From 9ef74c56fdf609c454a2ad0a086893bc69e1084f Mon Sep 17 00:00:00 2001 From: Ben Clayton Date: Tue, 30 Mar 2021 15:22:17 +0000 Subject: [PATCH] Disable EncodeUBOOverflowMultipleSubmit test on D3D12 + WARP Bug: dawn:742 Change-Id: I11fc4c49c4040d694703ed43ebd8b1e2fe62bf17 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46366 Commit-Queue: Ben Clayton Reviewed-by: Corentin Wallez --- src/tests/white_box/D3D12DescriptorHeapTests.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/tests/white_box/D3D12DescriptorHeapTests.cpp b/src/tests/white_box/D3D12DescriptorHeapTests.cpp index 9b18b7b1bf..8d061e8083 100644 --- a/src/tests/white_box/D3D12DescriptorHeapTests.cpp +++ b/src/tests/white_box/D3D12DescriptorHeapTests.cpp @@ -514,6 +514,9 @@ TEST_P(D3D12DescriptorHeapTests, EncodeUBOOverflowMultipleSubmit) { DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled( dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); + // TODO(crbug.com/dawn/742): Test output is wrong with D3D12 + WARP. + DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP()); + utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device); utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);