From 9806dc6de94a3947a6a0e53b9209aba5222c65b3 Mon Sep 17 00:00:00 2001 From: Stephen White Date: Tue, 26 Jan 2021 18:03:01 +0000 Subject: [PATCH] Skip StorageTextureTests.WriteonlyStorageTextureIn*Shader on OpenGL ES. Bug: dawn:647 dawn:580 Change-Id: I0e31482eba31409711c2465943f8a41f33096ada Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38821 Reviewed-by: Corentin Wallez Reviewed-by: Austin Eng Commit-Queue: Stephen White --- src/tests/end2end/StorageTextureTests.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/tests/end2end/StorageTextureTests.cpp b/src/tests/end2end/StorageTextureTests.cpp index 10dadcbc5b..04c2da4c26 100644 --- a/src/tests/end2end/StorageTextureTests.cpp +++ b/src/tests/end2end/StorageTextureTests.cpp @@ -807,6 +807,9 @@ TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) { // Test that write-only storage textures are supported in compute shader. TEST_P(StorageTextureTests, WriteonlyStorageTextureInComputeShader) { + // TODO(crbug.com/dawn/647): diagnose and fix this OpenGL ES failure. + DAWN_SKIP_TEST_IF(IsOpenGLES()); + for (wgpu::TextureFormat format : utils::kAllTextureFormats) { if (!utils::TextureFormatSupportsStorageTexture(format)) { continue; @@ -875,6 +878,9 @@ TEST_P(StorageTextureTests, ReadWriteDifferentStorageTextureInOneDispatchInCompu // Test that write-only storage textures are supported in fragment shader. TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) { + // TODO(crbug.com/dawn/647): diagnose and fix this OpenGL ES failure. + DAWN_SKIP_TEST_IF(IsOpenGLES()); + for (wgpu::TextureFormat format : utils::kAllTextureFormats) { if (!utils::TextureFormatSupportsStorageTexture(format)) { continue;