This CL updates the address space template to remove some usages of
`stoarge`.
Bug: tint:1404
Change-Id: I4c10f62886d2be4b03bce85dac9d58e3547ca60b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104423
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Several of the disabled tests were added for things we may want to add
in the future. This CL removes those tests and we can add back if/when
we decide to implement the feature.
This brings the disabled tests from 69 to 31.
Change-Id: I22b66256ce4086f223d3be059450eab1a2ff7693
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104462
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
The const evaluation of `<` has been implemented so the DISABLED const
evaluation tests can now be enabled.
Bug: tint:1581
Change-Id: I0cddad12aa637da6ae4cf8299517be723e410692
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104463
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Using any other desiredLayout is deprecated. This simplifies future
changes which as much as possible eliminate any transitions during
texture export.
Bug: chromium:1359106
Change-Id: Ifb5818775e8f15ec77a229d3cbf593348740da46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104543
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
These functions don't need the device or external semaphore service
at all. Make them free functions so that a future change can allow
the handles to be closed after the device has destroyed its semaphore
service.
Bug: chromium:1359106
Change-Id: I246dd0a8f3f972c4547503d16bf8b00db14cdf58
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104542
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This moves handling the wait semaphores to the same place that the
signal semaphores are handled. It fixes a bug where the semaphores are
never waited on and never deleted if a texture is imported and then
exported without being used.
Bug: chromium:1359106
Change-Id: If226a38946d4a16598d78841e7b204ea91f8bbea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104541
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
The D3D12 fence share handle should be closed when the device is
deleted.
A future change will make it valid to call EndAccess after the device
is destroyed, thus the handle is closed in ~Device instead of
Device::DestroyImpl. It needs to live as long as ExternalImageDXGI
holds a reference onto the device.
Bug: chromium:1359106
Change-Id: Ib9c9aaa7fb0b5a3de035b512f8fc0316d4bd225e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104540
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This reverts commit 5f9996dc9c.
Reason for revert: Issues around locale, will be revisited in a different fashion.
Original change's description:
> Replace std::stof with std::strtof.
>
> std::stof can throw std::out_of_range if the input is not actually
> representable. We had similar code in Skia which was using stof to
> test that a stringized float would round-trip successfully, and it
> would throw an exception on some older versions of libc++ for edge-
> case inputs like FLT_MIN.
>
> std::stof is documented as using strtof to do its conversion, so this
> shouldn't change your results in practice; it just removes the part
> where it could potentially throw for some inputs.
>
> Tangentially, have you ever seen a case where the scientific-notation
> path gets used? According to brucedawson@, nine digits should always
> safely round-trip (in 2013, testing gcc and MSVC). See
> https://randomascii.wordpress.com/2013/02/07/float-precision-revisited-nine-digit-float-portability/
>
> Change-Id: Ie215fb8502dd8c554020c6f73432f91e3d756563
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104500
> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=dsinclair@chromium.org,johnstiles@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,dsinclair@google.com
Change-Id: I825f5677f98dea1a13b6423ec18ae3a1e750ce09
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104502
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
In D3D12, objects need to be kept alive until they're done being used on
the GPU. This is particularly important for wait fences imported into
Dawn otherwise the waits don't happen sometimes.
Bug: dawn:576
Change-Id: Id2d8af59f1530a1e507471cf2e4653ac5cfbae06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104425
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Messages could be ignored if:
- They are not associated to any device (for example an issue around
instance or adapter operations)
- They happened between the last Tick() and device destruction.
Fix both cases to print the error to the dawn::ErrorLog and crash in
debug so that the errors are visible.
Bug: chromium:1258986
Change-Id: I9a88cd078c60b42deb2336da038902639f9a35ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104360
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
The TypeDeclInfo Resolver struct is not used. Removed.
Bug: tint:1313
Change-Id: I45eb432c8e7bc2cf4a98ea83cf36e8e6e374e4cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104461
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The BlockInfo structure is not used in the resolver anymore. Removed.
Bug: tint:1313
Change-Id: Ie2fd2f5e4d473d1b113a2a65f79d2080f5bb6ab1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104460
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This CL removes the empty FMix disabled test from the GLSL and HLSL
generators. There is no FMix in WGSL.
