Make HLSL cache key guard comment ASSERT more specific
SPIRV-Cross still emits some comments, so for now, just check that the specific guard comments Dawn uses are not contained in the HLSL output. Bug: dawn:549 Change-Id: Ia6d32befa5ef983e56494542d46e9c3592b6480a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36300 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
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@ -372,11 +372,14 @@ namespace dawn_native { namespace d3d12 {
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// blob.
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// These strings can be HLSL comments because Tint does not emit HLSL comments.
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// TODO(dawn:549): Replace guards strings with something more secure.
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ASSERT(hlslSource.find("//") == std::string::npos);
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constexpr char kStartGuard[] = "// Start shader autogenerated by Dawn.";
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constexpr char kEndGuard[] = "// End shader autogenerated by Dawn.";
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ASSERT(hlslSource.find(kStartGuard) == std::string::npos);
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ASSERT(hlslSource.find(kEndGuard) == std::string::npos);
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stream << "// Start shader autogenerated by Dawn.";
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stream << kStartGuard << "\n";
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stream << hlslSource;
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stream << "// End of shader autogenerated by Dawn.";
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stream << "\n" << kEndGuard;
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stream << compileFlags;
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