mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-09 05:27:49 +00:00
Add const-eval for exp and exp2.
This CL adds const-eval routines for `exp` and `exp2`. Bug: tint:1581 Change-Id: I59cc77aee64bfadf6ff10548f27f3d253b68a129 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111322 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
committed by
Dawn LUCI CQ
parent
e9ad15ae7f
commit
ae739d6d1c
@@ -1,5 +1,5 @@
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void exp_0f70eb() {
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float4 res = exp((1.0f).xxxx);
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float4 res = (2.718281746f).xxxx;
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}
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struct tint_symbol {
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@@ -1,5 +1,5 @@
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void exp_0f70eb() {
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float4 res = exp((1.0f).xxxx);
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float4 res = (2.718281746f).xxxx;
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}
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struct tint_symbol {
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@@ -1,7 +1,7 @@
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#version 310 es
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void exp_0f70eb() {
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vec4 res = exp(vec4(1.0f));
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vec4 res = vec4(2.718281746f);
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}
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vec4 vertex_main() {
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@@ -21,7 +21,7 @@ void main() {
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precision mediump float;
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void exp_0f70eb() {
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vec4 res = exp(vec4(1.0f));
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vec4 res = vec4(2.718281746f);
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}
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void fragment_main() {
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@@ -35,7 +35,7 @@ void main() {
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#version 310 es
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void exp_0f70eb() {
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vec4 res = exp(vec4(1.0f));
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vec4 res = vec4(2.718281746f);
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}
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void compute_main() {
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@@ -2,7 +2,7 @@
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using namespace metal;
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void exp_0f70eb() {
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float4 res = exp(float4(1.0f));
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float4 res = float4(2.718281746f);
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}
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struct tint_symbol {
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@@ -1,10 +1,9 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 32
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; Bound: 31
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; Schema: 0
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OpCapability Shader
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%14 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@@ -31,36 +30,36 @@
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%vertex_point_size = OpVariable %_ptr_Output_float Output %8
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%float_1 = OpConstant %float 1
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%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%float_2_71828175 = OpConstant %float 2.71828175
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%14 = OpConstantComposite %v4float %float_2_71828175 %float_2_71828175 %float_2_71828175 %float_2_71828175
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%19 = OpTypeFunction %v4float
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%17 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%exp_0f70eb = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v4float Function %5
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%13 = OpExtInst %v4float %14 Exp %16
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OpStore %res %13
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OpStore %res %14
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %19
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%21 = OpLabel
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%22 = OpFunctionCall %void %exp_0f70eb
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%vertex_main_inner = OpFunction %v4float None %17
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%19 = OpLabel
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%20 = OpFunctionCall %void %exp_0f70eb
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%24 = OpLabel
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%25 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %25
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%22 = OpLabel
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%23 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %23
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%27 = OpLabel
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%28 = OpFunctionCall %void %exp_0f70eb
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%26 = OpLabel
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%27 = OpFunctionCall %void %exp_0f70eb
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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%30 = OpLabel
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%31 = OpFunctionCall %void %exp_0f70eb
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%29 = OpLabel
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%30 = OpFunctionCall %void %exp_0f70eb
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OpReturn
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OpFunctionEnd
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@@ -1,5 +1,5 @@
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void exp_13806d() {
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vector<float16_t, 3> res = exp((float16_t(1.0h)).xxx);
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vector<float16_t, 3> res = (float16_t(2.716796875h)).xxx;
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}
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struct tint_symbol {
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@@ -2,7 +2,7 @@
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#extension GL_AMD_gpu_shader_half_float : require
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void exp_13806d() {
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f16vec3 res = exp(f16vec3(1.0hf));
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f16vec3 res = f16vec3(2.716796875hf);
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}
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vec4 vertex_main() {
