diff --git a/src/dawn/tests/DawnTest.cpp b/src/dawn/tests/DawnTest.cpp index 93a0dca45c..648871abf1 100644 --- a/src/dawn/tests/DawnTest.cpp +++ b/src/dawn/tests/DawnTest.cpp @@ -1375,11 +1375,6 @@ std::ostringstream& DawnTestBase::ExpectAttachmentDepthStencilTestData( if (depthDataTexture) { // Pass the depth test only if the depth is equal. depthStencil->depthCompare = wgpu::CompareFunction::Equal; - - // TODO(jiawei.shao@intel.com): The Intel Mesa Vulkan driver can't set gl_FragDepth unless - // depthWriteEnabled == true. This either needs to be fixed in the driver or restricted by - // the WebGPU API. - depthStencil->depthWriteEnabled = true; } if (expectedStencil != nullptr) {