mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-09 13:38:00 +00:00
Implement texture_depth_multisampled_2d
Implemented for all readers and writers. Cleaned up some verbose code in sem::Function and the Inspector in the process. Fixed: tint:1032 Change-Id: Ia6f2f59e6d2e511c89160b97be990e8b7c9828d9 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59664 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
d12379a405
commit
fd35aa8e47
@@ -351,6 +351,9 @@ std::string ResourceTypeToString(
|
||||
return "WriteOnlyStorageTexture";
|
||||
case tint::inspector::ResourceBinding::ResourceType::kDepthTexture:
|
||||
return "DepthTexture";
|
||||
case tint::inspector::ResourceBinding::ResourceType::
|
||||
kDepthMultisampledTexture:
|
||||
return "DepthMultisampledTexture";
|
||||
case tint::inspector::ResourceBinding::ResourceType::kExternalTexture:
|
||||
return "ExternalTexture";
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user