diff --git a/src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp b/src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp index a55983493d..158e8900d1 100644 --- a/src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp +++ b/src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp @@ -14,6 +14,8 @@ #include "dawn_native/d3d12/ResourceHeapAllocationD3D12.h" +#include + namespace dawn_native { namespace d3d12 { ResourceHeapAllocation::ResourceHeapAllocation(const AllocationInfo& info, uint64_t offset, @@ -28,4 +30,4 @@ namespace dawn_native { namespace d3d12 { D3D12_GPU_VIRTUAL_ADDRESS ResourceHeapAllocation::GetGPUPointer() const { return mResource->GetGPUVirtualAddress(); } -}} // namespace dawn_native::d3d12 \ No newline at end of file +}} // namespace dawn_native::d3d12