diff --git a/src/dawn/tests/end2end/ComputeStorageBufferBarrierTests.cpp b/src/dawn/tests/end2end/ComputeStorageBufferBarrierTests.cpp index 5b2f1bda5f..c8a9f5158d 100644 --- a/src/dawn/tests/end2end/ComputeStorageBufferBarrierTests.cpp +++ b/src/dawn/tests/end2end/ComputeStorageBufferBarrierTests.cpp @@ -340,9 +340,6 @@ TEST_P(ComputeStorageBufferBarrierTests, UniformToStorageAddPingPongInOnePass) { // 2 - Write ones into it with a compute shader. // 3 - Use the indirect buffer in a Dispatch while also reading its data. TEST_P(ComputeStorageBufferBarrierTests, IndirectBufferCorrectBarrier) { - // TODO(anglebug.com/7226): fix failure in ANGLE/D3D11 - DAWN_SUPPRESS_TEST_IF(IsANGLE() && IsWindows()); - wgpu::ComputePipelineDescriptor step2PipelineDesc; step2PipelineDesc.compute.entryPoint = "main"; step2PipelineDesc.compute.module = utils::CreateShaderModule(device, R"(