From df714941d3a24b7d7a6e7e2a5475c8e8a76a81f8 Mon Sep 17 00:00:00 2001 From: James Price Date: Mon, 27 Mar 2023 21:21:58 +0000 Subject: [PATCH] Roll third_party/webgpu-cts/ ca81780f0..15b8caf79 (13 commits) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Regenerated: - expectations.txt - ts_sources.txt - test_list.txt - cache_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/ca81780f0e95..15b8caf79e8c - 15b8ca [wgsl] Add execution tests for arrayLength (#2465) - 904c74 Set depthClearValue when depthLoadOp is clear (#2462) - b00081 Fix unexpected failure in api,validation,queue,copyToTexture,CopyExte… (#2461) - 6143b5 Fixes remaining tests that hit deprecated paths. (#2457) - f7a15a Add more increment and decrement tests. (#2459) - 07ce6f [wgsl] Test preservation of matrix padding bytes (#2454) - b9f099 [wgsl] Add shadow execution tests. (#2448) - 395a8a [wgsl] Add some float parsing tests. (#2447) - 7e7330 Improve requestAdapterInfo error messages. (#2458) - dd474b Update tests for min/max spec changes (#2455) - fe5f6e Adjust acceptance intervals for frexp (#2450) - 9071d4 Cleanup ULP related code (#2449) - 147f55 Update for GPUDeviceLostReason spec change (#2434) Created with './tools/run cts roll' Change-Id: I348f9078e089bb18a611536b04b7c51f47fb7209 Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125540 Commit-Queue: James Price Kokoro: Kokoro Auto-Submit: James Price Reviewed-by: Ben Clayton --- DEPS | 2 +- third_party/gn/webgpu-cts/test_list.txt | 562 +++++++++++------------ third_party/gn/webgpu-cts/ts_sources.txt | 2 + webgpu-cts/expectations.txt | 2 +- 4 files changed, 275 insertions(+), 293 deletions(-) diff --git a/DEPS b/DEPS index 7f965eca3c..671a0669ba 100644 --- a/DEPS +++ b/DEPS @@ -158,7 +158,7 @@ deps = { # WebGPU CTS - not used directly by Dawn, only transitively by Chromium. 'third_party/webgpu-cts': { - 'url': '{chromium_git}/external/github.com/gpuweb/cts@ca81780f0e959aeb07ddd7b0caa8454e0a239c7f', + 'url': '{chromium_git}/external/github.com/gpuweb/cts@15b8caf79e8cb5a30621cca14b465d2c1cc5a525', 'condition': 'build_with_chromium', }, diff --git a/third_party/gn/webgpu-cts/test_list.txt b/third_party/gn/webgpu-cts/test_list.txt index 5049c1fe40..8cecc0a918 100644 --- a/third_party/gn/webgpu-cts/test_list.txt +++ b/third_party/gn/webgpu-cts/test_list.txt @@ -32056,294 +32056,42 @@ webgpu:api,validation,resource_usages,texture,in_render_common:subresources,colo webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false 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-webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false 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-webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true -webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1 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+webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1 +webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2 webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=true webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=false webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=true @@ -36477,7 +36225,211 @@ webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="vec2" webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="vec3" webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="vec4" -webgpu:shader,execution,expression,call,builtin,arrayLength:array: +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="u32";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="i32";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="f32";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec2%3Cu32%3E";stride=8 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec2%3Ci32%3E";stride=8 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec2%3Cf32%3E";stride=8 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec3%3Cu32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec3%3Ci32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec3%3Cf32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec4%3Cu32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec4%3Ci32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="vec4%3Cf32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="mat2x2%3Cf32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="mat2x3%3Cf32%3E";stride=32 +webgpu:shader,execution,expression,call,builtin,arrayLength:single_element:type="mat2x4%3Cf32%3E";stride=32 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+webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="mat4x3%3Cf32%3E";stride=64 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="mat4x4%3Cf32%3E";stride=64 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="atomic%3Cu32%3E";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="atomic%3Ci32%3E";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="array%3Cu32,4%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="array%3Ci32,4%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="array%3Cf32,4%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="ElemStruct";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="ElemStruct_ImplicitPadding";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=4;type="ElemStruct_ExplicitPadding";stride=32 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="u32";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="i32";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="f32";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec2%3Cu32%3E";stride=8 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec2%3Ci32%3E";stride=8 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec2%3Cf32%3E";stride=8 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec3%3Cu32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec3%3Ci32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec3%3Cf32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec4%3Cu32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec4%3Ci32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="vec4%3Cf32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat2x2%3Cf32%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat2x3%3Cf32%3E";stride=32 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat2x4%3Cf32%3E";stride=32 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat3x2%3Cf32%3E";stride=24 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat3x3%3Cf32%3E";stride=48 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat3x4%3Cf32%3E";stride=48 