Change-Id: I620ed796249ce20b4b5ecb95e3035681743455c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104467
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Multisampled textures can only be 2D, not 2D Array. Remove disabled test.
Change-Id: I11363dc299b94f7c18c9503cdc5af77ecb0917d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104466
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Using `array count` is closer to the language seen in the spec and
clarifies the error messages.
Bug: chromium:1367602
Change-Id: I24388496b3a58c6a4fc62cc2db91c7ad8ca1a371
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104241
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
A few of the robustness tests were missing due to lack of shadow and
override support when robustness was implemented.
This CL adds and enables the missing tests.
Change-Id: I3e4526a21b2d0106d0756e67de258c5441c6f8b8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104468
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL enables a couple const evaluation tests since the operators are
implemented.
Bug: tint:1581
Change-Id: Id4fe1221fed495a8c98d7120f7fd49a0455ac100
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104465
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This reverts commit d909f2b9c5.
Reason for revert: Since https://crrev.com/c/3924863 landed in ANGLE, I was able to land https://crbug.com/dawn/104120 in Dawn, so these suppressions are no longer needed.
Original change's description:
> dawn: Suppress tests that fail on ANGLE/SwiftShader
>
> Fails roll of SwiftShader into Dawn. See crbug.com/dawn/1557 for
> details.
>
> Bug: dawn:1557
> Change-Id: Ibe97f1c3083b1fe254dd935b4abfdfbea9e34050
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104260
> Reviewed-by: Brandon Jones <bajones@chromium.org>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1557
Change-Id: I86f0c33d2c737c0e6ee92fc73e2f7051c513ed10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104501
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL removes the DISABLED writer tests for hex float infinity and
nan. The resolution is that these cannot be written in WGSL.
Change-Id: If7aef3a005ac438fdbd9d84c5843899d15c1a7ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104469
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
The SPIR-V tools roll to pull in the correct spelling of `preceded` has
landed. This CL re-enables the SPIRV-Reader tests with the correct
spelling.
Bug: tint:1406
Change-Id: I303b4b6d742f4bfcc76c6fcce66e4e1cef37b1af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104464
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
The referenced test is no longer disabled, so remove the DISABLED
marker.
Change-Id: I46b192d593a9f1dd22ef73fd936b63ac3ed92104
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104470
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
This CL adds element count limits to arrays. In FXC there is a maximum
of 65536 elements in an array. This limit is not yet in WGSL, but adding
this here allows us to fix the issue with large arrays and GLSL.
Bug: chromium:1367602
Change-Id: I7df9d3e4f6c3e5107420d5f8e576d1f33e453161
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104240
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
When an imported texture with layout UNDEFINED was never used and then
exported with target layout UNDEFINED, Dawn would create a queue
transition barrier with dstLayout UNDEFINED which is not allowed by the
Vulkan specification. Instead detect this case and transition to
GENERAL.
Found by running dawn_end2end_tests with the VLL.
Bug: chromium:1258986
Change-Id: I5e36efda35cb27cecc0683846a314783a8a72fe6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103025
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
std::stof can throw std::out_of_range if the input is not actually
representable. We had similar code in Skia which was using stof to
test that a stringized float would round-trip successfully, and it
would throw an exception on some older versions of libc++ for edge-
case inputs like FLT_MIN.
std::stof is documented as using strtof to do its conversion, so this
shouldn't change your results in practice; it just removes the part
where it could potentially throw for some inputs.
Tangentially, have you ever seen a case where the scientific-notation
path gets used? According to brucedawson@, nine digits should always
safely round-trip (in 2013, testing gcc and MSVC). See
https://randomascii.wordpress.com/2013/02/07/float-precision-revisited-nine-digit-float-portability/
Change-Id: Ie215fb8502dd8c554020c6f73432f91e3d756563
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104500
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: John Stiles <johnstiles@google.com>
This is required to make importing images work on some systems. The
ideal version would be detecting whether dedicated allocations are
needed as Vulkan provides reflection for that. However this reflection
doesn't work on Nvidia, so instead Dawn requires a
NeedsDedicatedAllocation enum on import that's Yes/No/Detect so the
application can force use of a specific code path.
