tint/test-runner: Split expectations for FXC and DXC

Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.

Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.

Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
This commit is contained in:
Ben Clayton
2022-07-22 17:43:27 +00:00
committed by Dawn LUCI CQ
parent 0778d9a48f
commit 7d34de88f1
5122 changed files with 73624 additions and 206 deletions

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@@ -0,0 +1,26 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
[loop] for(int i = 0; (i < 4); i = (i + 1)) {
{
InnerS tint_symbol_1[8] = s1.a1;
tint_symbol_1[uniforms[0].x] = v;
s1.a1 = tint_symbol_1;
}
}
}
return;
}

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@@ -0,0 +1,29 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
int i = 0;
[loop] while (true) {
if (!((i < 4))) { break; }
i = (i + 1);
{
InnerS tint_symbol_1[8] = s1.a1;
tint_symbol_1[uniforms[0].x] = v;
s1.a1 = tint_symbol_1;
}
}
}
return;
}

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@@ -0,0 +1,27 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
int i = 0;
{
{
InnerS tint_symbol_1[8] = s1.a1;
tint_symbol_1[uniforms[0].x] = v;
s1.a1 = tint_symbol_1;
}
[loop] for(; (i < 4); i = (i + 1)) {
}
}
return;
}

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@@ -0,0 +1,36 @@
struct InnerS {
int v;
};
struct S1 {
InnerS a2[8];
};
struct OuterS {
S1 a1[8];
};
static uint nextIndex = 0u;
uint getNextIndex() {
nextIndex = (nextIndex + 1u);
return nextIndex;
}
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s = (OuterS)0;
{
S1 tint_symbol_1[8] = s.a1;
const uint tint_symbol_4 = getNextIndex();
const uint tint_symbol_2_save = tint_symbol_4;
InnerS tint_symbol_3[8] = tint_symbol_1[tint_symbol_2_save].a2;
tint_symbol_3[uniforms[0].y] = v;
tint_symbol_1[tint_symbol_2_save].a2 = tint_symbol_3;
s.a1 = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,22 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
InnerS tint_symbol_1[8] = s1.a1;
tint_symbol_1[uniforms[0].x] = v;
s1.a1 = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,22 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8][8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
InnerS tint_symbol_1[8][8] = s1.a1;
tint_symbol_1[uniforms[0].x][uniforms[0].y] = v;
s1.a1 = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,25 @@
struct InnerS {
int v;
};
struct S1 {
InnerS s2;
};
struct OuterS {
S1 a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
S1 tint_symbol_1[8] = s1.a1;
tint_symbol_1[uniforms[0].x].s2 = v;
s1.a1 = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,28 @@
struct InnerS {
int v;
};
struct S1 {
InnerS a2[8];
};
struct OuterS {
S1 a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s = (OuterS)0;
{
S1 tint_symbol_1[8] = s.a1;
const uint tint_symbol_2_save = uniforms[0].x;
InnerS tint_symbol_3[8] = tint_symbol_1[tint_symbol_2_save].a2;
tint_symbol_3[uniforms[0].y] = v;
tint_symbol_1[tint_symbol_2_save].a2 = tint_symbol_3;
s.a1 = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,19 @@
struct InnerS {
int v;
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
RWByteAddressBuffer s1 : register(u0, space0);
void tint_symbol_1(RWByteAddressBuffer buffer, uint offset, InnerS value) {
buffer.Store((offset + 0u), asuint(value.v));
}
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
tint_symbol_1(s1, (4u * uniforms[0].x), v);
return;
}

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@@ -0,0 +1,19 @@
struct InnerS {
int v;
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
RWByteAddressBuffer s : register(u0, space0);
void tint_symbol_1(RWByteAddressBuffer buffer, uint offset, InnerS value) {
buffer.Store((offset + 0u), asuint(value.v));
}
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
tint_symbol_1(s, ((32u * uniforms[0].x) + (4u * uniforms[0].y)), v);
return;
}