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@@ -23,7 +23,7 @@ void main() {
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precision mediump float;
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void exp_13806d() {
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f16vec3 res = exp(f16vec3(1.0hf));
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f16vec3 res = f16vec3(2.716796875hf);
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}
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void fragment_main() {
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@@ -38,7 +38,7 @@ void main() {
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#extension GL_AMD_gpu_shader_half_float : require
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void exp_13806d() {
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f16vec3 res = exp(f16vec3(1.0hf));
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f16vec3 res = f16vec3(2.716796875hf);
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}
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void compute_main() {
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@@ -2,7 +2,7 @@
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using namespace metal;
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void exp_13806d() {
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half3 res = exp(half3(1.0h));
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half3 res = half3(2.716796875h);
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}
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struct tint_symbol {
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@@ -1,14 +1,13 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 36
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; Bound: 34
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; Schema: 0
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OpCapability Shader
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OpCapability Float16
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OpCapability UniformAndStorageBuffer16BitAccess
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OpCapability StorageBuffer16BitAccess
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OpCapability StorageInputOutput16
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%16 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@@ -37,38 +36,37 @@
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%9 = OpTypeFunction %void
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%half = OpTypeFloat 16
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%v3half = OpTypeVector %half 3
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%half_0x1p_0 = OpConstant %half 0x1p+0
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%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
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%half_0x1_5bcp_1 = OpConstant %half 0x1.5bcp+1
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%16 = OpConstantComposite %v3half %half_0x1_5bcp_1 %half_0x1_5bcp_1 %half_0x1_5bcp_1
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%_ptr_Function_v3half = OpTypePointer Function %v3half
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%21 = OpConstantNull %v3half
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%22 = OpTypeFunction %v4float
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%19 = OpConstantNull %v3half
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%20 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%exp_13806d = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v3half Function %21
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%13 = OpExtInst %v3half %16 Exp %18
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OpStore %res %13
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%res = OpVariable %_ptr_Function_v3half Function %19
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OpStore %res %16
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %22
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%24 = OpLabel
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%25 = OpFunctionCall %void %exp_13806d
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%vertex_main_inner = OpFunction %v4float None %20
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%22 = OpLabel
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%23 = OpFunctionCall %void %exp_13806d
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%27 = OpLabel
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%28 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %28
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%25 = OpLabel
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%26 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %26
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%31 = OpLabel
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%32 = OpFunctionCall %void %exp_13806d
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%29 = OpLabel
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%30 = OpFunctionCall %void %exp_13806d
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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%34 = OpLabel
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%35 = OpFunctionCall %void %exp_13806d
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%32 = OpLabel
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%33 = OpFunctionCall %void %exp_13806d
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OpReturn
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OpFunctionEnd
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@@ -1,5 +1,5 @@
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void exp_1951e7() {
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float2 res = exp((1.0f).xx);
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float2 res = (2.718281746f).xx;
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}
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struct tint_symbol {
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@@ -1,5 +1,5 @@
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void exp_1951e7() {
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float2 res = exp((1.0f).xx);
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float2 res = (2.718281746f).xx;
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}
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struct tint_symbol {
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@@ -1,7 +1,7 @@
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#version 310 es
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void exp_1951e7() {
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vec2 res = exp(vec2(1.0f));
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vec2 res = vec2(2.718281746f);
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}
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vec4 vertex_main() {
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@@ -21,7 +21,7 @@ void main() {
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precision mediump float;
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void exp_1951e7() {
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vec2 res = exp(vec2(1.0f));
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vec2 res = vec2(2.718281746f);
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}
