias(tint_sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))"; case ValidTextureOverload::kSampleBias2dArrayF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float3(1.0f, 2.0f, float(4)), 3.0f))"; + return R"(tint_texture.SampleBias(tint_sampler, float3(1.0f, 2.0f, float(4)), 3.0f))"; case ValidTextureOverload::kSampleBias2dArrayOffsetF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))"; + return R"(tint_texture.SampleBias(tint_sampler, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))"; case ValidTextureOverload::kSampleBias3dF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; + return R"(tint_texture.SampleBias(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; case ValidTextureOverload::kSampleBias3dOffsetF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))"; + return R"(tint_texture.SampleBias(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))"; case ValidTextureOverload::kSampleBiasCubeF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; + return R"(tint_texture.SampleBias(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; case ValidTextureOverload::kSampleBiasCubeArrayF32: - return R"(_tint_texture.SampleBias(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(3)), 4.0f))"; + return R"(tint_texture.SampleBias(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(3)), 4.0f))"; case ValidTextureOverload::kSampleLevel2dF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float2(1.0f, 2.0f), 3.0f))"; + return R"(tint_texture.SampleLevel(tint_sampler, float2(1.0f, 2.0f), 3.0f))"; case ValidTextureOverload::kSampleLevel2dOffsetF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))"; + return R"(tint_texture.SampleLevel(tint_sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))"; case ValidTextureOverload::kSampleLevel2dArrayF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, float(3)), 4.0f))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, float(3)), 4.0f))"; case ValidTextureOverload::kSampleLevel2dArrayOffsetF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))"; case ValidTextureOverload::kSampleLevel3dF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; case ValidTextureOverload::kSampleLevel3dOffsetF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))"; case ValidTextureOverload::kSampleLevelCubeF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; case ValidTextureOverload::kSampleLevelCubeArrayF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))"; + return R"(tint_texture.SampleLevel(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))"; case ValidTextureOverload::kSampleLevelDepth2dF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float2(1.0f, 2.0f), 3))"; + return R"(tint_texture.SampleLevel(tint_sampler, float2(1.0f, 2.0f), 3))"; case ValidTextureOverload::kSampleLevelDepth2dOffsetF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float2(1.0f, 2.0f), 3, int2(4, 5)))"; + return R"(tint_texture.SampleLevel(tint_sampler, float2(1.0f, 2.0f), 3, int2(4, 5)))"; case ValidTextureOverload::kSampleLevelDepth2dArrayF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, float(3)), 4))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, float(3)), 4))"; case ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, float(3)), 4, int2(5, 6)))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, float(3)), 4, int2(5, 6)))"; case ValidTextureOverload::kSampleLevelDepthCubeF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4))"; + return R"(tint_texture.SampleLevel(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4))"; case ValidTextureOverload::kSampleLevelDepthCubeArrayF32: - return R"(_tint_texture.SampleLevel(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5))"; + return R"(tint_texture.SampleLevel(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5))"; case ValidTextureOverload::kSampleGrad2dF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f)))"; case ValidTextureOverload::kSampleGrad2dOffsetF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f), int2(7, 8)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f), int2(7, 8)))"; case ValidTextureOverload::kSampleGrad2dArrayF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f)))"; case ValidTextureOverload::kSampleGrad2dArrayOffsetF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f), int2(8, 9)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f), int2(8, 9)))"; case ValidTextureOverload::kSampleGrad3dF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))"; case ValidTextureOverload::kSampleGrad3dOffsetF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f), int3(10, 11, 12)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f), int3(10, 11, 12)))"; case ValidTextureOverload::kSampleGradCubeF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))"; case ValidTextureOverload::kSampleGradCubeArrayF32: - return R"(_tint_texture.SampleGrad(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f)))"; + return R"(tint_texture.SampleGrad(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f)))"; case ValidTextureOverload::kSampleCompareDepth2dF32: - return R"(_tint_texture.SampleCmpLevelZero(_tint_sampler, float2(1.0f, 2.0f), 3.0f))"; + return R"(tint_texture.SampleCmpLevelZero(tint_sampler, float2(1.0f, 2.0f), 3.0f))"; case ValidTextureOverload::kSampleCompareDepth2dOffsetF32: - return