From c6d2d8e8fbd89f43c08c9b38b8df2bfff625ef2a Mon Sep 17 00:00:00 2001 From: Corentin Wallez Date: Fri, 5 Jul 2019 13:16:19 +0000 Subject: [PATCH] Suppress failure on Win NVIDIA GTX 1660 BUG=chromium:981393 Change-Id: I0b3f45ad963f62e12ec77c251a81bc0076958e12 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8621 Reviewed-by: Corentin Wallez Commit-Queue: Corentin Wallez --- src/tests/end2end/CompressedTextureFormatTests.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/tests/end2end/CompressedTextureFormatTests.cpp b/src/tests/end2end/CompressedTextureFormatTests.cpp index 3915a5c6cf..ffad0ab703 100644 --- a/src/tests/end2end/CompressedTextureFormatTests.cpp +++ b/src/tests/end2end/CompressedTextureFormatTests.cpp @@ -420,6 +420,11 @@ TEST_P(CompressedTextureBCFormatTest, CopyBufferIntoNonZeroMipmapLevel) { // Test texture-to-texture whole-size copies with BC formats. TEST_P(CompressedTextureBCFormatTest, CopyWholeTextureSubResourceIntoNonZeroMipmapLevel) { + // TODO(cwallez@chromium.org): This consistently fails on with the 12th pixel being opaque black + // instead of opaque red on Win10 FYI Release (NVIDIA GeForce GTX 1660). See + // https://bugs.chromium.org/p/chromium/issues/detail?id=981393 + DAWN_SKIP_TEST_IF(IsWindows() && IsVulkan() && IsNvidia()); + CopyConfig config; config.textureHeightLevel0 = 60; config.textureWidthLevel0 = 60;