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void fragment_main() {
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@@ -35,7 +35,7 @@ void main() {
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#version 310 es
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void exp_1951e7() {
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vec2 res = exp(vec2(1.0f));
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vec2 res = vec2(2.718281746f);
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}
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void compute_main() {
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@@ -2,7 +2,7 @@
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using namespace metal;
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void exp_1951e7() {
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float2 res = exp(float2(1.0f));
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float2 res = float2(2.718281746f);
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}
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struct tint_symbol {
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@@ -1,10 +1,9 @@
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; SPIR-V
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; Version: 1.3
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||||
; Generator: Google Tint Compiler; 0
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||||
; Bound: 34
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; Bound: 33
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; Schema: 0
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OpCapability Shader
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%15 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@@ -32,37 +31,37 @@
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%v2float = OpTypeVector %float 2
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%float_1 = OpConstant %float 1
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%17 = OpConstantComposite %v2float %float_1 %float_1
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%float_2_71828175 = OpConstant %float 2.71828175
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%15 = OpConstantComposite %v2float %float_2_71828175 %float_2_71828175
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%_ptr_Function_v2float = OpTypePointer Function %v2float
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%20 = OpConstantNull %v2float
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%21 = OpTypeFunction %v4float
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%18 = OpConstantNull %v2float
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%19 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%exp_1951e7 = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v2float Function %20
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%13 = OpExtInst %v2float %15 Exp %17
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OpStore %res %13
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%res = OpVariable %_ptr_Function_v2float Function %18
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OpStore %res %15
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %21
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%23 = OpLabel
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%24 = OpFunctionCall %void %exp_1951e7
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%vertex_main_inner = OpFunction %v4float None %19
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%21 = OpLabel
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%22 = OpFunctionCall %void %exp_1951e7
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%26 = OpLabel
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%27 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %27
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%24 = OpLabel
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%25 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %25
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%29 = OpLabel
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%30 = OpFunctionCall %void %exp_1951e7
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%28 = OpLabel
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%29 = OpFunctionCall %void %exp_1951e7
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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%32 = OpLabel
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%33 = OpFunctionCall %void %exp_1951e7
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%31 = OpLabel
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%32 = OpFunctionCall %void %exp_1951e7
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OpReturn
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OpFunctionEnd
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@@ -1,5 +1,5 @@
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void exp_2e08e2() {
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vector<float16_t, 2> res = exp((float16_t(1.0h)).xx);
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vector<float16_t, 2> res = (float16_t(2.716796875h)).xx;
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}
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struct tint_symbol {
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@@ -2,7 +2,7 @@
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#extension GL_AMD_gpu_shader_half_float : require
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void exp_2e08e2() {
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f16vec2 res = exp(f16vec2(1.0hf));
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f16vec2 res = f16vec2(2.716796875hf);
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}
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vec4 vertex_main() {
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@@ -23,7 +23,7 @@ void main() {
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precision mediump float;
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void exp_2e08e2() {
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f16vec2 res = exp(f16vec2(1.0hf));
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f16vec2 res = f16vec2(2.716796875hf);
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}
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void fragment_main() {
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@@ -38,7 +38,7 @@ void main() {
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#extension GL_AMD_gpu_shader_half_float : require
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void exp_2e08e2() {
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f16vec2 res = exp(f16vec2(1.0hf));
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f16vec2 res = f16vec2(2.716796875hf);
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}
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void compute_main() {
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@@ -2,7 +2,7 @@
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using namespace metal;
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void exp_2e08e2() {
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half2 res = exp(half2(1.0h));
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half2 res = half2(2.716796875h);
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}
