diff --git a/src/tint/intrinsics.def b/src/tint/intrinsics.def index e0656cb396..14b00f87e8 100644 --- a/src/tint/intrinsics.def +++ b/src/tint/intrinsics.def @@ -471,8 +471,8 @@ fn faceForward(vec, vec, vec) -> vec @const fn firstLeadingBit(vec) -> vec @const fn firstTrailingBit(T) -> T @const fn firstTrailingBit(vec) -> vec -fn floor(T) -> T -fn floor(vec) -> vec +@const fn floor(@test_value(1.5) T) -> T +@const fn floor(@test_value(1.5) vec) -> vec fn fma(T, T, T) -> T fn fma(vec, vec, vec) -> vec fn fract(T) -> T diff --git a/src/tint/resolver/const_eval.cc b/src/tint/resolver/const_eval.cc index f32d807ce0..b8c4d5635a 100644 --- a/src/tint/resolver/const_eval.cc +++ b/src/tint/resolver/const_eval.cc @@ -1905,6 +1905,18 @@ ConstEval::Result ConstEval::firstTrailingBit(const sem::Type* ty, return TransformElements(builder, ty, transform, args[0]); } +ConstEval::Result ConstEval::floor(const sem::Type* ty, + utils::VectorRef args, + const Source&) { + auto transform = [&](const sem::Constant* c0) { + auto create = [&](auto e) { + return CreateElement(builder, c0->Type(), decltype(e)(std::floor(e))); + }; + return Dispatch_fa_f32_f16(create, c0); + }; + return TransformElements(builder, ty, transform, args[0]); +} + ConstEval::Result ConstEval::insertBits(const sem::Type* ty, utils::VectorRef args, const Source& source) { diff --git a/src/tint/resolver/const_eval.h b/src/tint/resolver/const_eval.h index 3f83c71f88..a2a2dd15b0 100644 --- a/src/tint/resolver/const_eval.h +++ b/src/tint/resolver/const_eval.h @@ -530,6 +530,15 @@ class ConstEval { utils::VectorRef args, const Source& source); + /// floor builtin + /// @param ty the expression type + /// @param args the input arguments + /// @param source the source location of the conversion + /// @return the result value, or null if the value cannot be calculated + Result floor(const sem::Type* ty, + utils::VectorRef args, + const Source& source); + /// insertBits builtin /// @param ty the expression type /// @param args the input arguments diff --git a/src/tint/resolver/const_eval_builtin_test.cc b/src/tint/resolver/const_eval_builtin_test.cc index 4943e3d62e..be01921eb6 100644 --- a/src/tint/resolver/const_eval_builtin_test.cc +++ b/src/tint/resolver/const_eval_builtin_test.cc @@ -884,6 +884,37 @@ INSTANTIATE_TEST_SUITE_P( // testing::ValuesIn(Concat(FirstTrailingBitCases(), // FirstTrailingBitCases())))); +template +std::vector FloorCases() { + std::vector cases = { + C({T(0)}, T(0)), + C({-T(0)}, -T(0)), + C({-T(1.5)}, -T(2.0)), + C({T(1.5)}, T(1.0)), + C({T::Lowest()}, T::Lowest()), + C({T::Highest()}, T::Highest()), + + C({Vec(T(0), T(1.5), -T(1.5))}, Vec(T(0), T(1.0), -T(2.0))), + }; + + ConcatIntoIf( + cases, std::vector{ + C({-T::Inf()}, -T::Inf()), + C({T::Inf()}, T::Inf()), + C({T::NaN()}, T::NaN()), + C({Vec(-T::Inf(), T::Inf(), T::NaN())}, Vec(-T::Inf(), T::Inf(), T::NaN())), + }); + + return cases; +} +INSTANTIATE_TEST_SUITE_P( // + Floor, + ResolverConstEvalBuiltinTest, + testing::Combine(testing::Values(sem::BuiltinType::kFloor), + testing::ValuesIn(Concat(FloorCases(), + FloorCases(), + FloorCases())))); + template std::vector InsertBitsCases() { using UT = Number>>; diff --git a/src/tint/resolver/intrinsic_table.inl b/src/tint/resolver/intrinsic_table.inl index ec6c4bfe7a..307843cdac 100644 --- a/src/tint/resolver/intrinsic_table.inl +++ b/src/tint/resolver/intrinsic_table.inl @@ -12153,24 +12153,24 @@ constexpr OverloadInfo kOverloads[] = { /* num parameters */ 1, /* num template types */ 1, /* num template numbers */ 0, - /* template types */ &kTemplateTypes[22], + /* template types */ &kTemplateTypes[23], /* template numbers */ &kTemplateNumbers[10], /* parameters */ &kParameters[908], /* return matcher indices */ &kMatcherIndices[1], /* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline), - /* const eval */ nullptr, + /* const eval */ &ConstEval::floor, }, { /* [319] */ /* num parameters */ 1, /* num template types */ 1, /* num template numbers */ 1, - /* template types */ &kTemplateTypes[22], + /* template types */ &kTemplateTypes[23], /* template numbers */ &kTemplateNumbers[6], /* parameters */ &kParameters[907], /* return matcher indices */ &kMatcherIndices[30], /* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline), - /* const eval */ nullptr, + /* const eval */ &ConstEval::floor, }, { /* [320] */ @@ -14265,8 +14265,8 @@ constexpr IntrinsicInfo kBuiltins[] = { }, { /* [37] */ - /* fn floor(T) -> T */ - /* fn floor(vec) -> vec */ + /* fn floor(@test_value(1.5) T) -> T */ + /* fn floor(@test_value(1.5) vec) -> vec */ /* num overloads */ 2, /* overloads */ &kOverloads[318], }, diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl b/test/tint/builtins/gen/literal/floor/218952.wgsl new file mode 100644 index 0000000000..cc3c8e69aa --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl @@ -0,0 +1,43 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(vec<4, fa>) -> vec<4, fa> +fn floor_218952() { + var res = floor(vec4(1.5)); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_218952(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_218952(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_218952(); +} diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..e05e05a7b2 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_218952() { + float4 res = (1.0f).xxxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_218952(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_218952(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_218952(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..e05e05a7b2 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_218952() { + float4 res = (1.0f).xxxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_218952(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_218952(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_218952(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.glsl new file mode 100644 index 0000000000..63dedc13e5 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_218952() { + vec4 res = vec4(1.0f); +} + +vec4 vertex_main() { + floor_218952(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_218952() { + vec4 res = vec4(1.0f); +} + +void fragment_main() { + floor_218952(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_218952() { + vec4 res = vec4(1.0f); +} + +void compute_main() { + floor_218952(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.msl new file mode 100644 index 0000000000..9c419db5a3 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_218952() { + float4 res = float4(1.0f); +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_218952(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_218952(); + return; +} + +kernel void compute_main() { + floor_218952(); + return; +} + diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.spvasm new file mode 100644 index 0000000000..34d7aced81 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.spvasm @@ -0,0 +1,64 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 30 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_218952 "floor_218952" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %float_1 = OpConstant %float 1 + %14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 +%_ptr_Function_v4float = OpTypePointer Function %v4float + %17 = OpTypeFunction %v4float +%floor_218952 = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_v4float Function %5 + OpStore %res %14 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %17 + %19 = OpLabel + %20 = OpFunctionCall %void %floor_218952 + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %22 = OpLabel + %23 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %23 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %25 = OpLabel + %26 = OpFunctionCall %void %floor_218952 + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %28 = OpLabel + %29 = OpFunctionCall %void %floor_218952 + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.wgsl new file mode 100644 index 0000000000..95bbf50f89 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/218952.wgsl.expected.wgsl @@ -0,0 +1,19 @@ +fn floor_218952() { + var res = floor(vec4(1.5)); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_218952(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_218952(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_218952(); +} diff --git a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.dxc.hlsl index abaa1f39e2..9974a5b9f6 100644 --- a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_3802c0() { - vector res = floor((float16_t(0.0h)).xxx); + vector res = (float16_t(0.0h)).xxx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.glsl index 0ffee0a5f1..1007c7d686 100644 --- a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.glsl @@ -2,7 +2,7 @@ #extension GL_AMD_gpu_shader_half_float : require void floor_3802c0() { - f16vec3 res = floor(f16vec3(0.0hf)); + f16vec3 res = f16vec3(0.0hf); } vec4 vertex_main() { @@ -23,7 +23,7 @@ void main() { precision mediump float; void floor_3802c0() { - f16vec3 res = floor(f16vec3(0.0hf)); + f16vec3 res = f16vec3(0.0hf); } void fragment_main() { @@ -38,7 +38,7 @@ void main() { #extension GL_AMD_gpu_shader_half_float : require void floor_3802c0() { - f16vec3 res = floor(f16vec3(0.0hf)); + f16vec3 res = f16vec3(0.0hf); } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.msl index b74bfc8bf0..90432ada35 100644 --- a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_3802c0() { - half3 