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat4x2%3Cf32%3E";stride=32 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat4x3%3Cf32%3E";stride=64 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="mat4x4%3Cf32%3E";stride=64 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="atomic%3Cu32%3E";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="atomic%3Ci32%3E";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="array%3Cu32,4%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="array%3Ci32,4%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="array%3Cf32,4%3E";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="ElemStruct";stride=4 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="ElemStruct_ImplicitPadding";stride=16 +webgpu:shader,execution,expression,call,builtin,arrayLength:struct_member:member_offset=20;type="ElemStruct_ExplicitPadding";stride=32 +webgpu:shader,execution,expression,call,builtin,arrayLength:binding_subregion: +webgpu:shader,execution,expression,call,builtin,arrayLength:read_only: webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize="_undef_" webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize=2 webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize=3 @@ -40410,6 +40362,11 @@ webgpu:shader,execution,expression,unary,u32_conversion:abstract_int:inputSource webgpu:shader,execution,expression,unary,u32_conversion:abstract_int:inputSource="storage_rw";vectorize=2 webgpu:shader,execution,expression,unary,u32_conversion:abstract_int:inputSource="storage_rw";vectorize=3 webgpu:shader,execution,expression,unary,u32_conversion:abstract_int:inputSource="storage_rw";vectorize=4 +webgpu:shader,execution,float_parse:valid:value="small_pos_zero_exp" +webgpu:shader,execution,float_parse:valid:value="small_pos_non_zero_exp" +webgpu:shader,execution,float_parse:valid:value="pos_exp_neg_result" +webgpu:shader,execution,float_parse:valid:value="no_exp" +webgpu:shader,execution,float_parse:valid:value="large_number_small_exp" webgpu:shader,execution,flow_control,call:call_basic:preventValueOptimizations=true webgpu:shader,execution,flow_control,call:call_basic:preventValueOptimizations=false webgpu:shader,execution,flow_control,call:call_nested:preventValueOptimizations=true @@ -40582,6 +40539,18 @@ webgpu:shader,execution,padding:struct_nested: webgpu:shader,execution,padding:array_of_vec3: webgpu:shader,execution,padding:array_of_struct: webgpu:shader,execution,padding:vec3: +webgpu:shader,execution,padding:matCx3:columns=2;use_struct=true +webgpu:shader,execution,padding:matCx3:columns=2;use_struct=false +webgpu:shader,execution,padding:matCx3:columns=3;use_struct=true +webgpu:shader,execution,padding:matCx3:columns=3;use_struct=false +webgpu:shader,execution,padding:matCx3:columns=4;use_struct=true +webgpu:shader,execution,padding:matCx3:columns=4;use_struct=false +webgpu:shader,execution,padding:array_of_matCx3:columns=2;use_struct=true +webgpu:shader,execution,padding:array_of_matCx3:columns=2;use_struct=false +webgpu:shader,execution,padding:array_of_matCx3:columns=3;use_struct=true +webgpu:shader,execution,padding:array_of_matCx3:columns=3;use_struct=false +webgpu:shader,execution,padding:array_of_matCx3:columns=4;use_struct=true +webgpu:shader,execution,padding:array_of_matCx3:columns=4;use_struct=false webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false @@ -42609,6 +42578,13 @@ webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatc webgpu:shader,execution,shader_io,shared_structs:shared_with_buffer: webgpu:shader,execution,shader_io,shared_structs:shared_between_stages: webgpu:shader,execution,shader_io,shared_structs:shared_with_non_entry_point_function: +webgpu:shader,execution,shadow:declaration: +webgpu:shader,execution,shadow:builtin: +webgpu:shader,execution,shadow:for_loop: +webgpu:shader,execution,shadow:while: +webgpu:shader,execution,shadow:loop: +webgpu:shader,execution,shadow:switch: +webgpu:shader,execution,shadow:if: webgpu:shader,execution,statement,increment_decrement:scalar_i32_increment: webgpu:shader,execution,statement,increment_decrement:scalar_i32_increment_overflow: webgpu:shader,execution,statement,increment_decrement:scalar_u32_increment: @@ -42617,8 +42593,12 @@ webgpu:shader,execution,statement,increment_decrement:scalar_i32_decrement: webgpu:shader,execution,statement,increment_decrement:scalar_i32_decrement_underflow: webgpu:shader,execution,statement,increment_decrement:scalar_u32_decrement: webgpu:shader,execution,statement,increment_decrement:scalar_u32_decrement_underflow: -webgpu:shader,execution,statement,increment_decrement:vector_element_increment: -webgpu:shader,execution,statement,increment_decrement:vector_element_decrement: +webgpu:shader,execution,statement,increment_decrement:vec2_element_increment: +webgpu:shader,execution,statement,increment_decrement:vec3_element_increment: +webgpu:shader,execution,statement,increment_decrement:vec4_element_increment: +webgpu:shader,execution,statement,increment_decrement:vec2_element_decrement: +webgpu:shader,execution,statement,increment_decrement:vec3_element_decrement: +webgpu:shader,execution,statement,increment_decrement:vec4_element_decrement: webgpu:shader,execution,statement,increment_decrement:frexp_exp_increment: webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=0 webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=1 diff --git a/third_party/gn/webgpu-cts/ts_sources.txt b/third_party/gn/webgpu-cts/ts_sources.txt index 9c9a1697b9..3509cd52dc 100644 --- a/third_party/gn/webgpu-cts/ts_sources.txt +++ b/third_party/gn/webgpu-cts/ts_sources.txt @@ -329,9 +329,11 @@ src/webgpu/idl/idl_test.ts src/webgpu/idl/constants/flags.spec.ts src/webgpu/shader/types.ts src/webgpu/shader/values.ts +src/webgpu/shader/execution/float_parse.spec.ts src/webgpu/shader/execution/padding.spec.ts src/webgpu/shader/execution/robust_access.spec.ts src/webgpu/shader/execution/robust_access_vertex.spec.ts +src/webgpu/shader/execution/shadow.spec.ts src/webgpu/shader/execution/zero_init.spec.ts src/webgpu/shader/execution/expression/binary/binary.ts src/webgpu/shader/execution/expression/binary/bitwise.spec.ts diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt index c8ff226c97..b1b2fb246b 100644 --- a/webgpu-cts/expectations.txt +++ b/webgpu-cts/expectations.txt @@ -66,7 +66,7 @@ # results: [ Failure RetryOnFailure Skip Slow ] # END TAG HEADER -# Last rolled: 2023-03-21 05:32:45PM +# Last rolled: 2023-03-27 03:50:33PM ################################################################################ # copyToTexture failures on Linux