Tint's HLSL writer can now map sets to spaces, so we can use a dedicated
space and register to store the index offset constants. Currently, we
use the first space (0) and find a free unused register.
Bug: dawn:1103
Change-Id: Ie1fe95ec314097baf0e0952a0c78222cad493c95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Michael Tang <tangm@microsoft.com>
Adds a basic RequestDevice method to the adapter, only in
dawn_native. We will revisit this when we implement adapters
in dawn_wire.
RequestDevice allows us to have tests of the limit bounds
because it receives a callback which can return status codes
and error messages.
Bug: dawn:685
Change-Id: I7a68922b078c6a436f49a16346cb41fb9df9cfee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63982
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Chained structs *may* contain objects which means
deserialization may need an ObjectIdResolver.
However, in practice, we never need to send chained
structs from the server to the client that contain objects for
a valid command.
The one upcoming need for chained server->client structs is to
serialize limit structs.
Because limit structs never need objects, we provide a dummy
implementation of the ObjectIdResolver which always yields an error.
An analogous change is done for ObjectIdProvider.
These classes will be used in a follow-up CL.
Bug: dawn:685
Change-Id: I1c0f3f2d080377f2e1a77bc6e896f24d3d9ab931
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63981
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
We were sorting the inputs twice.
Also make use the UniqueVector::operator std::vector() to simplify the code a little.
Doesn't appear to change any tests.
Just spotted while looking through code.
Change-Id: Iddb433b9c8c429f32b40a10cf466c712fde7a317
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63701
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
- We use Tint unconditionally so binding reflection is now correct.
- WGSL disallows textureSampleCompare in compute shaders and is not
likely to change.
- We now support reading back stencil in tests.
Bug: dawn:439, dawn:667, dawn:216, dawn:704
Change-Id: I7ba0026bb906ce985abb495581b56977da7be2da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63680
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Ozone is default now in Chromium and non-Ozone/X11 (aka use_x11) is
deprecated. During the transition period use_x11 == ozone_platform_x11.
Bug: c/1096425
Change-Id: Iaec1bd171423936f5a1817fae08a72079faf16fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Maksim Sisov <msisov@igalia.com>
This patch implements the extension "depth_clamp" on Vulkan, which
we need to test if we can correctly record "PrimitiveDepthClampingState"
in FlatRenderPipelineDescriptor - Currently FlatRenderPipelineDescriptor
fails to record this because we incorrectly ignore all the members in
"nextInChain".
BUG=dawn:529, dawn:716
TEST=dawn_end2end_tests
Change-Id: Iec407245a3f37d10a3d1428b0612f0e18e80c616
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
We only remap bindings for the target entry point, so we need to strip
all other entry points to avoid generating invalid bindings for them.
Bug: tint:1170
Change-Id: Ia1a73601e8d620341fb4f7170dfa856632a04245
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63880
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Invoke the required transforms directly in the SPIR-V backend.
Change-Id: I78dc667d5c4c9c1d4da13ef5a99ece831c103982
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the HLSL backend.
Change-Id: I9465fef375dd4dad6a91c1e7e16ede6401b9bfc0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Will requires updating the WGSL spec, which currently has rules looser than SPIR-V.
Fixed: tint:1167
Bug: chromium:1246163
Change-Id: Ie8fcfabc0bb89c7fb69c345475ff99c07fa04172
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63560
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
This patch implements the struct FlatRenderPipelineDescriptor to
save all the pointer members of RenderPipelineDescriptor in
CreateRenderPipelineAsync so that the render pipeline descriptor
is always valid when the render pipeline is created asynchronously.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I99e06581f84c52d484f877ba29e8cc1ca50d68b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63368
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Invoke the required transforms directly in the MSL backend.
Change-Id: Id8026b1a64415fbe363f8f8a5790e8216cd12c68
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63620
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Generating SPIR-V can cause validation failures when out-of-bounds
accesses are performed, since we are not running the robustness
transform.
Bug: chromium:1246061
Change-Id: Ied58d77d90079d10d5579d2d55854c3cfbc18db5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63640
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
This CL changes the way that the resolver traverses expressions to avoid stack overflows for deeply nested expressions.
Instead of having the expression resolver methods call back into
Expression(), add a TraverseExpressions() method that collects all the
expression nodes with a simple DFS.
This currently only changes the way that Expressions are traversed. We
may need to do the same for statements.
Bug: chromium:1246375
Change-Id: Ie81905da1b790b6dd1df9f1ac42e06593d397c21
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63700
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
When the magnitude is zero, then we don't care about the magnitude
of the exponent. The result value is always zero, without emitting
an error.
Fixed: tint:1166
Change-Id: I303d7c336e7ea42719571854f0a22cbfd19da32c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63520
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
When creating a new render pass in D3D12, call the OMSetStencilRef
to set the stencil reference value to zero.