res = floor(half3(0.0h)); + half3 res = half3(0.0h); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.spvasm index 840d0b0efc..51bbbe3faf 100644 --- a/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/3802c0.wgsl.expected.spvasm @@ -1,14 +1,13 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 34 +; Bound: 32 ; Schema: 0 OpCapability Shader OpCapability Float16 OpCapability UniformAndStorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess OpCapability StorageInputOutput16 - %16 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -37,36 +36,35 @@ %9 = OpTypeFunction %void %half = OpTypeFloat 16 %v3half = OpTypeVector %half 3 - %17 = OpConstantNull %v3half + %15 = OpConstantNull %v3half %_ptr_Function_v3half = OpTypePointer Function %v3half - %20 = OpTypeFunction %v4float + %18 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %floor_3802c0 = OpFunction %void None %9 %12 = OpLabel - %res = OpVariable %_ptr_Function_v3half Function %17 - %13 = OpExtInst %v3half %16 Floor %17 - OpStore %res %13 + %res = OpVariable %_ptr_Function_v3half Function %15 + OpStore %res %15 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %20 - %22 = OpLabel - %23 = OpFunctionCall %void %floor_3802c0 +%vertex_main_inner = OpFunction %v4float None %18 + %20 = OpLabel + %21 = OpFunctionCall %void %floor_3802c0 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %25 = OpLabel - %26 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %26 + %23 = OpLabel + %24 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %24 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_3802c0 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_3802c0 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %32 = OpLabel - %33 = OpFunctionCall %void %floor_3802c0 + %30 = OpLabel + %31 = OpFunctionCall %void %floor_3802c0 OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl index 2f2e73c5c0..7a3f3f98e2 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl @@ -23,7 +23,7 @@ // fn floor(vec<4, f32>) -> vec<4, f32> fn floor_3bccc4() { - var res: vec4 = floor(vec4(1.f)); + var res: vec4 = floor(vec4(1.5f)); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.dxc.hlsl index 4f77c085bf..b03dea0e8a 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_3bccc4() { - float4 res = floor((1.0f).xxxx); + float4 res = (1.0f).xxxx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.fxc.hlsl index 4f77c085bf..b03dea0e8a 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_3bccc4() { - float4 res = floor((1.0f).xxxx); + float4 res = (1.0f).xxxx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.glsl index a37a4dc5c1..fd41de54fd 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_3bccc4() { - vec4 res = floor(vec4(1.0f)); + vec4 res = vec4(1.0f); } vec4 vertex_main() { @@ -21,7 +21,7 @@ void main() { precision mediump float; void floor_3bccc4() { - vec4 res = floor(vec4(1.0f)); + vec4 res = vec4(1.0f); } void fragment_main() { @@ -35,7 +35,7 @@ void main() { #version 310 es void floor_3bccc4() { - vec4 res = floor(vec4(1.0f)); + vec4 res = vec4(1.0f); } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.msl index a5d5b84763..f9859d0a3f 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_3bccc4() { - float4 res = floor(float4(1.0f)); + float4 res = float4(1.0f); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.spvasm index d9dd56bd14..0cb7fdd3d6 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.spvasm @@ -1,10 +1,9 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 32 +; Bound: 30 ; Schema: 0 OpCapability Shader - %14 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -32,35 +31,34 @@ %void = OpTypeVoid %9 = OpTypeFunction %void %float_1 = OpConstant %float 1 - %16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 + %14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 %_ptr_Function_v4float = OpTypePointer Function %v4float - %19 = OpTypeFunction %v4float + %17 = OpTypeFunction %v4float %floor_3bccc4 = OpFunction %void None %9 %12 = OpLabel %res = OpVariable %_ptr_Function_v4float Function %5 - %13 = OpExtInst %v4float %14 Floor %16 - OpStore %res %13 + OpStore %res %14 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %19 - %21 = OpLabel - %22 = OpFunctionCall %void %floor_3bccc4 +%vertex_main_inner = OpFunction %v4float None %17 + %19 = OpLabel + %20 = OpFunctionCall %void %floor_3bccc4 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %24 = OpLabel - %25 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %25 + %22 = OpLabel + %23 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %23 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %27 = OpLabel - %28 = OpFunctionCall %void %floor_3bccc4 + %25 = OpLabel + %26 = OpFunctionCall %void %floor_3bccc4 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %30 = OpLabel - %31 = OpFunctionCall %void %floor_3bccc4 + %28 = OpLabel + %29 = OpFunctionCall %void %floor_3bccc4 OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.wgsl index 1ad4e281ac..27a31b1c3f 100644 --- a/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/literal/floor/3bccc4.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_3bccc4() { - var res : vec4 = floor(vec4(1.0f)); + var res : vec4 = floor(vec4(1.5f)); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl index 9f138ce5b6..325929f4e7 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl @@ -23,7 +23,7 @@ // fn floor(vec<2, f32>) -> vec<2, f32> fn floor_5fc9ac() { - var res: vec2 = floor(vec2(1.f)); + var res: vec2 = floor(vec2(1.5f)); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.dxc.hlsl index 80235f73c4..b1a6fb926f 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_5fc9ac() { - float2 res = floor((1.0f).xx); + float2 res = (1.0f).xx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.fxc.hlsl index 80235f73c4..b1a6fb926f 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_5fc9ac() { - float2 res = floor((1.0f).xx); + float2 res = (1.0f).xx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.glsl index 61482410a7..fdb4ad0b4c 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_5fc9ac() { - vec2 res = floor(vec2(1.0f)); + vec2 res = vec2(1.0f); } vec4 vertex_main() { @@ -21,7 +21,7 @@ void main() { precision mediump float; void floor_5fc9ac() { - vec2 res = floor(vec2(1.0f)); + vec2 res = vec2(1.0f); } void fragment_main() { @@ -35,7 +35,7 @@ void main() { #version 310 es void floor_5fc9ac() { - vec2 res = floor(vec2(1.0f)); + vec2 res = vec2(1.0f); } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.msl index ccc2e384ff..914af9fe9a 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_5fc9ac() { - float2 res = floor(float2(1.0f)); + float2 res = float2(1.0f); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.spvasm index 6396eb712f..5e6c220abc 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.spvasm @@ -1,10 +1,9 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 34 +; Bound: 32 ; Schema: 0 OpCapability Shader - %15 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -33,36 +32,35 @@ %9 = OpTypeFunction %void %v2float = OpTypeVector %float 2 %float_1 = OpConstant %float 1 - %17 = OpConstantComposite %v2float %float_1 %float_1 + %15 = OpConstantComposite %v2float %float_1 %float_1 %_ptr_Function_v2float = OpTypePointer Function %v2float - %20 = OpConstantNull %v2float - %21 = OpTypeFunction %v4float + %18 = OpConstantNull %v2float + %19 = OpTypeFunction %v4float %floor_5fc9ac = OpFunction %void None %9 %12 = OpLabel - %res = OpVariable %_ptr_Function_v2float Function %20 - %13 = OpExtInst %v2float %15 Floor %17 - OpStore %res %13 + %res = OpVariable %_ptr_Function_v2float Function %18 + OpStore %res %15 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %21 - %23 = OpLabel - %24 = OpFunctionCall %void %floor_5fc9ac +%vertex_main_inner = OpFunction %v4float None %19 + %21 = OpLabel + %22 = OpFunctionCall %void %floor_5fc9ac OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %26 = OpLabel - %27 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %27 + %24 = OpLabel + %25 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %25 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_5fc9ac + %27 = OpLabel + %28 = OpFunctionCall %void %floor_5fc9ac OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %32 = OpLabel - %33 = OpFunctionCall %void %floor_5fc9ac + %30 = OpLabel + %31 = OpFunctionCall %void %floor_5fc9ac OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.wgsl index caa758186b..f40f05db29 100644 --- a/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/literal/floor/5fc9ac.