Support for this enum and toggling dedicated allocations on/off is added
for all external memory service implementations.
Vulkan image wrapping tests are modified to add test parameters so that
the Yes/No/Detect code paths are covered by tests.
This is technically post-V1 work, but gl_tests in Chromium fail on
Nvidia workstations without this fix, which makes it hard to debug other
issues.
Bug: dawn:1552, dawn:206, dawn:1260
Change-Id: Iee4f7bb9dbec520432ec623551221ef9e4d3d984
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103560
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Latest SwiftShader roll into Dawn failed because tests like
TriangleStripPrimitiveRestartTests.Uint32WithoutPrimitiveRestart relies
on robustness checks being enabled, but a recent change to SwiftShader
no longer enabled robustness by default. This change makes sure to
enable the robustness extension.
Change-Id: I7168fc440ef19ef6acac1d1ce72f4bf5a947d4dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This CL updates the internals to use AddressSpace instead of the old
StorageClass name.
Bug: tint:1404
Change-Id: Iecc208e839453437f4d630f65e0152206a52db7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104420
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
The Android devices I've tested with Qualcomm GPUs (like the Pixel 4)
are exhibiting an issue where resolving timestamp queries after a
render pass is causing a crash. Until that issue can be resolved it's
safest to simply not advertise timestamp query support on these devices.
Bug: dawn:1559
Change-Id: Id76aa5095ffbb7f55579cc428388f55f4528581d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104441
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This change works around the array texture corruption issue for
some Windows Intel devices on some old drivers. The number of
extra layer for a given texture is precisely calculated according
to texture memory layout on these devices.
It also adds one more test: clearTexture.
Bug: dawn:949, dawn:1507
Change-Id: I0b2a6497c77f3edf45c49220517e13be76c6b608
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103120
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Add ColMajor decoration to matrix test cases that ultimately
become end2end test cases.
Corresponds to end2end test fix in
https://dawn-review.googlesource.com/c/dawn/+/103821
Change-Id: I30e9f706dcb935a6044ba650e5c9084363a1414b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104400
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Works around a driver bug described in
https://developer.qualcomm.com/forum/qdn-forums/software/adreno-gpu-sdk/68949
Requires the pResolveAttachments member of a VkSubpassDescription to
explicitly be null if the number of color attachments is 0.
Allows the removal of multiple test suppressions related to
depth/stencil readback.
Bug: dawn:1558
Change-Id: Ia03c74a35cbb619b5968f649d41848f53378bf35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104183
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This should fix vulkan-deps roll into Dawn.
Change-Id: I3c6685fa140a5e7f6313c7420109864d7783ffed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104280
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Fails roll of SwiftShader into Dawn. See crbug.com/dawn/1557 for
details.
Bug: dawn:1557
Change-Id: Ibe97f1c3083b1fe254dd935b4abfdfbea9e34050
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104260
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Currently in the MSL backend we cast int values to uint in order to get
the correct WGSL behaviour for over/under flow. This fails in the case
of host shareable buffers as they use `packed` types which need to get
cast to the non-packed version first.
Bug: tint:1677
Change-Id: I57b70abaa8ca614472a26d63f19c1aef2bd64668
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103986
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
I added the forcing of the "loop" attribute to all loops to address FXC
failing on uniformity errors related to gradients in loops. Since then,
Tint now implements UA and it recently became an error, so we no longer
need this hack. As a result, FXC is now better able to cope with loops
that it determines executes 0 times.
Most e2e tests are affected because so many use loops, but 27 tests that
were previously failing are now passing with this change:
tint/bug/tint/1538.wgsl.expected.fxc.hlsl
tint/bug/tint/1604.wgsl.expected.fxc.hlsl
tint/bug/tint/1605.wgsl.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ClassifyCFGEdges_LoopBreak_FromLoopHeader_SingleBlockLoop_TrueBranch.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ComputeBlockOrder_Loop_HeaderHasBreakUnless.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_EmitBody_IfSelection_TrueBranch_LoopBreak.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_FindIfSelectionInternalHeaders_TrueBranch_LoopBreak_Ok.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_MultiBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_SingleBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.wgsl.expected.fxc.hlsl
Bug: tint:1522
Bug: tint:1538
Bug: tint:1604
Bug: tint:1605
Change-Id: I530b846b6b8df122ab351ff7b85d3e1c9ac11526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104121
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Fixes a problem where the regex fuzzer would identify '==' as a
candidate operator for replacement, but where the replacement code did
not actually handle the '==' case.
