diff --git a/src/transform/msl.h b/src/transform/msl.h index ba8f5a1b01..001dfe02c4 100644 --- a/src/transform/msl.h +++ b/src/transform/msl.h @@ -33,7 +33,8 @@ class Msl : public Transform { /// Constructor /// @param buffer_size_ubo_idx the index to use for the buffer size UBO /// @param sample_mask the fixed sample mask to use for fragment shaders - explicit Config(uint32_t buffer_size_ubo_idx, uint32_t sample_mask); + explicit Config(uint32_t buffer_size_ubo_idx, + uint32_t sample_mask = 0xFFFFFFFF); /// Copy constructor Config(const Config&);