Bug: dawn:1097
Change-Id: I5dd94691b1b354b601c06a02d3d5fa619d8b58ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63360
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This is easy to do while we are processing builtins in the main
transform now that we use wrapper functions.
This is step towards removing the sanitizers completely.
Change-Id: If5472ce552e3cce1e5905916eeffa8fef90461c9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63585
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is the HandleModuleScopeVars() part of the MSL sanitizer moved
verbatim to a standalone transform. The transform code is unchanged,
but some expected test outputs are different as this is now tested in
isolation instead of along with the rest of the sanitizer transforms.
This is step towards removing the sanitizers completely.
Change-Id: I7be826e2119451fc2ce2891740cc94f978e7d5a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63583
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use this from the HLSL and SPIR-V sanitizers, instead of duplicating
this logic for them.
This is step towards removing the sanitizers completely.
Change-Id: Ifa9f23d84fd3505d30a928c260181a699c5f1783
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63582
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The end to end texture tests with the binary information for the textures are generated using the open source astc-encoder tool.
Also: Refactors end2end compressed texture tests to allow for non-4x4 texel compression formats (ASTC formats are not all 4x4).
Bug: dawn:955
Change-Id: I5311a5aa7bd017de72300bf7c87fba6c869b1db5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63121
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
No new tests or any changes, just moving to a separate file in
preparation for adding lots more of these tests soon.
Change-Id: Iaa7eef52384e702c395a6db312fef19e22507644
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63580
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: James Price <jrprice@google.com>
This patch fixes a use-after-free issue in FlatComputePipelineDescriptor
by always making its pointer members point to its own members.
BUG=dawn:529, chromium:1246158, chromium:1246748
TEST=dawn_end2end_tests
Change-Id: I49b98357444edcdb1b225e961d1e4d6e5b11e978
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63366
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Missed rename from https://dawn-review.googlesource.com/c/tint/+/63180
In a prior CL I fixed tint_ast_fuzzer_libfuzzer_options
Change-Id: I4c3bc6e2046fc986ff2ce749ecbdae2a860f8d93
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63521
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Auto-Submit: Sarah Mashayekhi <sarahmashay@google.com>
Kokoro: Sarah Mashayekhi <sarahmashay@google.com>
During HexFloat parsing, if exponent was too large, we would overflow
the signed integer being used to store its value. We now use an uint32_t
to avoid UB, then convert to int32_t when it's safe to do so.
Also error out if the input exponent is > INT_MAX - 127, which ensures
we will not wrap around and produce an invalid result when adding the
exponent bias of 127.
Bug: chromium:1240048
Bug: tint:1150
Change-Id: I1b57b2c965358b803ebb68ea70b76e759cdd3939
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63120
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
ID2D12CommandQueue::GetTimestampFrequency returns an error HRESULT
when there are bugs in Windows container and vGPU implementations.
To workaround, we check the return value during adapter creation
and disable the timestamp query extension upon failure.
Device creation is still allowed to succeed when the method returns
failure.
Change-Id: Ie71f8712fc9f4f50e4ce26ecfec929b5b1a126d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63225
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
This was missed in a previous CL.
Bug: dawn:1092
Change-Id: I1915371c6a049d8c3b503c72194e568eb7fde95c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63384
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
- Locally tested with each of the 6 options turned off alone, and fixed
the build.
- Added an incremental build to the Linux Kokoro build with all these
flags disabled, which will help catch a subset of build issues related
to these flags.
Bug: tint:1139
Change-Id: I40eaaea31d88879aa19eac3f17c47b7e7d7a477f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Adds casts to uint64_t so that a comparison between size_t and the
largest possible uint32_t value does not lead to a tautological warning
when building for i386.
Fixes tint:1162
Change-Id: Ib18140805d443d51bb7e48c9e345b21b9d5651fb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63440
Auto-Submit: Alastair Donaldson <afdx@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
BUG=tint:1098
Change-Id: I84931804515487d931bbbb5f0d5239d03ca76dfc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63300
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Alastair Donaldson <afdx@google.com>
Refactors the CMake rules for the tint fuzzers so that when OSS-Fuzz is
controlling the build process no specific fuzzer options are used. This
allows OSS-Fuzz to fully control the fuzzing engine.
Change-Id: Ic4423b981df12e66a14ca8f53c97168ac28bfa39
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63342
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Auto-Submit: Alastair Donaldson <afdx@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Fixes a crash found while fuzzing by returning early when SetDebugName
is called with an empty D3D12/Vulkan object or when the device is lost.
Adds tests.
Bug: chromium:1245720
Change-Id: Ie443f690cf5635d017295a13e21c33dd2e97dc46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63363
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones (Intel) <brandon1.jones@intel.com>