Fixes http://crbug.com/1367902
Change-Id: I9a3bda9e7bae5e42872f17427419ab690d477533
Change-Id: If9cbb2db779c6873ff7a02d132981e8ee3410bb1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104200
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Alastair Donaldson <afdx@google.com>
This CL refactor the end-to-end test suit ComputeLayoutMemoryBufferTests
and add tests for non-struct-member scalar, vector, matrix, and array of
vectors and matrices types. This test suit is also intend to test f16
buffer read/write after it is implemented.
Bug: tint:1673
Change-Id: Iea4d3f70897d196ea00e3a3e0189a0372afe0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Adds suppressions for multiple failures in the end2end tests that are
showing up on Pixel devices I'm able to test. Majority (800+) affect
the devices with Qualcomm GPUs (Pixel 4, Pixel 2, etc) and 8 affect the
newer Tensor devices (Pixel 6).
Bug: dawn:1549
Bug: dawn:1550
Change-Id: Ia598734a1752e5f086e4e79c96a799156d84e448
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The WGSL spec has been updated to allow attributes to be i32 or
u32. This CL updates the attribute support in Tint to follow.
Bug: tint:1633
Change-Id: Ie6caa54f26a757c374c51c7d24e54d2a476f9c84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103800
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL fix the missing default value WGPU_WHOLE_SIZE for
BindGroupEntry.size, and also add unit tests for using default offset
and size in BindGroupEntry when creating bind group.
Bug: dawn:1553
Change-Id: Ia9c426c0fff1eaea3a0b7c84e5528881199e2c4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104023
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Calling ID3D12SharingContract::Present issues GPU work on the command
queue which needs to be synchronized with resource deallocation. This
seems to work now perhaps due to the keyed mutex semantics keeping the
D3D11 texture alive for longer than necessary. With fences, this missing
synchronization causes the validation layers to complain about early
deallocation of the ID3D12Resource.
Moving the Present to SynchronizeImportTextureBeforeUse ensures that it
happens before NextSerial and hence the signal fence that's recorded
will include any GPU work issued by Present. Also, resource deallocation
will happen after this work. However, this has the side-effect of PIX
seeing more frames, once per ExecuteCommandLists, but it could be argued
that's more accurate and useful.
Bug: dawn:1544
Change-Id: I1b417049045a812837f67072d7f09ac47bc18125
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103841
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
This CL adds tests for GLSL zero initialization of an array, array of
arrays and array of structs.
Bug: chromium:1367602
Change-Id: I4246512f9238dcccc02c9c181b7a211958491dad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103880
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Currently deepest element only returns the type if it was a scalar
or the element of a vector, array or matrix. Otherwise it would
return `nullptr`. There are cases where we want to get the deepest
type which is a struct or some other type.
This Cl updates ElementOf to return the type instead of nullptr for
types which previously returned nullptr.
Change-Id: I7963d4ce55d2e2b1a537a7533fa332813eed035c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103900
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
These have been warnings for multiple months.
Time to properly turn this on.
Bug: tint:880
Change-Id: I3b38f672309b5acd48c12a38dc5a1675f3c62470
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103480
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Unused aspects of depth-stencil attachments that are tagged as read-only
used to leak that read-only state to backends, even if the validation
made it seems like they always match (they only need to match if the
texture has both aspects). This confused backends like Vulkan which
checked for depthReadOnly || stencilReadOnly to choose between code
paths.
Instead reyify the depthStencilAttachement descriptor in the frontend to
protect against garbage values being passed for aspects that aren't
present in the texture.
Adds a regression test, with the caveat that a failure is only shown by
having the VVL output and error in stderr due to an unrelated issue.