R"(_tint_texture.SampleCmpLevelZero(_tint_sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))"; + return R"(tint_texture.SampleCmpLevelZero(tint_sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))"; case ValidTextureOverload::kSampleCompareDepth2dArrayF32: - return R"(_tint_texture.SampleCmpLevelZero(_tint_sampler, float3(1.0f, 2.0f, float(4)), 3.0f))"; + return R"(tint_texture.SampleCmpLevelZero(tint_sampler, float3(1.0f, 2.0f, float(4)), 3.0f))"; case ValidTextureOverload::kSampleCompareDepth2dArrayOffsetF32: - return R"(_tint_texture.SampleCmpLevelZero(_tint_sampler, float3(1.0f, 2.0f, float(4)), 3.0f, int2(5, 6)))"; + return R"(tint_texture.SampleCmpLevelZero(tint_sampler, float3(1.0f, 2.0f, float(4)), 3.0f, int2(5, 6)))"; case ValidTextureOverload::kSampleCompareDepthCubeF32: - return R"(_tint_texture.SampleCmpLevelZero(_tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; + return R"(tint_texture.SampleCmpLevelZero(tint_sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))"; case ValidTextureOverload::kSampleCompareDepthCubeArrayF32: - return R"(_tint_texture.SampleCmpLevelZero(_tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))"; + return R"(tint_texture.SampleCmpLevelZero(tint_sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))"; case ValidTextureOverload::kLoad1dLevelF32: - return R"(_tint_texture.Load(int2(1, 0), 3))"; + return R"(tint_texture.Load(int2(1, 0), 3))"; case ValidTextureOverload::kLoad1dLevelU32: - return R"(_tint_texture.Load(int2(1, 0), 3))"; + return R"(tint_texture.Load(int2(1, 0), 3))"; case ValidTextureOverload::kLoad1dLevelI32: - return R"(_tint_texture.Load(int2(1, 0), 3))"; + return R"(tint_texture.Load(int2(1, 0), 3))"; case ValidTextureOverload::kLoad2dLevelF32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoad2dLevelU32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoad2dLevelI32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoad2dArrayLevelF32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoad2dArrayLevelU32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoad2dArrayLevelI32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoad3dLevelF32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoad3dLevelU32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoad3dLevelI32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoadMultisampled2dF32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoadMultisampled2dU32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoadMultisampled2dI32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoadMultisampled2dArrayF32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoadMultisampled2dArrayU32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoadMultisampled2dArrayI32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoadDepth2dLevelF32: - return R"(_tint_texture.Load(int3(1, 2, 0), 3))"; + return R"(tint_texture.Load(int3(1, 2, 0), 3))"; case ValidTextureOverload::kLoadDepth2dArrayLevelF32: - return R"(_tint_texture.Load(int4(1, 2, 3, 0), 4))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0), 4))"; case ValidTextureOverload::kLoadStorageRO1dRgba32float: - return R"(_tint_texture.Load(int2(1, 0)))"; + return R"(tint_texture.Load(int2(1, 0)))"; case ValidTextureOverload::kLoadStorageRO2dRgba8unorm: case ValidTextureOverload::kLoadStorageRO2dRgba8snorm: case ValidTextureOverload::kLoadStorageRO2dRgba8uint: @@ -359,19 +359,19 @@ ExpectedResult expected_texture_overload( case ValidTextureOverload::kLoadStorageRO2dRgba32uint: case ValidTextureOverload::kLoadStorageRO2dRgba32sint: case ValidTextureOverload::kLoadStorageRO2dRgba32float: - return R"(_tint_texture.Load(int3(1, 2, 0)))"; + return R"(tint_texture.Load(int3(1, 2, 0)))"; case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float: - return R"(_tint_texture.Load(int4(1, 2, 3, 0)))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0)))"; case ValidTextureOverload::kLoadStorageRO3dRgba32float: - return R"(_tint_texture.Load(int4(1, 2, 3, 0)))"; + return R"(tint_texture.Load(int4(1, 2, 3, 0)))"; case ValidTextureOverload::kStoreWO1dRgba32float: - return R"(_tint_texture[1] = float4(2.0f, 3.0f, 4.0f, 5.0f))"; + return R"(tint_texture[1] = float4(2.0f, 3.0f, 4.0f, 5.0f))"; case ValidTextureOverload::kStoreWO2dRgba32float: - return R"(_tint_texture[int2(1, 2)] = float4(3.0f, 4.0f, 5.0f, 6.0f))"; + return R"(tint_texture[int2(1, 2)] = float4(3.0f, 4.0f, 5.0f, 6.0f))"; case ValidTextureOverload::kStoreWO2dArrayRgba32float: - return R"(_tint_texture[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))"; + return R"(tint_texture[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))"; case ValidTextureOverload::kStoreWO3dRgba32float: - return R"(_tint_texture[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))"; + return R"(tint_texture[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))"; } return ""; } // NOLINT - Ignore the length of this function diff --git a/src/writer/hlsl/generator_impl_type_test.cc b/src/writer/hlsl/generator_impl_type_test.cc index 5a3f4bb818..d46ec56151 100644 --- a/src/writer/hlsl/generator_impl_type_test.cc +++ b/src/writer/hlsl/generator_impl_type_test.cc @@ -236,8 +236,8 @@ TEST_F(HlslGeneratorImplTest_Type, EmitType_Struct_NameCollision) { ASSERT_TRUE(gen.Generate(out)) << gen.error(); EXPECT_THAT(result(), HasSubstr(R"(struct S { - int _tint_double; - float _tint_float; + int tint_double; + float tint_float; }; )")); }