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struct tint_symbol {
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@@ -1,14 +1,13 @@
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; SPIR-V
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; Version: 1.3
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||||
; Generator: Google Tint Compiler; 0
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; Bound: 36
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; Bound: 34
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; Schema: 0
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||||
OpCapability Shader
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OpCapability Float16
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OpCapability UniformAndStorageBuffer16BitAccess
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OpCapability StorageBuffer16BitAccess
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OpCapability StorageInputOutput16
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%16 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@@ -37,38 +36,37 @@
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%9 = OpTypeFunction %void
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%half = OpTypeFloat 16
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%v2half = OpTypeVector %half 2
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%half_0x1p_0 = OpConstant %half 0x1p+0
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%18 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
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%half_0x1_5bcp_1 = OpConstant %half 0x1.5bcp+1
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%16 = OpConstantComposite %v2half %half_0x1_5bcp_1 %half_0x1_5bcp_1
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||||
%_ptr_Function_v2half = OpTypePointer Function %v2half
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||||
%21 = OpConstantNull %v2half
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%22 = OpTypeFunction %v4float
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%19 = OpConstantNull %v2half
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%20 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%exp_2e08e2 = OpFunction %void None %9
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||||
%12 = OpLabel
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%res = OpVariable %_ptr_Function_v2half Function %21
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||||
%13 = OpExtInst %v2half %16 Exp %18
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OpStore %res %13
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%res = OpVariable %_ptr_Function_v2half Function %19
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OpStore %res %16
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OpReturn
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OpFunctionEnd
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||||
%vertex_main_inner = OpFunction %v4float None %22
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%24 = OpLabel
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||||
%25 = OpFunctionCall %void %exp_2e08e2
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%vertex_main_inner = OpFunction %v4float None %20
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||||
%22 = OpLabel
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||||
%23 = OpFunctionCall %void %exp_2e08e2
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OpReturnValue %5
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OpFunctionEnd
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||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp_2e08e2
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp_2e08e2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %exp_2e08e2
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp_2e08e2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp/49e4c5.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp/49e4c5.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp(fa) -> fa
|
||||
fn exp_49e4c5() {
|
||||
var res = exp(1.);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_49e4c5();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_49e4c5();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_49e4c5();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_49e4c5() {
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_49e4c5();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_49e4c5();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_49e4c5();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_49e4c5() {
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_49e4c5();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_49e4c5();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_49e4c5();
|
||||
return;
|
||||
}
|
||||
49
test/tint/builtins/gen/literal/exp/49e4c5.wgsl.expected.glsl
Normal file
49
test/tint/builtins/gen/literal/exp/49e4c5.wgsl.expected.glsl
Normal file
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp_49e4c5() {
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp_49e4c5();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp_49e4c5() {
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_49e4c5();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp_49e4c5() {
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp_49e4c5();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp/49e4c5.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp/49e4c5.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp_49e4c5() {
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_49e4c5();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp_49e4c5();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp_49e4c5();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp_49e4c5 "exp_49e4c5"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_2_71828175 = OpConstant %float 2.71828175
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_49e4c5 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_2_71828175
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %exp_49e4c5
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %exp_49e4c5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp_49e4c5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
19
test/tint/builtins/gen/literal/exp/49e4c5.wgsl.expected.wgsl
Normal file
19
test/tint/builtins/gen/literal/exp/49e4c5.wgsl.expected.wgsl
Normal file
@@ -0,0 +1,19 @@
|
||||
fn exp_49e4c5() {
|
||||
var res = exp(1.0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_49e4c5();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_49e4c5();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_49e4c5();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp_611a87() {
|
||||
vector<float16_t, 4> res = exp((float16_t(1.0h)).xxxx);
|
||||
vector<float16_t, 4> res = (float16_t(2.716796875h)).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp_611a87() {
|
||||
f16vec4 res = exp(f16vec4(1.0hf));
|
||||
f16vec4 res = f16vec4(2.716796875hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -23,7 +23,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp_611a87() {
|
||||
f16vec4 res = exp(f16vec4(1.0hf));
|
||||
f16vec4 res = f16vec4(2.716796875hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -38,7 +38,7 @@ void main() {
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp_611a87() {
|
||||
f16vec4 res = exp(f16vec4(1.0hf));
|
||||