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_5fc9ac() { - var res : vec2 = floor(vec2(1.0f)); + var res : vec2 = floor(vec2(1.5f)); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl index 764a472387..0d4e4d279c 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl @@ -23,7 +23,7 @@ // fn floor(vec<3, f32>) -> vec<3, f32> fn floor_60d7ea() { - var res: vec3 = floor(vec3(1.f)); + var res: vec3 = floor(vec3(1.5f)); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.dxc.hlsl index 726fd06288..58338f6dfe 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_60d7ea() { - float3 res = floor((1.0f).xxx); + float3 res = (1.0f).xxx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.fxc.hlsl index 726fd06288..58338f6dfe 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_60d7ea() { - float3 res = floor((1.0f).xxx); + float3 res = (1.0f).xxx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.glsl index 38ae3c168c..95e670dca0 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_60d7ea() { - vec3 res = floor(vec3(1.0f)); + vec3 res = vec3(1.0f); } vec4 vertex_main() { @@ -21,7 +21,7 @@ void main() { precision mediump float; void floor_60d7ea() { - vec3 res = floor(vec3(1.0f)); + vec3 res = vec3(1.0f); } void fragment_main() { @@ -35,7 +35,7 @@ void main() { #version 310 es void floor_60d7ea() { - vec3 res = floor(vec3(1.0f)); + vec3 res = vec3(1.0f); } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.msl index cc96d6f915..c12a659b94 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_60d7ea() { - float3 res = floor(float3(1.0f)); + float3 res = float3(1.0f); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.spvasm index 77f35170ee..73458d9006 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.spvasm @@ -1,10 +1,9 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 34 +; Bound: 32 ; Schema: 0 OpCapability Shader - %15 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -33,36 +32,35 @@ %9 = OpTypeFunction %void %v3float = OpTypeVector %float 3 %float_1 = OpConstant %float 1 - %17 = OpConstantComposite %v3float %float_1 %float_1 %float_1 + %15 = OpConstantComposite %v3float %float_1 %float_1 %float_1 %_ptr_Function_v3float = OpTypePointer Function %v3float - %20 = OpConstantNull %v3float - %21 = OpTypeFunction %v4float + %18 = OpConstantNull %v3float + %19 = OpTypeFunction %v4float %floor_60d7ea = OpFunction %void None %9 %12 = OpLabel - %res = OpVariable %_ptr_Function_v3float Function %20 - %13 = OpExtInst %v3float %15 Floor %17 - OpStore %res %13 + %res = OpVariable %_ptr_Function_v3float Function %18 + OpStore %res %15 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %21 - %23 = OpLabel - %24 = OpFunctionCall %void %floor_60d7ea +%vertex_main_inner = OpFunction %v4float None %19 + %21 = OpLabel + %22 = OpFunctionCall %void %floor_60d7ea OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %26 = OpLabel - %27 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %27 + %24 = OpLabel + %25 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %25 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_60d7ea + %27 = OpLabel + %28 = OpFunctionCall %void %floor_60d7ea OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %32 = OpLabel - %33 = OpFunctionCall %void %floor_60d7ea + %30 = OpLabel + %31 = OpFunctionCall %void %floor_60d7ea OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.wgsl index 1403c179e3..8fcf9a8083 100644 --- a/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/literal/floor/60d7ea.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_60d7ea() { - var res : vec3 = floor(vec3(1.0f)); + var res : vec3 = floor(vec3(1.5f)); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl b/test/tint/builtins/gen/literal/floor/66f154.wgsl index 520664bf3c..a04339a55d 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl @@ -23,7 +23,7 @@ // fn floor(f32) -> f32 fn floor_66f154() { - var res: f32 = floor(1.f); + var res: f32 = floor(1.5f); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.dxc.hlsl index 89b5a35bc4..c0791aeefc 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_66f154() { - float res = floor(1.0f); + float res = 1.0f; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.fxc.hlsl index 89b5a35bc4..c0791aeefc 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_66f154() { - float res = floor(1.0f); + float res = 1.0f; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.glsl index 26dcf94cc8..07a4a277ba 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_66f154() { - float res = floor(1.0f); + float res = 1.0f; } vec4 vertex_main() { @@ -21,7 +21,7 @@ void main() { precision mediump float; void floor_66f154() { - float res = floor(1.0f); + float res = 1.0f; } void fragment_main() { @@ -35,7 +35,7 @@ void main() { #version 310 es void floor_66f154() { - float res = floor(1.0f); + float res = 1.0f; } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.msl index ca6f3e8d96..9f7a0cd433 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_66f154() { - float res = floor(1.0f); + float res = 1.0f; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.spvasm index ca6e9faa41..9e7453822d 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.spvasm @@ -1,10 +1,9 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 31 +; Bound: 29 ; Schema: 0 OpCapability Shader - %14 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -33,33 +32,32 @@ %9 = OpTypeFunction %void %float_1 = OpConstant %float 1 %_ptr_Function_float = OpTypePointer Function %float - %18 = OpTypeFunction %v4float + %16 = OpTypeFunction %v4float %floor_66f154 = OpFunction %void None %9 %12 = OpLabel %res = OpVariable %_ptr_Function_float Function %8 - %13 = OpExtInst %float %14 Floor %float_1 - OpStore %res %13 + OpStore %res %float_1 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %18 - %20 = OpLabel - %21 = OpFunctionCall %void %floor_66f154 +%vertex_main_inner = OpFunction %v4float None %16 + %18 = OpLabel + %19 = OpFunctionCall %void %floor_66f154 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %23 = OpLabel - %24 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %24 + %21 = OpLabel + %22 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %22 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %26 = OpLabel - %27 = OpFunctionCall %void %floor_66f154 + %24 = OpLabel + %25 = OpFunctionCall %void %floor_66f154 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_66f154 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_66f154 OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.wgsl index 2451e66b9a..a6650834a0 100644 --- a/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/literal/floor/66f154.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_66f154() { - var res : f32 = floor(1.0f); + var res : f32 = floor(1.5f); } @vertex diff --git a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.dxc.hlsl index 9d9b33b406..5f5a3b6dce 100644 --- a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_84658c() { - vector res = floor((float16_t(0.0h)).xx); + vector res = (float16_t(0.0h)).xx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.glsl index 5ce59ffcb5..ef5b290ed6 100644 --- a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.glsl @@ -2,7 +2,7 @@ #extension GL_AMD_gpu_shader_half_float : require void floor_84658c() { - f16vec2 res = floor(f16vec2(0.0hf)); + f16vec2 res = f16vec2(0.0hf); } vec4 vertex_main() { @@ -23,7 +23,7 @@ void main() { precision mediump float; void floor_84658c() { - f16vec2 res = floor(f16vec2(0.0hf)); + f16vec2 res = f16vec2(0.0hf); } void fragment_main() { @@ -38,7 +38,7 @@ void main() { #extension GL_AMD_gpu_shader_half_float : require void floor_84658c() { - f16vec2 res = floor(f16vec2(0.0hf)); + f16vec2 res = f16vec2(0.0hf); } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.msl index 8167d864e8..5ee3802d9c 100644 --- a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_84658c() { - half2 res = floor(half2(0.0h)); + half2 res = half2(0.0h); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.spvasm index 2ba5308c85..72b7f51996 100644 --- a/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/84658c.wgsl.expected.spvasm @@ -1,14 +1,13 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 34 +; Bound: 32 ; Schema: 0 OpCapability Shader OpCapability Float16 OpCapability UniformAndStorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess OpCapability StorageInputOutput16 - %16 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -37,36 +36,35 @@ %9 = OpTypeFunction %void %half = OpTypeFloat 16 %v2half = OpTypeVector %half 2 - %17 = OpConstantNull %v2half + %15 = OpConstantNull %v2half %_ptr_Function_v2half = OpTypePointer Function %v2half - %20 = OpTypeFunction %v4float + %18 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %floor_84658c = OpFunction %void None %9 %12 = OpLabel - %res = OpVariable %_ptr_Function_v2half Function %17 - %13 = OpExtInst %v2half %16 Floor %17 - OpStore %res %13 + %res = OpVariable %_ptr_Function_v2half Function %15 + OpStore %res %15 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %20 - %22 = OpLabel - %23 = OpFunctionCall %void %floor_84658c +%vertex_main_inner = OpFunction %v4float None %18 + %20 = OpLabel + %21 = OpFunctionCall %void %floor_84658c OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %25 = OpLabel - %26 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %26 + %23 = OpLabel + %24 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %24 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_84658c + %27 = OpLabel + %28 = OpFunctionCall %void %floor_84658c OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %32 = OpLabel - %33 = OpFunctionCall %void %floor_84658c + %30 = OpLabel + %31 = OpFunctionCall %void %floor_84658c OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl b/test/tint/builtins/gen/literal/floor/953774.wgsl new file mode 100644 index 0000000000..39a37a0797 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl @@ -0,0 +1,43 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(vec<3, fa>) -> vec<3, fa> +fn floor_953774() { + var res = floor(vec3(1.5)); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_953774(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_953774(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_953774(); +} diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..b31726bf18 