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Fix clang/GCC warnings
This commit is contained in:
committed by
Corentin Wallez
parent
f30dffa75f
commit
98c90d4faa
@@ -164,7 +164,6 @@ namespace {
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const auto& iMaterial = scene.materials.at(iMaterialID);
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const auto& iTechnique = scene.techniques.at(iMaterial.technique);
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const auto& iProgram = scene.programs.at(iTechnique.program);
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auto oVSModule = utils::CreateShaderModule(device, nxt::ShaderStage::Vertex, R"(
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#version 450
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@@ -504,7 +503,6 @@ namespace {
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uint32_t vertexCount = 0;
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for (const auto& s : slotSemantics) {
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uint32_t slot = s.first;
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const auto& iSemantic = s.second;
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auto it = iPrim.attributes.find(s.second);
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if (it == iPrim.attributes.end()) {
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uint32_t zero = 0;
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@@ -589,11 +587,11 @@ namespace {
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namespace {
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bool buttons[GLFW_MOUSE_BUTTON_LAST + 1] = {0};
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void mouseButtonCallback(GLFWwindow *window, int button, int action, int mods) {
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void mouseButtonCallback(GLFWwindow*, int button, int action, int) {
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buttons[button] = (action == GLFW_PRESS);
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}
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void cursorPosCallback(GLFWwindow *window, double mouseX, double mouseY) {
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void cursorPosCallback(GLFWwindow*, double mouseX, double mouseY) {
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static float oldX, oldY;
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float dX = mouseX - oldX;
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float dY = mouseY - oldY;
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@@ -609,7 +607,7 @@ namespace {
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}
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}
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void scrollCallback(GLFWwindow *window, double xoffset, double yoffset) {
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void scrollCallback(GLFWwindow*, double, double yoffset) {
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camera.zoom(yoffset * 0.04);
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}
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}
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