f16vec4 res = f16vec4(2.716796875hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp_611a87() {
|
||||
half4 res = exp(half4(1.0h));
|
||||
half4 res = half4(2.716796875h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -37,38 +36,37 @@
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v4half = OpTypeVector %half 4
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1_5bcp_1 = OpConstant %half 0x1.5bcp+1
|
||||
%16 = OpConstantComposite %v4half %half_0x1_5bcp_1 %half_0x1_5bcp_1 %half_0x1_5bcp_1 %half_0x1_5bcp_1
|
||||
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
||||
%21 = OpConstantNull %v4half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v4half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_611a87 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4half Function %21
|
||||
%13 = OpExtInst %v4half %16 Exp %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v4half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %exp_611a87
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %exp_611a87
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp_611a87
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp_611a87
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %exp_611a87
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp_611a87
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp/699629.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp/699629.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp(vec<2, fa>) -> vec<2, fa>
|
||||
fn exp_699629() {
|
||||
var res = exp(vec2(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_699629();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_699629();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_699629();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_699629() {
|
||||
float2 res = (2.718281746f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_699629();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_699629();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_699629();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_699629() {
|
||||
float2 res = (2.718281746f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_699629();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_699629();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_699629();
|
||||
return;
|
||||
}
|
||||
49
test/tint/builtins/gen/literal/exp/699629.wgsl.expected.glsl
Normal file
49
test/tint/builtins/gen/literal/exp/699629.wgsl.expected.glsl
Normal file
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp_699629() {
|
||||
vec2 res = vec2(2.718281746f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp_699629();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp_699629() {
|
||||
vec2 res = vec2(2.718281746f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_699629();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp_699629() {
|
||||
vec2 res = vec2(2.718281746f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp_699629();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp/699629.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp/699629.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp_699629() {
|
||||
float2 res = float2(2.718281746f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_699629();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp_699629();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp_699629();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp_699629 "exp_699629"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_2_71828175 = OpConstant %float 2.71828175
|
||||
%15 = OpConstantComposite %v2float %float_2_71828175 %float_2_71828175
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_699629 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %exp_699629
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp_699629
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp_699629
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
19
test/tint/builtins/gen/literal/exp/699629.wgsl.expected.wgsl
Normal file
19
test/tint/builtins/gen/literal/exp/699629.wgsl.expected.wgsl
Normal file
@@ -0,0 +1,19 @@
|
||||
fn exp_699629() {
|
||||
var res = exp(vec2(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_699629();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_699629();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_699629();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp_771fd2() {
|
||||
float res = exp(1.0f);
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp_771fd2() {
|
||||
float res = exp(1.0f);
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#version 310 es
|
||||
|
||||
void exp_771fd2() {
|
||||
float res = exp(1.0f);
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -21,7 +21,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp_771fd2() {
|
||||
float res = exp(1.0f);
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -35,7 +35,7 @@ void main() {
|
||||
#version 310 es
|
||||
|
||||
void exp_771fd2() {
|
||||
float res = exp(1.0f);
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp_771fd2() {
|
||||
float res = exp(1.0f);
|
||||
float res = 2.718281746f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -31,35 +30,35 @@
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%float_2_71828175 = OpConstant %float 2.71828175
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%18 = OpTypeFunction %v4float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_771fd2 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Exp %float_1
|
||||
OpStore %res %13
|
||||
OpStore %res %float_2_71828175
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %exp_771fd2
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %exp_771fd2
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %exp_771fd2
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %exp_771fd2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp_771fd2
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp_771fd2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp/bda5bb.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp/bda5bb.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp(vec<3, fa>) -> vec<3, fa>
|
||||
fn exp_bda5bb() {
|
||||
var res = exp(vec3(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_bda5bb();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_bda5bb();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_bda5bb();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_bda5bb() {
|
||||
float3 res = (2.718281746f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_bda5bb();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_bda5bb();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_bda5bb();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_bda5bb() {
|
||||
float3 res = (2.718281746f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_bda5bb();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_bda5bb();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_bda5bb();
|
||||
return;
|
||||
}
|
||||
49
test/tint/builtins/gen/literal/exp/bda5bb.wgsl.expected.glsl
Normal file
49
test/tint/builtins/gen/literal/exp/bda5bb.wgsl.expected.glsl
Normal file
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp_bda5bb() {
|
||||
vec3 res = vec3(2.718281746f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp_bda5bb();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp_bda5bb() {
|
||||
vec3 res = vec3(2.718281746f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_bda5bb();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp_bda5bb() {