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_953774() { + float3 res = (1.0f).xxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_953774(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_953774(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_953774(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..b31726bf18 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_953774() { + float3 res = (1.0f).xxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_953774(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_953774(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_953774(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.glsl new file mode 100644 index 0000000000..d5c3a05f4f --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_953774() { + vec3 res = vec3(1.0f); +} + +vec4 vertex_main() { + floor_953774(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_953774() { + vec3 res = vec3(1.0f); +} + +void fragment_main() { + floor_953774(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_953774() { + vec3 res = vec3(1.0f); +} + +void compute_main() { + floor_953774(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.msl new file mode 100644 index 0000000000..f7173920a3 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_953774() { + float3 res = float3(1.0f); +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_953774(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_953774(); + return; +} + +kernel void compute_main() { + floor_953774(); + return; +} + diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.spvasm new file mode 100644 index 0000000000..5349ca5fd4 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.spvasm @@ -0,0 +1,66 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 32 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_953774 "floor_953774" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %v3float = OpTypeVector %float 3 + %float_1 = OpConstant %float 1 + %15 = OpConstantComposite %v3float %float_1 %float_1 %float_1 +%_ptr_Function_v3float = OpTypePointer Function %v3float + %18 = OpConstantNull %v3float + %19 = OpTypeFunction %v4float +%floor_953774 = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_v3float Function %18 + OpStore %res %15 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %19 + %21 = OpLabel + %22 = OpFunctionCall %void %floor_953774 + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %24 = OpLabel + %25 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %25 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_953774 + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %30 = OpLabel + %31 = OpFunctionCall %void %floor_953774 + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.wgsl new file mode 100644 index 0000000000..7cb39a8d18 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/953774.wgsl.expected.wgsl @@ -0,0 +1,19 @@ +fn floor_953774() { + var res = floor(vec3(1.5)); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_953774(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_953774(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_953774(); +} diff --git a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.dxc.hlsl index 8df627e0d8..334112b6df 100644 --- a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_a2d31b() { - vector res = floor((float16_t(0.0h)).xxxx); + vector res = (float16_t(0.0h)).xxxx; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.glsl index fa86b13918..4d06c11288 100644 --- a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.glsl @@ -2,7 +2,7 @@ #extension GL_AMD_gpu_shader_half_float : require void floor_a2d31b() { - f16vec4 res = floor(f16vec4(0.0hf)); + f16vec4 res = f16vec4(0.0hf); } vec4 vertex_main() { @@ -23,7 +23,7 @@ void main() { precision mediump float; void floor_a2d31b() { - f16vec4 res = floor(f16vec4(0.0hf)); + f16vec4 res = f16vec4(0.0hf); } void fragment_main() { @@ -38,7 +38,7 @@ void main() { #extension GL_AMD_gpu_shader_half_float : require void floor_a2d31b() { - f16vec4 res = floor(f16vec4(0.0hf)); + f16vec4 res = f16vec4(0.0hf); } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.msl index 11dab7e86c..0e3e4ee9fb 100644 --- a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_a2d31b() { - half4 res = floor(half4(0.0h)); + half4 res = half4(0.0h); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.spvasm index f54987e285..a877d97797 100644 --- a/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/a2d31b.wgsl.expected.spvasm @@ -1,14 +1,13 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 34 +; Bound: 32 ; Schema: 0 OpCapability Shader OpCapability Float16 OpCapability UniformAndStorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess OpCapability StorageInputOutput16 - %16 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -37,36 +36,35 @@ %9 = OpTypeFunction %void %half = OpTypeFloat 16 %v4half = OpTypeVector %half 4 - %17 = OpConstantNull %v4half + %15 = OpConstantNull %v4half %_ptr_Function_v4half = OpTypePointer Function %v4half - %20 = OpTypeFunction %v4float + %18 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %floor_a2d31b = OpFunction %void None %9 %12 = OpLabel - %res = OpVariable %_ptr_Function_v4half Function %17 - %13 = OpExtInst %v4half %16 Floor %17 - OpStore %res %13 + %res = OpVariable %_ptr_Function_v4half Function %15 + OpStore %res %15 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %20 - %22 = OpLabel - %23 = OpFunctionCall %void %floor_a2d31b +%vertex_main_inner = OpFunction %v4float None %18 + %20 = OpLabel + %21 = OpFunctionCall %void %floor_a2d31b OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %25 = OpLabel - %26 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %26 + %23 = OpLabel + %24 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %24 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_a2d31b + %27 = OpLabel + %28 = OpFunctionCall %void %floor_a2d31b OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %32 = OpLabel - %33 = OpFunctionCall %void %floor_a2d31b + %30 = OpLabel + %31 = OpFunctionCall %void %floor_a2d31b OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.dxc.hlsl index 4e9023c6f8..13f7908a43 100644 --- a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_b6e09c() { - float16_t res = floor(float16_t(0.0h)); + float16_t res = float16_t(0.0h); } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.glsl index 9e3b55de60..3970d69b2d 100644 --- a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.glsl +++ b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.glsl @@ -2,7 +2,7 @@ #extension GL_AMD_gpu_shader_half_float : require void floor_b6e09c() { - float16_t res = floor(0.0hf); + float16_t res = 0.0hf; } vec4 vertex_main() { @@ -23,7 +23,7 @@ void main() { precision mediump float; void floor_b6e09c() { - float16_t res = floor(0.0hf); + float16_t res = 0.0hf; } void fragment_main() { @@ -38,7 +38,7 @@ void main() { #extension GL_AMD_gpu_shader_half_float : require void floor_b6e09c() { - float16_t res = floor(0.0hf); + float16_t res = 0.0hf; } void compute_main() { diff --git a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.msl index 5123ed2bb5..5f14018b3d 100644 --- a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.msl +++ b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_b6e09c() { - half res = floor(0.0h); + half res = 0.0h; } struct tint_symbol { diff --git a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.spvasm index 4d351dd750..8e6ff79f4c 100644 --- a/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/literal/floor/b6e09c.wgsl.expected.spvasm @@ -1,14 +1,13 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 33 +; Bound: 31 ; Schema: 0 OpCapability Shader OpCapability Float16 OpCapability UniformAndStorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess OpCapability StorageInputOutput16 - %15 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" @@ -36,36 +35,35 @@ %void = OpTypeVoid %9 = OpTypeFunction %void %half = OpTypeFloat 16 - %16 = OpConstantNull %half + %14 = OpConstantNull %half %_ptr_Function_half = OpTypePointer Function %half - %19 = OpTypeFunction %v4float + %17 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %floor_b6e09c = OpFunction %void None %9 %12 = OpLabel - %res = OpVariable %_ptr_Function_half Function %16 - %13 = OpExtInst %half %15 Floor %16 - OpStore %res %13 + %res = OpVariable %_ptr_Function_half Function %14 + OpStore %res %14 OpReturn OpFunctionEnd -%vertex_main_inner = OpFunction %v4float None %19 - %21 = OpLabel - %22 = OpFunctionCall %void %floor_b6e09c +%vertex_main_inner = OpFunction %v4float None %17 + %19 = OpLabel + %20 = OpFunctionCall %void %floor_b6e09c OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %9 - %24 = OpLabel - %25 = OpFunctionCall %v4float %vertex_main_inner - OpStore %value %25 + %22 = OpLabel + %23 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %23 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %28 = OpLabel - %29 = OpFunctionCall %void %floor_b6e09c + %26 = OpLabel + %27 = OpFunctionCall %void %floor_b6e09c OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %31 = OpLabel - %32 = OpFunctionCall %void %floor_b6e09c + %29 = OpLabel + %30 = OpFunctionCall %void %floor_b6e09c OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl new file mode 100644 index 0000000000..8e20f518dd --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl @@ -0,0 +1,43 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(fa) -> fa +fn floor_dcd5a2() { + var res = floor(1.5); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_dcd5a2(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_dcd5a2(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_dcd5a2(); +} diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..e7f8650d7e --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_dcd5a2() { + float res = 1.0f; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_dcd5a2(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_dcd5a2(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_dcd5a2(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..e7f8650d7e --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_dcd5a2() { + float res = 1.0f; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_dcd5a2(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_dcd5a2(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_dcd5a2(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.glsl new file mode 100644 index 0000000000..d2d4681557 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_dcd5a2() { + float res = 1.0f; +} + +vec4 vertex_main() { + floor_dcd5a2(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_dcd5a2() { + float res = 1.0f; +} + +void fragment_main() { + floor_dcd5a2(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_dcd5a2() { + float res = 1.0f; +} + +void compute_main() { + floor_dcd5a2(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.msl new file mode 100644 index 0000000000..396fa07225 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_dcd5a2() { + float res = 1.0f; +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_dcd5a2(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_dcd5a2(); + return; +} + +kernel void compute_main() { + floor_dcd5a2(); + return; +} + diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.spvasm new file mode 100644 index 0000000000..ad4f7868b4 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.spvasm @@ -0,0 +1,63 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 29 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_dcd5a2 "floor_dcd5a2" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %float_1 = OpConstant %float 1 +%_ptr_Function_float = OpTypePointer Function %float + %16 = OpTypeFunction %v4float +%floor_dcd5a2 = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_float Function %8 + OpStore %res %float_1 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %16 + %18 = OpLabel + %19 = OpFunctionCall %void %floor_dcd5a2 + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %21 = OpLabel + %22 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %22 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %24 = OpLabel + %25 = OpFunctionCall %void %floor_dcd5a2 + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_dcd5a2 + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.wgsl new file mode 100644 index 0000000000..7befeb5024 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/dcd5a2.wgsl.expected.wgsl @@ -0,0 +1,19 @@ +fn floor_dcd5a2() { + var res = floor(1.5); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_dcd5a2(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_dcd5a2(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_dcd5a2(); +} diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl b/test/tint/builtins/gen/literal/floor/e585ef.wgsl new file mode 100644 index 0000000000..341157db9b --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl @@ -0,0 +1,43 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(vec<2, fa>) -> vec<2, fa> +fn floor_e585ef() { + var res = floor(vec2(1.5)); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_e585ef(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_e585ef(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_e585ef(); +} diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..c988d3c89c --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_e585ef() { + float2 res = (1.0f).xx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_e585ef(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_e585ef(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_e585ef(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..c988d3c89c --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_e585ef() { + float2 res = (1.0f).xx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_e585ef(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_e585ef(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_e585ef(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.glsl b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.glsl new file mode 100644 index 0000000000..f6dd7aec6f --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_e585ef() { + vec2 res = vec2(1.0f); +} + +vec4 vertex_main() { + floor_e585ef(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_e585ef() { + vec2 res = vec2(1.0f); +} + +void fragment_main() { + floor_e585ef(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_e585ef() { + vec2 res = vec2(1.0f); +} + +void compute_main() { + floor_e585ef(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.msl b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.msl new file mode 100644 index 0000000000..862988b1a3 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_e585ef() { + float2 res = float2(1.0f); +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_e585ef(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_e585ef(); + return; +} + +kernel void compute_main() { + floor_e585ef(); + return; +} + diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.spvasm b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.spvasm new file mode 100644 index 0000000000..3b4d9f3093 --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.spvasm @@ -0,0 +1,66 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 32 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_e585ef "floor_e585ef" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %v2float = OpTypeVector %float 2 + %float_1 = OpConstant %float 1 + %15 = OpConstantComposite %v2float %float_1 %float_1 +%_ptr_Function_v2float = OpTypePointer Function %v2float + %18 = OpConstantNull %v2float + %19 = OpTypeFunction %v4float +%floor_e585ef = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_v2float Function %18 + OpStore %res %15 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %19 + %21 = OpLabel + %22 = OpFunctionCall %void %floor_e585ef + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %24 = OpLabel + %25 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %25 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_e585ef + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %30 = OpLabel + %31 = OpFunctionCall %void %floor_e585ef + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.wgsl b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.wgsl new file mode 100644 index 0000000000..607b8d858d --- /dev/null +++ b/test/tint/builtins/gen/literal/floor/e585ef.wgsl.expected.wgsl @@ -0,0 +1,19 @@ +fn floor_e585ef() { + var res = floor(vec2(1.5)); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_e585ef(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_e585ef(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_e585ef(); +} diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl b/test/tint/builtins/gen/var/floor/218952.wgsl new file mode 100644 index 0000000000..f90b4af7dc --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl @@ -0,0 +1,44 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(vec<4, fa>) -> vec<4, fa> +fn floor_218952() { + const arg_0 = vec4(1.5); + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_218952(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_218952(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_218952(); +} diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..e05e05a7b2 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_218952() { + float4 res = (1.0f).xxxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_218952(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_218952(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_218952(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..e05e05a7b2 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_218952() { + float4 res = (1.0f).xxxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_218952(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_218952(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_218952(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl new file mode 100644 index 0000000000..63dedc13e5 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_218952() { + vec4 res = vec4(1.0f); +} + +vec4 vertex_main() { + floor_218952(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_218952() { + vec4 res = vec4(1.0f); +} + +void fragment_main() { + floor_218952(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_218952() { + vec4 res = vec4(1.0f); +} + +void compute_main() { + floor_218952(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.msl new file mode 100644 index 0000000000..9c419db5a3 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_218952() { + float4 res = float4(1.0f); +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_218952(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_218952(); + return; +} + +kernel void compute_main() { + floor_218952(); + return; +} + diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.spvasm new file mode 100644 index 0000000000..34d7aced81 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.spvasm @@ -0,0 +1,64 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 30 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_218952 "floor_218952" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %float_1 = OpConstant %float 1 + %14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 +%_ptr_Function_v4float = OpTypePointer Function %v4float + %17 = OpTypeFunction %v4float +%floor_218952 = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_v4float Function %5 + OpStore %res %14 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %17 + %19 = OpLabel + %20 = OpFunctionCall %void %floor_218952 + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %22 = OpLabel + %23 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %23 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %25 = OpLabel + %26 = OpFunctionCall %void %floor_218952 + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %28 = OpLabel + %29 = OpFunctionCall %void %floor_218952 + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.wgsl new file mode 100644 index 0000000000..03525b1583 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.wgsl @@ -0,0 +1,20 @@ +fn floor_218952() { + const arg_0 = vec4(1.5); + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_218952(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_218952(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_218952(); +} diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl index 6f1745a85b..c6aaa677e1 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl @@ -23,7 +23,7 @@ // fn floor(vec<4, f32>) -> vec<4, f32> fn floor_3bccc4() { - var arg_0 = vec4(1.f); + var arg_0 = vec4(1.5f); var res: vec4 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.dxc.hlsl index 550e52d01e..210bcaeb69 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_3bccc4() { - float4 arg_0 = (1.0f).xxxx; + float4 arg_0 = (1.5f).xxxx; float4 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.fxc.hlsl index 550e52d01e..210bcaeb69 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_3bccc4() { - float4 arg_0 = (1.0f).xxxx; + float4 arg_0 = (1.5f).xxxx; float4 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl index 431bdefc65..736b533c30 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_3bccc4() { - vec4 arg_0 = vec4(1.0f); + vec4 arg_0 = vec4(1.5f); vec4 res = floor(arg_0); } @@ -22,7 +22,7 @@ void main() { precision mediump float; void floor_3bccc4() { - vec4 arg_0 = vec4(1.0f); + vec4 arg_0 = vec4(1.5f); vec4 res = floor(arg_0); } @@ -37,7 +37,7 @@ void main() { #version 310 es void floor_3bccc4() { - vec4 arg_0 = vec4(1.0f); + vec4 arg_0 = vec4(1.5f); vec4 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.msl index b9607dc6a4..95536b4860 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.msl +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_3bccc4() { - float4 arg_0 = float4(1.0f); + float4 arg_0 = float4(1.5f); float4 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.spvasm index dadadc8826..5d0dc0616a 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.spvasm @@ -1,7 +1,7 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 34 +; Bound: 35 ; Schema: 0 OpCapability Shader %18 = OpExtInstImport "GLSL.std.450" @@ -32,10 +32,11 @@ %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %void = OpTypeVoid %9 = OpTypeFunction %void - %float_1 = OpConstant %float 1 - %14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 + %float_1_5 = OpConstant %float 1.5 + %14 = OpConstantComposite %v4float %float_1_5 %float_1_5 %float_1_5 %float_1_5 %_ptr_Function_v4float = OpTypePointer Function %v4float %21 = OpTypeFunction %v4float + %float_1 = OpConstant %float 1 %floor_3bccc4 = OpFunction %void None %9 %12 = OpLabel %arg_0 = OpVariable %_ptr_Function_v4float Function %5 @@ -59,12 +60,12 @@ OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %29 = OpLabel - %30 = OpFunctionCall %void %floor_3bccc4 + %30 = OpLabel + %31 = OpFunctionCall %void %floor_3bccc4 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %32 = OpLabel - %33 = OpFunctionCall %void %floor_3bccc4 + %33 = OpLabel + %34 = OpFunctionCall %void %floor_3bccc4 OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.wgsl index 6600c70305..eaff135dc0 100644 --- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_3bccc4() { - var arg_0 = vec4(1.0f); + var arg_0 = vec4(1.5f); var res : vec4 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl index 8681a51bbe..30aa2d35cf 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl @@ -23,7 +23,7 @@ // fn floor(vec<2, f32>) -> vec<2, f32> fn floor_5fc9ac() { - var arg_0 = vec2(1.f); + var arg_0 = vec2(1.5f); var res: vec2 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.dxc.hlsl index dca7290a48..2a8816e674 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_5fc9ac() { - float2 arg_0 = (1.0f).xx; + float2 arg_0 = (1.5f).xx; float2 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.fxc.hlsl index dca7290a48..2a8816e674 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_5fc9ac() { - float2 arg_0 = (1.0f).xx; + float2 arg_0 = (1.5f).xx; float2 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl index abd2378146..5ee5c6f2e6 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_5fc9ac() { - vec2 arg_0 = vec2(1.0f); + vec2 arg_0 = vec2(1.5f); vec2 res = floor(arg_0); } @@ -22,7 +22,7 @@ void main() { precision mediump float; void floor_5fc9ac() { - vec2 arg_0 = vec2(1.0f); + vec2 arg_0 = vec2(1.5f); vec2 res = floor(arg_0); } @@ -37,7 +37,7 @@ void main() { #version 310 es void floor_5fc9ac() { - vec2 arg_0 = vec2(1.0f); + vec2 arg_0 = vec2(1.5f); vec2 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.msl index 5e718db49b..73e10ccf85 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.msl +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_5fc9ac() { - float2 arg_0 = float2(1.0f); + float2 arg_0 = float2(1.5f); float2 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.spvasm index 045c8c9e5e..179020930c 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.spvasm @@ -1,7 +1,7 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 36 +; Bound: 37 ; Schema: 0 OpCapability Shader %20 = OpExtInstImport "GLSL.std.450" @@ -33,11 +33,12 @@ %void = OpTypeVoid %9 = OpTypeFunction %void %v2float = OpTypeVector %float 2 - %float_1 = OpConstant %float 1 - %15 = OpConstantComposite %v2float %float_1 %float_1 + %float_1_5 = OpConstant %float 1.5 + %15 = OpConstantComposite %v2float %float_1_5 %float_1_5 %_ptr_Function_v2float = OpTypePointer Function %v2float %18 = OpConstantNull %v2float %23 = OpTypeFunction %v4float + %float_1 = OpConstant %float 1 %floor_5fc9ac = OpFunction %void None %9 %12 = OpLabel %arg_0 = OpVariable %_ptr_Function_v2float Function %18 @@ -61,12 +62,12 @@ OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %31 = OpLabel - %32 = OpFunctionCall %void %floor_5fc9ac + %32 = OpLabel + %33 = OpFunctionCall %void %floor_5fc9ac OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %34 = OpLabel - %35 = OpFunctionCall %void %floor_5fc9ac + %35 = OpLabel + %36 = OpFunctionCall %void %floor_5fc9ac OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.wgsl index a961b8d966..4d54928158 100644 --- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_5fc9ac() { - var arg_0 = vec2(1.0f); + var arg_0 = vec2(1.5f); var res : vec2 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl index 08b74048a2..02f51ae31c 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl @@ -23,7 +23,7 @@ // fn floor(vec<3, f32>) -> vec<3, f32> fn floor_60d7ea() { - var arg_0 = vec3(1.f); + var arg_0 = vec3(1.5f); var res: vec3 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.dxc.hlsl index 2c0000b321..b9c579d69a 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_60d7ea() { - float3 arg_0 = (1.0f).xxx; + float3 arg_0 = (1.5f).xxx; float3 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.fxc.hlsl index 2c0000b321..b9c579d69a 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_60d7ea() { - float3 arg_0 = (1.0f).xxx; + float3 arg_0 = (1.5f).xxx; float3 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl index 03b1b4a7a9..738c75c78e 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_60d7ea() { - vec3 arg_0 = vec3(1.0f); + vec3 arg_0 = vec3(1.5f); vec3 res = floor(arg_0); } @@ -22,7 +22,7 @@ void main() { precision mediump float; void floor_60d7ea() { - vec3 arg_0 = vec3(1.0f); + vec3 arg_0 = vec3(1.5f); vec3 res = floor(arg_0); } @@ -37,7 +37,7 @@ void main() { #version 310 es void floor_60d7ea() { - vec3 arg_0 = vec3(1.0f); + vec3 arg_0 = vec3(1.5f); vec3 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.msl index 74b2f97f60..fe334d787a 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.msl +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_60d7ea() { - float3 arg_0 = float3(1.0f); + float3 arg_0 = float3(1.5f); float3 res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.spvasm index 94973ec905..a4445c3bb2 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.spvasm @@ -1,7 +1,7 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 36 +; Bound: 37 ; Schema: 0 OpCapability Shader %20 = OpExtInstImport "GLSL.std.450" @@ -33,11 +33,12 @@ %void = OpTypeVoid %9 = OpTypeFunction %void %v3float = OpTypeVector %float 3 - %float_1 = OpConstant %float 1 - %15 = OpConstantComposite %v3float %float_1 %float_1 %float_1 + %float_1_5 = OpConstant %float 1.5 + %15 = OpConstantComposite %v3float %float_1_5 %float_1_5 %float_1_5 %_ptr_Function_v3float = OpTypePointer Function %v3float %18 = OpConstantNull %v3float %23 = OpTypeFunction %v4float + %float_1 = OpConstant %float 1 %floor_60d7ea = OpFunction %void None %9 %12 = OpLabel %arg_0 = OpVariable %_ptr_Function_v3float Function %18 @@ -61,12 +62,12 @@ OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %31 = OpLabel - %32 = OpFunctionCall %void %floor_60d7ea + %32 = OpLabel + %33 = OpFunctionCall %void %floor_60d7ea OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %34 = OpLabel - %35 = OpFunctionCall %void %floor_60d7ea + %35 = OpLabel + %36 = OpFunctionCall %void %floor_60d7ea OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.wgsl index d1427d9e06..a1337c9699 100644 --- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_60d7ea() { - var arg_0 = vec3(1.0f); + var arg_0 = vec3(1.5f); var res : vec3 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl b/test/tint/builtins/gen/var/floor/66f154.wgsl index e035b37db9..e3d068a9ce 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl @@ -23,7 +23,7 @@ // fn floor(f32) -> f32 fn floor_66f154() { - var arg_0 = 1.f; + var arg_0 = 1.5f; var res: f32 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.dxc.hlsl index 43aecf810f..75ca7db8d4 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.dxc.hlsl @@ -1,5 +1,5 @@ void floor_66f154() { - float arg_0 = 1.0f; + float arg_0 = 1.5f; float res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.fxc.hlsl index 43aecf810f..75ca7db8d4 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.fxc.hlsl @@ -1,5 +1,5 @@ void floor_66f154() { - float arg_0 = 1.0f; + float arg_0 = 1.5f; float res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl index 4de296cd7c..890782cfbb 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl @@ -1,7 +1,7 @@ #version 310 es void floor_66f154() { - float arg_0 = 1.0f; + float arg_0 = 1.5f; float res = floor(arg_0); } @@ -22,7 +22,7 @@ void main() { precision mediump float; void floor_66f154() { - float arg_0 = 1.0f; + float arg_0 = 1.5f; float res = floor(arg_0); } @@ -37,7 +37,7 @@ void main() { #version 310 es void floor_66f154() { - float arg_0 = 1.0f; + float arg_0 = 1.5f; float res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.msl index 577960f4a8..26d2cac0cd 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.msl +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.msl @@ -2,7 +2,7 @@ using namespace metal; void floor_66f154() { - float arg_0 = 1.0f; + float arg_0 = 1.5f; float res = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.spvasm index dc8849461d..9d9ea6a06b 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.spvasm +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.spvasm @@ -1,7 +1,7 @@ ; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 -; Bound: 33 +; Bound: 34 ; Schema: 0 OpCapability Shader %17 = OpExtInstImport "GLSL.std.450" @@ -32,14 +32,15 @@ %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %void = OpTypeVoid %9 = OpTypeFunction %void - %float_1 = OpConstant %float 1 + %float_1_5 = OpConstant %float 1.5 %_ptr_Function_float = OpTypePointer Function %float %20 = OpTypeFunction %v4float + %float_1 = OpConstant %float 1 %floor_66f154 = OpFunction %void None %9 %12 = OpLabel %arg_0 = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_float Function %8 - OpStore %arg_0 %float_1 + OpStore %arg_0 %float_1_5 %18 = OpLoad %float %arg_0 %16 = OpExtInst %float %17 Floor %18 OpStore %res %16 @@ -58,12 +59,12 @@ OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %9 - %28 = OpLabel - %29 = OpFunctionCall %void %floor_66f154 + %29 = OpLabel + %30 = OpFunctionCall %void %floor_66f154 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %9 - %31 = OpLabel - %32 = OpFunctionCall %void %floor_66f154 + %32 = OpLabel + %33 = OpFunctionCall %void %floor_66f154 OpReturn OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.wgsl index 72c13767a0..c2a4db45fa 100644 --- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.wgsl +++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.wgsl @@ -1,5 +1,5 @@ fn floor_66f154() { - var arg_0 = 1.0f; + var arg_0 = 1.5f; var res : f32 = floor(arg_0); } diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl b/test/tint/builtins/gen/var/floor/953774.wgsl new file mode 100644 index 0000000000..f5fa915e8d --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl @@ -0,0 +1,44 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(vec<3, fa>) -> vec<3, fa> +fn floor_953774() { + const arg_0 = vec3(1.5); + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_953774(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_953774(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_953774(); +} diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..b31726bf18 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_953774() { + float3 res = (1.0f).xxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_953774(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_953774(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_953774(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..b31726bf18 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_953774() { + float3 res = (1.0f).xxx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_953774(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_953774(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_953774(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl new file mode 100644 index 0000000000..d5c3a05f4f --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_953774() { + vec3 res = vec3(1.0f); +} + +vec4 vertex_main() { + floor_953774(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_953774() { + vec3 res = vec3(1.0f); +} + +void fragment_main() { + floor_953774(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_953774() { + vec3 res = vec3(1.0f); +} + +void compute_main() { + floor_953774(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.msl new file mode 100644 index 0000000000..f7173920a3 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_953774() { + float3 res = float3(1.0f); +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_953774(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_953774(); + return; +} + +kernel void compute_main() { + floor_953774(); + return; +} + diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.spvasm new file mode 100644 index 0000000000..5349ca5fd4 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.spvasm @@ -0,0 +1,66 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 32 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_953774 "floor_953774" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %v3float = OpTypeVector %float 3 + %float_1 = OpConstant %float 1 + %15 = OpConstantComposite %v3float %float_1 %float_1 %float_1 +%_ptr_Function_v3float = OpTypePointer Function %v3float + %18 = OpConstantNull %v3float + %19 = OpTypeFunction %v4float +%floor_953774 = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_v3float Function %18 + OpStore %res %15 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %19 + %21 = OpLabel + %22 = OpFunctionCall %void %floor_953774 + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %24 = OpLabel + %25 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %25 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_953774 + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %30 = OpLabel + %31 = OpFunctionCall %void %floor_953774 + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.wgsl new file mode 100644 index 0000000000..7660ff87e2 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.wgsl @@ -0,0 +1,20 @@ +fn floor_953774() { + const arg_0 = vec3(1.5); + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_953774(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_953774(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_953774(); +} diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl new file mode 100644 index 0000000000..51ae5bc5d7 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl @@ -0,0 +1,44 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(fa) -> fa +fn floor_dcd5a2() { + const arg_0 = 1.5; + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_dcd5a2(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_dcd5a2(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_dcd5a2(); +} diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..e7f8650d7e --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_dcd5a2() { + float res = 1.0f; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_dcd5a2(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_dcd5a2(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_dcd5a2(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..e7f8650d7e --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_dcd5a2() { + float res = 1.0f; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_dcd5a2(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_dcd5a2(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_dcd5a2(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl new file mode 100644 index 0000000000..d2d4681557 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_dcd5a2() { + float res = 1.0f; +} + +vec4 vertex_main() { + floor_dcd5a2(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_dcd5a2() { + float res = 1.0f; +} + +void fragment_main() { + floor_dcd5a2(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_dcd5a2() { + float res = 1.0f; +} + +void