Remove indirection for vertexStage

This is to match the work in progress webgpu.h header.

Also contains a fix for the wire where it wouldn't GetExtraRequiredSize
for structures that are by-value members of other structures.

BUG=dawn:22

Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2019-09-05 09:35:07 +00:00
committed by Commit Bot service account
parent d55bd7ad94
commit c6c7a42e6e
53 changed files with 112 additions and 119 deletions

View File

@@ -117,7 +117,7 @@ void init() {
utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
descriptor.cVertexStage.module = vsModule;
descriptor.vertexStage.module = vsModule;
descriptor.cFragmentStage.module = fsModule;
descriptor.cColorStates[0]->format = GetPreferredSwapChainTextureFormat();

View File

@@ -61,11 +61,9 @@ void init() {
DawnRenderPipelineDescriptor descriptor;
descriptor.nextInChain = nullptr;
DawnPipelineStageDescriptor vertexStage;
vertexStage.nextInChain = nullptr;
vertexStage.module = vsModule;
vertexStage.entryPoint = "main";
descriptor.vertexStage = &vertexStage;
descriptor.vertexStage.nextInChain = nullptr;
descriptor.vertexStage.module = vsModule;
descriptor.vertexStage.entryPoint = "main";
DawnPipelineStageDescriptor fragmentStage;
fragmentStage.nextInChain = nullptr;

View File

@@ -122,7 +122,7 @@ void initRender() {
depthStencilView = CreateDefaultDepthStencilView(device);
utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.cVertexStage.module = vsModule;
descriptor.vertexStage.module = vsModule;
descriptor.cFragmentStage.module = fsModule;
descriptor.cVertexInput.bufferCount = 2;

View File

@@ -127,7 +127,7 @@ void init() {
utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
descriptor.cVertexStage.module = vsModule;
descriptor.vertexStage.module = vsModule;
descriptor.cFragmentStage.module = fsModule;
descriptor.cVertexInput.bufferCount = 1;
descriptor.cVertexInput.cBuffers[0].stride = 4 * sizeof(float);

View File

@@ -205,7 +205,7 @@ void init() {
utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.layout = pl;
descriptor.cVertexStage.module = vsModule;
descriptor.vertexStage.module = vsModule;
descriptor.cFragmentStage.module = fsModule;
descriptor.vertexInput = &vertexInput;
descriptor.depthStencilState = &descriptor.cDepthStencilState;
@@ -218,7 +218,7 @@ void init() {
utils::ComboRenderPipelineDescriptor pDescriptor(device);
pDescriptor.layout = pl;
pDescriptor.cVertexStage.module = vsModule;
pDescriptor.vertexStage.module = vsModule;
pDescriptor.cFragmentStage.module = fsModule;
pDescriptor.vertexInput = &vertexInput;
pDescriptor.depthStencilState = &pDescriptor.cDepthStencilState;
@@ -232,7 +232,7 @@ void init() {
utils::ComboRenderPipelineDescriptor rfDescriptor(device);
rfDescriptor.layout = pl;
rfDescriptor.cVertexStage.module = vsModule;
rfDescriptor.vertexStage.module = vsModule;
rfDescriptor.cFragmentStage.module = fsReflectionModule;
rfDescriptor.vertexInput = &vertexInput;
rfDescriptor.depthStencilState = &rfDescriptor.cDepthStencilState;