|
||||
vec3 res = vec3(2.718281746f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp_bda5bb();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp/bda5bb.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp/bda5bb.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp_bda5bb() {
|
||||
float3 res = float3(2.718281746f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_bda5bb();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp_bda5bb();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp_bda5bb();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp_bda5bb "exp_bda5bb"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_2_71828175 = OpConstant %float 2.71828175
|
||||
%15 = OpConstantComposite %v3float %float_2_71828175 %float_2_71828175 %float_2_71828175
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_bda5bb = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %exp_bda5bb
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp_bda5bb
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp_bda5bb
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
19
test/tint/builtins/gen/literal/exp/bda5bb.wgsl.expected.wgsl
Normal file
19
test/tint/builtins/gen/literal/exp/bda5bb.wgsl.expected.wgsl
Normal file
@@ -0,0 +1,19 @@
|
||||
fn exp_bda5bb() {
|
||||
var res = exp(vec3(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_bda5bb();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_bda5bb();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_bda5bb();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp_c18fe9() {
|
||||
float16_t res = exp(float16_t(1.0h));
|
||||
float16_t res = float16_t(2.716796875h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp_c18fe9() {
|
||||
float16_t res = exp(1.0hf);
|
||||
float16_t res = 2.716796875hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -23,7 +23,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp_c18fe9() {
|
||||
float16_t res = exp(1.0hf);
|
||||
float16_t res = 2.716796875hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -38,7 +38,7 @@ void main() {
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp_c18fe9() {
|
||||
float16_t res = exp(1.0hf);
|
||||
float16_t res = 2.716796875hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp_c18fe9() {
|
||||
half res = exp(1.0h);
|
||||
half res = 2.716796875h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -36,37 +35,36 @@
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%half_0x1_5bcp_1 = OpConstant %half 0x1.5bcp+1
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%19 = OpConstantNull %half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %half
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_c18fe9 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %19
|
||||
%13 = OpExtInst %half %15 Exp %half_0x1p_0
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %17
|
||||
OpStore %res %half_0x1_5bcp_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %exp_c18fe9
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %exp_c18fe9
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp_c18fe9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %exp_c18fe9
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp_c18fe9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %exp_c18fe9
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp_d98450() {
|
||||
float3 res = exp((1.0f).xxx);
|
||||
float3 res = (2.718281746f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp_d98450() {
|
||||
float3 res = exp((1.0f).xxx);
|
||||
float3 res = (2.718281746f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#version 310 es
|
||||
|
||||
void exp_d98450() {
|
||||
vec3 res = exp(vec3(1.0f));
|
||||
vec3 res = vec3(2.718281746f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -21,7 +21,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp_d98450() {
|
||||
vec3 res = exp(vec3(1.0f));
|
||||
vec3 res = vec3(2.718281746f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -35,7 +35,7 @@ void main() {
|
||||
#version 310 es
|
||||
|
||||
void exp_d98450() {
|
||||
vec3 res = exp(vec3(1.0f));
|
||||
vec3 res = vec3(2.718281746f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp_d98450() {
|
||||
float3 res = exp(float3(1.0f));
|
||||
float3 res = float3(2.718281746f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -32,37 +31,37 @@
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%float_2_71828175 = OpConstant %float 2.71828175
|
||||
%15 = OpConstantComposite %v3float %float_2_71828175 %float_2_71828175 %float_2_71828175
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%20 = OpConstantNull %v3float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_d98450 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %20
|
||||
%13 = OpExtInst %v3float %15 Exp %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %exp_d98450
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %exp_d98450
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp_d98450
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp_d98450
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp_d98450
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp_d98450
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp/dad791.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp/dad791.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp(vec<4, fa>) -> vec<4, fa>
|
||||
fn exp_dad791() {
|
||||
var res = exp(vec4(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_dad791();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_dad791();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_dad791();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_dad791() {
|
||||
float4 res = (2.718281746f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_dad791();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_dad791();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_dad791();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp_dad791() {
|
||||
float4 res = (2.718281746f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_dad791();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_dad791();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp_dad791();
|
||||
return;
|
||||
}
|
||||
49
test/tint/builtins/gen/literal/exp/dad791.wgsl.expected.glsl
Normal file
49
test/tint/builtins/gen/literal/exp/dad791.wgsl.expected.glsl
Normal file
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp_dad791() {
|
||||
vec4 res = vec4(2.718281746f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp_dad791();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp_dad791() {
|
||||
vec4 res = vec4(2.718281746f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp_dad791();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp_dad791() {
|
||||
vec4 res = vec4(2.718281746f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp_dad791();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp/dad791.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp/dad791.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp_dad791() {
|
||||
float4 res = float4(2.718281746f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp_dad791();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp_dad791();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp_dad791();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp_dad791 "exp_dad791"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_2_71828175 = OpConstant %float 2.71828175
