D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.
Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
This CL updates the internals to use AddressSpace instead of the old
StorageClass name.
Bug: tint:1404
Change-Id: Iecc208e839453437f4d630f65e0152206a52db7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104420
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This patch add DXC compile flag "-enable-16bit-types" and change profile
to SM6.2 when validating generated HLSL using DXC if f16 extension is
enabled in the WGSL program.
The patch add Tint end-to-end test cases for expressions using f16 type,
including constructor, binary operator, splat, zero-init, and others.
Testcases that use f16 types in uniform or storage buffer are SKIPped,
because such usage is not implemented yet.
Bug: tint:1473, tint:1502
Change-Id: I481ab3d12cbb822f11ef85ba807bca3f9770089b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96252
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>