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@@ -0,0 +1,33 @@
void set_vector_float2x4(inout float2x4 mat, int col, float4 val) {
switch (col) {
case 0: mat[0] = val; break;
case 1: mat[1] = val; break;
}
}
void set_scalar_float2x4(inout float2x4 mat, int col, int row, float val) {
switch (col) {
case 0:
mat[0] = (row.xxxx == int4(0, 1, 2, 3)) ? val.xxxx : mat[0];
break;
case 1:
mat[1] = (row.xxxx == int4(0, 1, 2, 3)) ? val.xxxx : mat[1];
break;
}
}
struct OuterS {
float2x4 m1;
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
OuterS s1 = (OuterS)0;
set_vector_float2x4(s1.m1, uniforms[0].x, (1.0f).xxxx);
set_scalar_float2x4(s1.m1, uniforms[0].x, uniforms[0].x, 1.0f);
return;
}

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@@ -0,0 +1,28 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
InnerS a2[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
InnerS tint_symbol_1[8] = s1.a1;
tint_symbol_1[uniforms[0].x] = v;
s1.a1 = tint_symbol_1;
}
{
InnerS tint_symbol_3[8] = s1.a2;
tint_symbol_3[uniforms[0].x] = v;
s1.a2 = tint_symbol_3;
}
return;
}

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@@ -0,0 +1,25 @@
struct InnerS {
int v;
};
struct S1 {
InnerS a[8];
};
struct OuterS {
S1 s2;
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
{
InnerS tint_symbol_1[8] = s1.s2.a;
tint_symbol_1[uniforms[0].x] = v;
s1.s2.a = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,18 @@
void set_float3(inout float3 vec, int idx, float val) {
vec = (idx.xxx == int3(0, 1, 2)) ? val.xxx : vec;
}
struct OuterS {
float3 v1;
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
OuterS s1 = (OuterS)0;
set_float3(s1.v1, uniforms[0].x, 1.0f);
return;
}

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@@ -0,0 +1,25 @@
void set_float3(inout float3 vec, int idx, float val) {
vec = (idx.xxx == int3(0, 1, 2)) ? val.xxx : vec;
}
struct OuterS {
uint a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
uint f(uint i) {
return (i + 1u);
}
[numthreads(1, 1, 1)]
void main() {
OuterS s1 = (OuterS)0;
float3 v = float3(0.0f, 0.0f, 0.0f);
set_float3(v, s1.a1[uniforms[0].x], 1.0f);
const uint tint_symbol = f(s1.a1[uniforms[0].x]);
set_float3(v, tint_symbol, 1.0f);
return;
}

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@@ -0,0 +1,23 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
InnerS v = (InnerS)0;
OuterS s1 = (OuterS)0;
const uint p_save = uniforms[0].x;
{
InnerS tint_symbol_1[8] = s1.a1;
tint_symbol_1[p_save] = v;
s1.a1 = tint_symbol_1;
}
return;
}

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@@ -0,0 +1,26 @@
struct InnerS {
int v;
};
struct OuterS {
InnerS a1[8];
};
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
void f(inout OuterS p) {
InnerS v = (InnerS)0;
{
InnerS tint_symbol_1[8] = p.a1;
tint_symbol_1[uniforms[0].x] = v;
p.a1 = tint_symbol_1;
}
}
[numthreads(1, 1, 1)]
void main() {
OuterS s1 = (OuterS)0;
f(s1);
return;
}

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@@ -0,0 +1,6 @@
RWByteAddressBuffer s : register(u0, space0);
[numthreads(1, 1, 1)]
void main() {
return;
}

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@@ -0,0 +1,9 @@
int f(int a, int b, int c) {
return ((a * b) + c);
}
[numthreads(1, 1, 1)]
void main() {
f(1, 2, 3);
return;
}

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@@ -0,0 +1,12 @@
int f(int a, int b, int c) {
return ((a * b) + c);
}
[numthreads(1, 1, 1)]
void main() {
const int tint_symbol = f(1, 2, 3);
const int tint_symbol_1 = f(4, 5, 6);
const int tint_symbol_2 = f(8, 9, 10);
const int tint_symbol_3 = f(7, tint_symbol_2, 11);
return;
}

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@@ -0,0 +1,6 @@
RWByteAddressBuffer s : register(u0, space0);
[numthreads(1, 1, 1)]
void main() {
return;
}

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@@ -0,0 +1,6 @@
RWByteAddressBuffer s : register(u0, space0);
[numthreads(1, 1, 1)]
void main() {
return;
}

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@@ -0,0 +1,8 @@
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[1];
};
[numthreads(1, 1, 1)]
void main() {
return;
}