|
||||
%14 = OpConstantComposite %v4float %float_2_71828175 %float_2_71828175 %float_2_71828175 %float_2_71828175
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp_dad791 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %exp_dad791
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %exp_dad791
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp_dad791
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
19
test/tint/builtins/gen/literal/exp/dad791.wgsl.expected.wgsl
Normal file
19
test/tint/builtins/gen/literal/exp/dad791.wgsl.expected.wgsl
Normal file
@@ -0,0 +1,19 @@
|
||||
fn exp_dad791() {
|
||||
var res = exp(vec4(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp_dad791();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp_dad791();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp_dad791();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp2_151a4c() {
|
||||
vector<float16_t, 2> res = exp2((float16_t(1.0h)).xx);
|
||||
vector<float16_t, 2> res = (float16_t(2.0h)).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp2_151a4c() {
|
||||
f16vec2 res = exp2(f16vec2(1.0hf));
|
||||
f16vec2 res = f16vec2(2.0hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -23,7 +23,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp2_151a4c() {
|
||||
f16vec2 res = exp2(f16vec2(1.0hf));
|
||||
f16vec2 res = f16vec2(2.0hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -38,7 +38,7 @@ void main() {
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp2_151a4c() {
|
||||
f16vec2 res = exp2(f16vec2(1.0hf));
|
||||
f16vec2 res = f16vec2(2.0hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp2_151a4c() {
|
||||
half2 res = exp2(half2(1.0h));
|
||||
half2 res = half2(2.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -37,38 +36,37 @@
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1p_1 = OpConstant %half 0x1p+1
|
||||
%16 = OpConstantComposite %v2half %half_0x1p_1 %half_0x1p_1
|
||||
%_ptr_Function_v2half = OpTypePointer Function %v2half
|
||||
%21 = OpConstantNull %v2half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v2half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp2_151a4c = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2half Function %21
|
||||
%13 = OpExtInst %v2half %16 Exp2 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %exp2_151a4c
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %exp2_151a4c
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp2_151a4c
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp2_151a4c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %exp2_151a4c
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp2_151a4c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp2/18aa76.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp2/18aa76.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp2(vec<2, fa>) -> vec<2, fa>
|
||||
fn exp2_18aa76() {
|
||||
var res = exp2(vec2(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp2_18aa76();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp2_18aa76();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp2_18aa76();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp2_18aa76() {
|
||||
float2 res = (2.0f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_18aa76();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_18aa76();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp2_18aa76();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp2_18aa76() {
|
||||
float2 res = (2.0f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_18aa76();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_18aa76();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp2_18aa76();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp2_18aa76() {
|
||||
vec2 res = vec2(2.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp2_18aa76();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp2_18aa76() {
|
||||
vec2 res = vec2(2.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_18aa76();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp2_18aa76() {
|
||||
vec2 res = vec2(2.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp2_18aa76();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp2/18aa76.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp2/18aa76.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp2_18aa76() {
|
||||
float2 res = float2(2.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_18aa76();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp2_18aa76();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp2_18aa76();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp2_18aa76 "exp2_18aa76"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_2 = OpConstant %float 2
|
||||
%15 = OpConstantComposite %v2float %float_2 %float_2
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp2_18aa76 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %exp2_18aa76
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp2_18aa76
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp2_18aa76
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,19 @@
|
||||
fn exp2_18aa76() {
|
||||
var res = exp2(vec2(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp2_18aa76();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp2_18aa76();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp2_18aa76();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp2_1f8680() {
|
||||
float3 res = exp2((1.0f).xxx);
|
||||
float3 res = (2.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp2_1f8680() {
|
||||
float3 res = exp2((1.0f).xxx);
|
||||
float3 res = (2.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#version 310 es
|
||||
|
||||
void exp2_1f8680() {
|
||||
vec3 res = exp2(vec3(1.0f));
|
||||
vec3 res = vec3(2.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -21,7 +21,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp2_1f8680() {
|
||||
vec3 res = exp2(vec3(1.0f));
|
||||
vec3 res = vec3(2.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -35,7 +35,7 @@ void main() {
|
||||
#version 310 es
|
||||
|
||||
void exp2_1f8680() {
|
||||
vec3 res = exp2(vec3(1.0f));
|
||||
vec3 res = vec3(2.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp2_1f8680() {
|
||||
float3 res = exp2(float3(1.0f));
|
||||
float3 res = float3(2.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -32,37 +31,37 @@
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%float_2 = OpConstant %float 2
|
||||
%15 = OpConstantComposite %v3float %float_2 %float_2 %float_2
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%20 = OpConstantNull %v3float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp2_1f8680 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %20
|
||||
%13 = OpExtInst %v3float %15 Exp2 %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %exp2_1f8680
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %exp2_1f8680
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp2_1f8680
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp2_1f8680
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp2_1f8680
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp2_1f8680
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp2/303753.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp2/303753.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp2(vec<3, fa>) -> vec<3, fa>
|
||||
fn exp2_303753() {
|
||||