Fixed: dawn:1512
Change-Id: I35d5581e46909b7f41ff4c7553d60c6ac844a56b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101121
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
T2T copies for depth-stencil formats where done one by one. Because
the two per-aspect copies where submitted with no barriers in between
them, incorrect synchronization could occur, making the end state of the
destination texture incorrect.
Fix this by using the combined aspects of the texture to perform copies,
such that depth stencil are copied in a single command instead of two
commands.
Unfortunately the VVLs don't catch this issue, but the reporter of the
issue confirmed that this commit fix the dawn_end2end_tests failures
they were seeing.
Fixed: dawn:1514
Change-Id: I2e1c5f8d9aabeb0119364d26c9d66d0763cfadcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
The previous driver version I got from Intel driver team is
not correct. That driver does contain the fix but it is not the
first version with the fix.
Bug: dawn:949, dawn:1507
Change-Id: I0044a181e4266b50f77734bbbf9cc8755a8334d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103502
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
At the moment the computations to decide whether aspects should be
combined are executed on every call related to aspect in TextureVk.
These computations never change and can be computed once at the creation
of TextureVk and reused at runtime.
This is meant to be a noop change as a slight rework prior to fixing
depth-stencil T2T copies no using the combined aspects.
Bug: dawn:1514
Change-Id: I1177cdcf42d072bb2bc2c3a2f149dc480fe79f2f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103420
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reverts to the code flow before fences were implemented. NextSerial is
now the reponsibility of the caller of ExecutePendingCommandContext like
it was before. We now use GetPendingCommandSerial to store the signal
fence value instead of GetLastSubmittedCommandSerial and check that the
signal fence value was submitted in EndAccess.
Bug: dawn:576
Change-Id: I616840a0932ec17f77fcab38058773006dfae32f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103501
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch adds DawnAdapterPropertiesPowerPreferenceDescriptor for
querying adapter power preference which is useful to distinguish
different logical adapters created on same physical device but with
different power preferences.
Bug: dawn:1516
Test: dawn_unittests
Change-Id: I12ed6e370f8b57c860520154565765f0ee894831
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102780
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
- Cleanup is necessary because otherwise encoded render commands may be
leaked if the validation encoding fails. (The leaked render commands
can then trigger an assert in ~Device::Cache because the commands can
hold a ref to an AttachmentState that was not destroyed, and hence
still be in the device cache.
- Added explicit check in EncoderIndirectDrawValidationCommands for
device 'alive-ness' since it may create new objects later and hit the
same error later on anyways.
- Added regression test.
Fixed: chromium:1365011
Change-Id: I342479a4227fc43d82ea35f662d049e6db2b1740
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL fixes the usage of overrides in array sizes. Currently
the usage will generate a validation error as we check that the
array size is const.
Bug: tint:1660
Change-Id: Ibf440905c30a73b581d55b0c071b8621b61605e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101900
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: dan sinclair <dsinclair@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Will be tested in Chromium's webgpu_mailbox_unittest.cc
Bug: chromium:1359106
Change-Id: I8a9bf01cd593f2835e2876fa04139fd3afda9b2e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103462
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Implement "rg11b10ufloat-renderable" feature that allows
the RENDER_ATTACHMENT usage on textures with format
"rg11b10ufloat", and also allows textures of that format
to be multisampled.
Bug: dawn:1518
Change-Id: I4109dc0e9d90f4c0803219292edea554927a187a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102000
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This is a D3D driver regression on Intel Gen12 GPUs, the test could pass
on old driver version and pass with disable_timestamp_query_conversion
toggle on latest driver.
Bug: dawn:1546
Change-Id: I8cf63824d5147bb78f53a284cada8efdc653a3ce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103380
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
A `@workgroup_size()` value must be a constant or override expression.
There's nothing specific here about literals or variable expressions.
Remove the semantic tracking of override variables, as these can be override expressions.
The backends will require the `SubstituteOverride` transform to be run, so gut the workgroup_size override handling from the backends.
Bug: tint:1633
Change-Id: Ib3ff843fc64a3595d49223c661b4d58130c0ab30
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100142
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Otherwise, callers of this method will hit an ASSERT for error
textures.
