From 7cff4c87457d1cae933855efc20a2600600412ef Mon Sep 17 00:00:00 2001 From: Ben Clayton Date: Tue, 23 Nov 2021 18:57:57 +0000 Subject: [PATCH] test: Update expected output of FXC bug Looks like this should have been part of bc5d8f6b Bug: tint:1112 Change-Id: I62e98bbb5f8ca29a171d5d5baa65af55b3a090d4 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70664 Reviewed-by: Antonio Maiorano Kokoro: Kokoro --- test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl b/test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl index 4c8362a02a..d821643d9b 100644 --- a/test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl +++ b/test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl @@ -12,7 +12,7 @@ struct tint_symbol_3 { float4 main_inner(float2 vUV) { const float3 random = randomTexture.Sample(tint_symbol, vUV).rgb; int i = 0; - [loop] while (true) { + while (true) { if ((i < 1)) { } else { break;