var res = exp2(vec3(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp2_303753();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp2_303753();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp2_303753();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp2_303753() {
|
||||
float3 res = (2.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_303753();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_303753();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp2_303753();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp2_303753() {
|
||||
float3 res = (2.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_303753();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_303753();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp2_303753();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp2_303753() {
|
||||
vec3 res = vec3(2.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp2_303753();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp2_303753() {
|
||||
vec3 res = vec3(2.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_303753();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp2_303753() {
|
||||
vec3 res = vec3(2.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp2_303753();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp2/303753.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp2/303753.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp2_303753() {
|
||||
float3 res = float3(2.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_303753();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp2_303753();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp2_303753();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp2_303753 "exp2_303753"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_2 = OpConstant %float 2
|
||||
%15 = OpConstantComposite %v3float %float_2 %float_2 %float_2
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp2_303753 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %exp2_303753
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %exp2_303753
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp2_303753
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,19 @@
|
||||
fn exp2_303753() {
|
||||
var res = exp2(vec3(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp2_303753();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp2_303753();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp2_303753();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp2_751377() {
|
||||
vector<float16_t, 3> res = exp2((float16_t(1.0h)).xxx);
|
||||
vector<float16_t, 3> res = (float16_t(2.0h)).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp2_751377() {
|
||||
f16vec3 res = exp2(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(2.0hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
@@ -23,7 +23,7 @@ void main() {
|
||||
precision mediump float;
|
||||
|
||||
void exp2_751377() {
|
||||
f16vec3 res = exp2(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(2.0hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
@@ -38,7 +38,7 @@ void main() {
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void exp2_751377() {
|
||||
f16vec3 res = exp2(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(2.0hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
using namespace metal;
|
||||
void exp2_751377() {
|
||||
half3 res = exp2(half3(1.0h));
|
||||
half3 res = half3(2.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
@@ -37,38 +36,37 @@
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1p_1 = OpConstant %half 0x1p+1
|
||||
%16 = OpConstantComposite %v3half %half_0x1p_1 %half_0x1p_1 %half_0x1p_1
|
||||
%_ptr_Function_v3half = OpTypePointer Function %v3half
|
||||
%21 = OpConstantNull %v3half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v3half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp2_751377 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3half Function %21
|
||||
%13 = OpExtInst %v3half %16 Exp2 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %exp2_751377
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %exp2_751377
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %exp2_751377
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp2_751377
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %exp2_751377
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %exp2_751377
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
||||
43
test/tint/builtins/gen/literal/exp2/8bd72d.wgsl
Normal file
43
test/tint/builtins/gen/literal/exp2/8bd72d.wgsl
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn exp2(vec<4, fa>) -> vec<4, fa>
|
||||
fn exp2_8bd72d() {
|
||||
var res = exp2(vec4(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp2_8bd72d();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp2_8bd72d();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp2_8bd72d();
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp2_8bd72d() {
|
||||
float4 res = (2.0f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_8bd72d();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_8bd72d();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp2_8bd72d();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
void exp2_8bd72d() {
|
||||
float4 res = (2.0f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_8bd72d();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_8bd72d();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
exp2_8bd72d();
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
#version 310 es
|
||||
|
||||
void exp2_8bd72d() {
|
||||
vec4 res = vec4(2.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
exp2_8bd72d();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void exp2_8bd72d() {
|
||||
vec4 res = vec4(2.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
exp2_8bd72d();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void exp2_8bd72d() {
|
||||
vec4 res = vec4(2.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
exp2_8bd72d();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
||||
33
test/tint/builtins/gen/literal/exp2/8bd72d.wgsl.expected.msl
Normal file
33
test/tint/builtins/gen/literal/exp2/8bd72d.wgsl.expected.msl
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void exp2_8bd72d() {
|
||||
float4 res = float4(2.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
exp2_8bd72d();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
exp2_8bd72d();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
exp2_8bd72d();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %exp2_8bd72d "exp2_8bd72d"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_2 = OpConstant %float 2
|
||||
%14 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%exp2_8bd72d = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %exp2_8bd72d
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %exp2_8bd72d
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %exp2_8bd72d
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,19 @@
|
||||
fn exp2_8bd72d() {
|
||||
var res = exp2(vec4(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
exp2_8bd72d();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
exp2_8bd72d();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
exp2_8bd72d();
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp2_a9d0a7() {
|
||||
float4 res = exp2((1.0f).xxxx);
|
||||
float4 res = (2.0f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
void exp2_a9d0a7() {
|
||||
float4 res = exp2((1.0f).xxxx);
|
||||
float4 res = (2.0f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user