D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.
Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
And vectors of those types.
Fixed: tint:1866
Change-Id: Ic0b5061232c5eb5a67d43dde1cd9599c580f4388
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123201
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Ben Clayton <bclayton@chromium.org>
Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.
This avoids large array copies observed with FXC, which can have *severe* performance costs.
Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Take advantage of the fact that all AST nodes now use an
`ast::Identifier` instead of directly using Symbols.
This will be important for ensuring that un-keyworded identifiers will
be preserved.
Bug: tint:1810
Change-Id: If5c3e9f00b4c1c14a6f11bd617bd8b895250fb7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119285
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
There's a reason the overload of `ctx.Replace()` that takes a pointer to the replacement is deprecated - it doesn't play well when used as part of another replacement.
Switch to using the callback overload of Replace() to fix bad transform output.
Bug: tint:1386647
Change-Id: I94292eeb65d24d7b2446b16b8b4ad13bdd27965a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111000
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch fix a bug in DecomposeMemoryAccess, allowing access index 0
of a member in uniform and storage buffer being recognized as constant
index.
Bug: tint:1652
Change-Id: Ia428de17c860bdafe87c3af9e46426c74fe8fd68
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99480
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Zhaoming Jiang <zhaoming.jiang@intel.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.
Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.
Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>