compute_main() { + floor_dcd5a2(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.msl new file mode 100644 index 0000000000..396fa07225 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_dcd5a2() { + float res = 1.0f; +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_dcd5a2(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_dcd5a2(); + return; +} + +kernel void compute_main() { + floor_dcd5a2(); + return; +} + diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.spvasm new file mode 100644 index 0000000000..ad4f7868b4 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.spvasm @@ -0,0 +1,63 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 29 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_dcd5a2 "floor_dcd5a2" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %float_1 = OpConstant %float 1 +%_ptr_Function_float = OpTypePointer Function %float + %16 = OpTypeFunction %v4float +%floor_dcd5a2 = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_float Function %8 + OpStore %res %float_1 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %16 + %18 = OpLabel + %19 = OpFunctionCall %void %floor_dcd5a2 + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %21 = OpLabel + %22 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %22 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %24 = OpLabel + %25 = OpFunctionCall %void %floor_dcd5a2 + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_dcd5a2 + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.wgsl new file mode 100644 index 0000000000..c0177b2ac9 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.wgsl @@ -0,0 +1,20 @@ +fn floor_dcd5a2() { + const arg_0 = 1.5; + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_dcd5a2(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_dcd5a2(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_dcd5a2(); +} diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl b/test/tint/builtins/gen/var/floor/e585ef.wgsl new file mode 100644 index 0000000000..80b301e073 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl @@ -0,0 +1,44 @@ +// Copyright 2022 The Tint Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//////////////////////////////////////////////////////////////////////////////// +// File generated by tools/src/cmd/gen +// using the template: +// test/tint/builtins/gen/gen.wgsl.tmpl +// +// Do not modify this file directly +//////////////////////////////////////////////////////////////////////////////// + + +// fn floor(vec<2, fa>) -> vec<2, fa> +fn floor_e585ef() { + const arg_0 = vec2(1.5); + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_e585ef(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_e585ef(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_e585ef(); +} diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.dxc.hlsl new file mode 100644 index 0000000000..c988d3c89c --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.dxc.hlsl @@ -0,0 +1,30 @@ +void floor_e585ef() { + float2 res = (1.0f).xx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_e585ef(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_e585ef(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_e585ef(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.fxc.hlsl new file mode 100644 index 0000000000..c988d3c89c --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.fxc.hlsl @@ -0,0 +1,30 @@ +void floor_e585ef() { + float2 res = (1.0f).xx; +} + +struct tint_symbol { + float4 value : SV_Position; +}; + +float4 vertex_main_inner() { + floor_e585ef(); + return (0.0f).xxxx; +} + +tint_symbol vertex_main() { + const float4 inner_result = vertex_main_inner(); + tint_symbol wrapper_result = (tint_symbol)0; + wrapper_result.value = inner_result; + return wrapper_result; +} + +void fragment_main() { + floor_e585ef(); + return; +} + +[numthreads(1, 1, 1)] +void compute_main() { + floor_e585ef(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl new file mode 100644 index 0000000000..f6dd7aec6f --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl @@ -0,0 +1,49 @@ +#version 310 es + +void floor_e585ef() { + vec2 res = vec2(1.0f); +} + +vec4 vertex_main() { + floor_e585ef(); + return vec4(0.0f); +} + +void main() { + gl_PointSize = 1.0; + vec4 inner_result = vertex_main(); + gl_Position = inner_result; + gl_Position.y = -(gl_Position.y); + gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); + return; +} +#version 310 es +precision mediump float; + +void floor_e585ef() { + vec2 res = vec2(1.0f); +} + +void fragment_main() { + floor_e585ef(); +} + +void main() { + fragment_main(); + return; +} +#version 310 es + +void floor_e585ef() { + vec2 res = vec2(1.0f); +} + +void compute_main() { + floor_e585ef(); +} + +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; +void main() { + compute_main(); + return; +} diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.msl b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.msl new file mode 100644 index 0000000000..862988b1a3 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.msl @@ -0,0 +1,33 @@ +#include + +using namespace metal; +void floor_e585ef() { + float2 res = float2(1.0f); +} + +struct tint_symbol { + float4 value [[position]]; +}; + +float4 vertex_main_inner() { + floor_e585ef(); + return float4(0.0f); +} + +vertex tint_symbol vertex_main() { + float4 const inner_result = vertex_main_inner(); + tint_symbol wrapper_result = {}; + wrapper_result.value = inner_result; + return wrapper_result; +} + +fragment void fragment_main() { + floor_e585ef(); + return; +} + +kernel void compute_main() { + floor_e585ef(); + return; +} + diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.spvasm b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.spvasm new file mode 100644 index 0000000000..3b4d9f3093 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.spvasm @@ -0,0 +1,66 @@ +; SPIR-V +; Version: 1.3 +; Generator: Google Tint Compiler; 0 +; Bound: 32 +; Schema: 0 + OpCapability Shader + OpMemoryModel Logical GLSL450 + OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size + OpEntryPoint Fragment %fragment_main "fragment_main" + OpEntryPoint GLCompute %compute_main "compute_main" + OpExecutionMode %fragment_main OriginUpperLeft + OpExecutionMode %compute_main LocalSize 1 1 1 + OpName %value "value" + OpName %vertex_point_size "vertex_point_size" + OpName %floor_e585ef "floor_e585ef" + OpName %res "res" + OpName %vertex_main_inner "vertex_main_inner" + OpName %vertex_main "vertex_main" + OpName %fragment_main "fragment_main" + OpName %compute_main "compute_main" + OpDecorate %value BuiltIn Position + OpDecorate %vertex_point_size BuiltIn PointSize + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %5 = OpConstantNull %v4float + %value = OpVariable %_ptr_Output_v4float Output %5 +%_ptr_Output_float = OpTypePointer Output %float + %8 = OpConstantNull %float +%vertex_point_size = OpVariable %_ptr_Output_float Output %8 + %void = OpTypeVoid + %9 = OpTypeFunction %void + %v2float = OpTypeVector %float 2 + %float_1 = OpConstant %float 1 + %15 = OpConstantComposite %v2float %float_1 %float_1 +%_ptr_Function_v2float = OpTypePointer Function %v2float + %18 = OpConstantNull %v2float + %19 = OpTypeFunction %v4float +%floor_e585ef = OpFunction %void None %9 + %12 = OpLabel + %res = OpVariable %_ptr_Function_v2float Function %18 + OpStore %res %15 + OpReturn + OpFunctionEnd +%vertex_main_inner = OpFunction %v4float None %19 + %21 = OpLabel + %22 = OpFunctionCall %void %floor_e585ef + OpReturnValue %5 + OpFunctionEnd +%vertex_main = OpFunction %void None %9 + %24 = OpLabel + %25 = OpFunctionCall %v4float %vertex_main_inner + OpStore %value %25 + OpStore %vertex_point_size %float_1 + OpReturn + OpFunctionEnd +%fragment_main = OpFunction %void None %9 + %27 = OpLabel + %28 = OpFunctionCall %void %floor_e585ef + OpReturn + OpFunctionEnd +%compute_main = OpFunction %void None %9 + %30 = OpLabel + %31 = OpFunctionCall %void %floor_e585ef + OpReturn + OpFunctionEnd diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.wgsl b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.wgsl new file mode 100644 index 0000000000..a3bcbfacc2 --- /dev/null +++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.wgsl @@ -0,0 +1,20 @@ +fn floor_e585ef() { + const arg_0 = vec2(1.5); + var res = floor(arg_0); +} + +@vertex +fn vertex_main() -> @builtin(position) vec4 { + floor_e585ef(); + return vec4(); +} + +@fragment +fn fragment_main() { + floor_e585ef(); +} + +@compute @workgroup_size(1) +fn compute_main() { + floor_e585ef(); +} diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt index 527e5df59c..7ef87ee528 100644 --- a/webgpu-cts/expectations.txt +++ b/webgpu-cts/expectations.txt @@ -423,10 +423,6 @@ crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f32:inpu crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize=2 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize=3 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize=4 [ Failure ] -crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize="_undef_" [ Failure ] -crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize=2 [ Failure ] -crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize=3 [ Failure ] -crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize=4 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize="_undef_" [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize=2 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize=3 [ Failure ]