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@@ -0,0 +1,32 @@
void set_int4(inout int4 vec, int idx, int val) {
vec = (idx.xxxx == int4(0, 1, 2, 3)) ? val.xxxx : vec;
}
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
struct S {
int4 a[4];
};
static int counter = 0;
int foo() {
counter = (counter + 1);
return counter;
}
int bar() {
counter = (counter + 2);
return counter;
}
void main() {
S x = (S)0;
const int tint_symbol_2 = foo();
const int tint_symbol_save = tint_symbol_2;
const int tint_symbol_1 = bar();
set_int4(x.a[tint_symbol_save], tint_symbol_1, (x.a[tint_symbol_save][tint_symbol_1] + 5));
}

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@@ -0,0 +1,18 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
static int a = 0;
static float b = 0.0f;
void foo(int maybe_zero) {
a = (a / 1);
a = (a % 1);
a = (a / (maybe_zero == 0 ? 1 : maybe_zero));
a = (a % (maybe_zero == 0 ? 1 : maybe_zero));
b = (b / 0.0f);
b = (b % 0.0f);
b = (b / float(maybe_zero));
b = (b % float(maybe_zero));
}

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@@ -0,0 +1,44 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
static uint i = 0u;
int idx1() {
i = (i + 1u);
return 1;
}
int idx2() {
i = (i + 2u);
return 1;
}
int idx3() {
i = (i + 3u);
return 1;
}
void foo() {
float a[4] = (float[4])0;
const int tint_symbol_2 = idx1();
const int tint_symbol_save = tint_symbol_2;
{
a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f);
[loop] while (true) {
const int tint_symbol_3 = idx2();
if (!((a[tint_symbol_3] < 10.0f))) {
break;
}
{
}
{
const int tint_symbol_4 = idx3();
const int tint_symbol_1_save = tint_symbol_4;
a[tint_symbol_1_save] = (a[tint_symbol_1_save] + 1.0f);
}
}
}
}

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@@ -0,0 +1,13 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
void foo() {
int a = 0;
float4 b = float4(0.0f, 0.0f, 0.0f, 0.0f);
float2x2 c = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
a = (a / 2);
b = mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), b);
c = (c * 2.0f);
}

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@@ -0,0 +1,21 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
buffer.Store4((offset + 32u), asuint(value[2u]));
buffer.Store4((offset + 48u), asuint(value[3u]));
}
float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
}
void foo() {
tint_symbol(v, 0u, (tint_symbol_2(v, 0u) - float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)));
}

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@@ -0,0 +1,21 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
buffer.Store4((offset + 32u), asuint(value[2u]));
buffer.Store4((offset + 48u), asuint(value[3u]));
}
float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
}
void foo() {
tint_symbol(v, 0u, (tint_symbol_2(v, 0u) + float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)));
}

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@@ -0,0 +1,21 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
buffer.Store4((offset + 32u), asuint(value[2u]));
buffer.Store4((offset + 48u), asuint(value[3u]));
}
float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
}
void foo() {
tint_symbol(v, 0u, (tint_symbol_2(v, 0u) * 2.0f));
}

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@@ -0,0 +1,21 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
buffer.Store4((offset + 32u), asuint(value[2u]));
buffer.Store4((offset + 48u), asuint(value[3u]));
}
float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
}
void foo() {
tint_symbol(v, 0u, mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), tint_symbol_2(v, 0u)));
}

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@@ -0,0 +1,14 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
static int a = 0;
static float4 b = float4(0.0f, 0.0f, 0.0f, 0.0f);
static float2x2 c = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
void foo() {
a = (a / 2);
b = mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), b);
c = (c * 2.0f);
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) & 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) / 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) - 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) % 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) | 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) + 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) * 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store(0u, asuint((asint(v.Load(0u)) ^ 2)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) & (2).xxxx)));
}

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@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asfloat(v.Load4(0u)) / 2.0f)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) / (2).xxxx)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asfloat(v.Load4(0u)) - 2.0f)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) - (2).xxxx)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) % 2)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) % (2).xxxx)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) | (2).xxxx)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asfloat(v.Load4(0u)) + 2.0f)));
}

View File

@@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer v : register(u0, space0);
void foo() {
v.Store4(0u, asuint((asint(v.Load4(0u)) + (2).xxxx)));
}

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