From d89814ed7a119a9564c68cb4f3bd1759bc9e5c52 Mon Sep 17 00:00:00 2001 From: Jiawei Shao Date: Mon, 15 Mar 2021 01:16:02 +0000 Subject: [PATCH] Enable DepthStencilCopyTests.ToStencilAspect on Windows/Intel/Vulkan BUG=dawn:439 TEST=dawn_end2end_tests Change-Id: I49448b201469ea29f7c740656e0f3b0822634e33 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44400 Reviewed-by: Austin Eng Reviewed-by: Corentin Wallez Commit-Queue: Jiawei Shao --- src/tests/end2end/DepthStencilCopyTests.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/tests/end2end/DepthStencilCopyTests.cpp b/src/tests/end2end/DepthStencilCopyTests.cpp index f548f04f9e..d35927690e 100644 --- a/src/tests/end2end/DepthStencilCopyTests.cpp +++ b/src/tests/end2end/DepthStencilCopyTests.cpp @@ -591,10 +591,6 @@ TEST_P(DepthStencilCopyTests, ToStencilAspect) { // It passes on AMD Radeon Pro and Intel HD Graphics 630. DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); - // TODO(enga): Figure out why this fails on Windows Intel Vulkan. - // Reading back the depth does not work. - DAWN_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan()); - // Create a stencil texture constexpr uint32_t kWidth = 4; constexpr uint32_t kHeight = 4;