Bug: chromium:1359106
Change-Id: I2602d209d837b3b27916221578f9ac4041f8848b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The layout issues should now be fixed with the Std140 transform.
Bug: dawn:942
Change-Id: I714c2edb39f27b39f66c1e913f22232ad7908896
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
It's not invalid to have create a shader module using zero-defaulted `override`s as workgroup size parameters.
These can be initialized with non-zero pipeline override values.
Bug: dawn:1504
Change-Id: I2636cbe2d26a6604735b0c8b0f5526bbc14e8ce2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103220
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This Cl updates some double negative grammar to be a bit more readable.
Change-Id: Id5d9c64acc1dd8422b8116d8a6c1bf149f99e592
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103260
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Previously when moving around directories for generated files, Dawn ran
into an issue where stale files where #included instead of the new ones,
causing compilation failures. To get around this a
remove_stale_autogen_files mechanism was added that scans the gen/
directory for files not in an allow-list of directories.
This mechanism is now causing problems for bringing up Dawn standalone
tests on Android as these test also generate files in Dawn's gen/
directories, and their files get deleted by remove_stale_autogen_files.
We are not foresseing any additional shuffling of directories and it's
safe to expect that all stale files have been removed from CI builder
caches at this time. So remove_stale_autogen_files can go. This is what
this CL does.
Fixed: dawn:1543
Change-Id: I7dbf1eae6c55b7659f3837b6d4a565052001ce57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Exporting an exportable VkSemaphore doesn't implicitly destroy the
VkSemaphore object. So instead of Detach()ing the VkSemaphore when it is
first consumed, just let it go out of the scope and be destroyed with
RAII. This also fixes the RAII by not destroying the VkSemaphore
immediately and instead wait until it becomes unused.
Found by running dawn_end2end_tests with the VVLs.
Bug: chromium:1258986
Change-Id: I858839b3094eee0f575c07a8f18504680afb53e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103024
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
While trying to debug why VVL failures don't cause test failures I
reworked this code a little bit. There is not CL that fixes the
behavior, but the code is marginally better with less indentation so
here's a CL to check that in.
Bug: None
Change-Id: I6fc460c4b4b7959ae405219615a03230bfb9847a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103022
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
By promoting them to "const" as the deprecation warning suggests.
Bug: None
Change-Id: I7110b8d38754a0785d7fd56343c2c905dc491e1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103023
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Based on suggestions from bclayton to use std::optional
Change-Id: I372472dbd5e239713eee5c2ec6ae6ea05fc384fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102660
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
WebGPU allows having fragment outputs that don't match any attachments
so suppress this warning from the VVLs.
Bug: None
Change-Id: I49d3d876fdbc9e25ff71fd763593c7d810cb248c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The casing of some of the messages was updates in the Vulkan Validation
Layers which made the suppression in the Vulkan backend not match
anymore.
Bug: dawn:1225
Change-Id: I58c23986dce96453ded5b573bccee0ec90dcad91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103020
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Instead of using builder.Diagnostics().contains_errors()
Produces cleaner code and reduces scope of error handling.
Bug: tint:1661
Change-Id: I35af5ad1c6553f2cf74d1ce92dc14984f93b9db4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102161
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
With the change to remove support for `Override` in the various
backends, it is now possible for the fuzzers to send invalid programs
through to the generators by creating overrides.
This CL adds the `SubstituteOverride` transform into the fuzzers and
defaults any non-initialized override to 0. The transform is run
separate from the other transforms used by the fuzzers as the fuzzers
don't have to add transforms, this makes sure the substitution always
happens, regardless of other transform configuration.
Bug: chromium:1362815
Change-Id: I3c57128d24c5613079a62309f5d5edefa28e8413
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102840
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Fixes the regex fuzzer so that when searching for an operator to
replace, it takes account of the fact that the string being searched may
be very small, avoiding an issue where unsigned integer underflow would
occur.
Bug: crbug.com/1359193
Change-Id: I653a20429dc20385a64f8d684c81d023702458e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102641
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Alastair Donaldson <afdx@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Shuffle the transform orders to ensure that these are embedded in a structure before running the Std140 transform.
