From d48c5ed77c03a8b8cc68c98b3be1555df888a5bf Mon Sep 17 00:00:00 2001 From: Ben Clayton Date: Tue, 30 Mar 2021 15:19:37 +0000 Subject: [PATCH] Disable SwitchedViewHeapResidency test on D3D12 + WARP + Validation Bug: dawn:739 Change-Id: I56f17f75bd2e5a12d90c6875817d980cb98d3e01 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46364 Commit-Queue: Ben Clayton Reviewed-by: Corentin Wallez --- src/tests/white_box/D3D12ResidencyTests.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/tests/white_box/D3D12ResidencyTests.cpp b/src/tests/white_box/D3D12ResidencyTests.cpp index 5f85a6475c..2a12c5cb60 100644 --- a/src/tests/white_box/D3D12ResidencyTests.cpp +++ b/src/tests/white_box/D3D12ResidencyTests.cpp @@ -330,6 +330,10 @@ TEST_P(D3D12ResourceResidencyTests, SetExternalReservation) { // Checks that when a descriptor heap is bound, it is locked resident. Also checks that when a // previous descriptor heap becomes unbound, it is unlocked, placed in the LRU and can be evicted. TEST_P(D3D12DescriptorResidencyTests, SwitchedViewHeapResidency) { + // TODO(crbug.com/dawn/739): + // unknown file: error: SEH exception with code 0x87d thrown in the test body. + DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP() && IsBackendValidationEnabled()); + utils::ComboRenderPipelineDescriptor2 renderPipelineDescriptor; // Fill in a view heap with "view only" bindgroups (1x view per group) by creating a