Add more end-to-end tests for these.
As pointed out in tint:1673, arrays of matrices are not correctly decomposed by the Std140 transform.
This will be addressed by a later change.
Bug: tint:1673
Change-Id: I47c93e458ff48578922d576819792e8ed3a5723c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102541
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Zhaoming Jiang <zhaoming.jiang@intel.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
We already compute the "first" and "last" basic block that
uses a value, so we could know when to hoist a value into
a var declaration. You have to do this sometimes to make
sure all uses are in scope of the declaration.
Until now we tracked Phis with an entirely different mechanism.
But there are cases which broke down. That's what happens
in crbug.com/tint/1649.
Additionally, GraphicsFuzz cases generarte similar weirdness.
Also, be more careful about ensuring that the assignments
generated to feed phis behave as if they occur in parallel.
Within a single batch of such assignments, generate and
use intermediate let-declarations for phis that that batch
will overwrite.
Also, unwrap-references when rectifying the signedness of
binary operators.
Skip tests that fail due to crbug.comt/tint/98:
test/tint/bug/tint/749.spvasm.*
Fixed: tint:1649
Change-Id: I7314c351b74a10bfa9a18011f3d80a520568011c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101220
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Metal configures the query set and query index for the beginning and end
of passes in pass descriptor when beginning a pass encoder, so we need
to record all timestamp writes information in BeginXxxPassCmd. For the
platfroms that support timestamp query, it must support timestamp write
at command boundary or stage boundary, if the stage boundary is
supported, use sampleBufferAttachments API for Metal implementation,
otherwise simulate timestamp write using sampleCountersInBuffer API
after begining a pass and before ending a pass.
Bug: dawn:1250
Change-Id: I462cb05a0102521cd2df4db3ac6f71863419b933
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This patch updates the validations on the inter-stage shader variables to
match the latest WebGPU SPEC (in chapter "validating-inter-stage-interfaces").
With this patch the below validation tests in WebGPU CTS will pass:
- render_pipeline,inter_stage:max_shader_variable_location:*
- render_pipeline,inter_stage:max_components_count,*
Fixed: dawn:1448
Test: dawn_unittests
Change-Id: I3e4d98f03ec18e5d1642a4d7ecd3eed1b7ae04d0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102104
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
- Adds Prepend function to LinkedList to avoid directly using the
insert functions on the LinkNodes. (And tests for this as well.)
- Adds ApiObjectList class for tracking lists of objects for
destruction.
- Renames and virtualizes some tracking interfaces so that they can be
overriden for the TextureView/Texture cases.
- Removes explicit destroying of TextureViews from Device since
destroying Textures will destroy TextureViews now.
Fixed: dawn:1355
Change-Id: I3522383ea7724d6e41ac0c805793a6c34d9bec27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This reverts commit c1f5112462.
Reason for revert: underyling issue in crbug.com/dawn/1539 fixed
Original change's description:
> Remove code to set Vulkan backend debug labels
>
> This is hitting a memory corruption issue inside the NVIDIA driver.
> Speculatively delete the code in the Vulkan backend until further
> analysis finds the root cause.
>
> Bug: dawn:1539
> Change-Id: Ie7bf5bed31976da5f13325c81033e787c4d376b9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102100
> Reviewed-by: Loko Kung <lokokung@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1539
Change-Id: Ic1e4c4ad05abd6f2e244e4a5364bf54e6288cffb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102107
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
FencedDeleter does not need to be used at all since we were deleting
a yet-to-be-used VkShaderModule.
Also, set the VkShaderModule label before cache deduplication since to
avoid a race where the VkShaderModule is in use by another thread.
The other thread may also be setting the label, or using it in a
pipeline creation.
Bug: dawn:1539
Change-Id: I5e3d7ce214c4c089c9cc3272f373aa8233017965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102105
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
This patch replaces NULL with nullptr as nullptr is preferred as null
pointers in Chromium coding style.
Bug: None
Change-Id: Ie6ab9d606d791bad2c50001815062c22e9ec0d25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102102
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members. This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.
Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).
Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>