Commit Graph

14 Commits

Author SHA1 Message Date
Ben Clayton f1f56b2d3c tint/writer/glsl: Set default precision to highp
WGSL states that `f32` is a IEEE-754 binary32. mediump precision guarantees are much smaller than highp, and using mediump can break code generated by tint.

Change-Id: I8a129c4c8ac078c785e0d5d7d21f19ed6b3620b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123400
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2023-03-09 19:58:23 +00:00
James Price 744d0eb4aa tint: Use "demote-to-helper" semantics for discard
Discard statements no longer affect the behavior or uniformity
analysis. Update the resolver, validator, and several tests to reflect
this.

Some E2E tests were removed as they had loops that are now considered
to be infinite.

Use the DemoteToHelper transform to emulate the correct semantics on
platforms where discard is (or may) terminate the invocation in a
manner that would affect derivative operations.

We no longer need the UnwindDiscardFunctions transform for HLSL, which
already implements the correct semantics. However, we still run the
DemoteToHelper transform for the HLSL backend due to issues with FXC's
handling of discard statements (see crbug.com/tint/1118).

Fixed: tint:1723
Change-Id: Ib49ff187919ae81c4af8675e1b66acd57e2ff7d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109003
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-11-09 19:58:59 +00:00
Zhaoming Jiang 6ab5d3c151 Tint/transform: make AddBlockAttribute always do wrapping if possible
This CL make transform AddBlockAttribute always try to wrap types used
by buffer variables into a struct, in order to generate valid GLSL code
for assigning one buffer struct variable to another buffer struct
variable.

Fixed: tint:1735
Change-Id: I009d8a9ca7ecea1dc0ad6164275c964a18acb33f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108023
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-11-02 02:25:38 +00:00
Ben Clayton 4c70d7fff2 tint: Make uniformity analysis failures a hard error
These have been warnings for multiple months.
Time to properly turn this on.

Bug: tint:880
Change-Id: I3b38f672309b5acd48c12a38dc5a1675f3c62470
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103480
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-09-26 12:30:05 +00:00
Stephen White 05d8b02b0f GLSL: implement host-visible memory padding.
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members.  This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.

Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).

Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-13 19:48:51 +00:00
Stephen White 863d9edf59 GLSL: Change Add[Spirv]BlockAttribute to support GLSL
Modify the AddSpirvBlockAttribute transform to fix top-level structure
access of uniform, storage and push-constant buffers for use in the
GLSL backend. The small change to the transform makes the transform
wrap host-sharable buffers, if they're also used as a
non-host-sharable structure. Also rename the transform to
AddBlockAttrbibute in order to reflect its wider applicability.

Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-09-02 19:19:10 +00:00
Ben Clayton 25b7e98d11 tint/writer/glsl: Inline constant expressions
This is required to handle materialized values, and for constant
expressions.

Bug: tint:1504
Change-Id: Ie0177f148e08a0e1a3f4d7e06e283f121655804b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92080
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-06-01 01:11:59 +00:00
James Price 35f0fcaac0 tint/uniformity: Use non-recursive graph traversal
Fixes a stack overflow when traversing particularly deep graphs.

This changes the iteration order which changes some of the diagnostic
notes, but the diagnostics are still correct and deterministic so it
does not matter.

Fixed: chromium:47418
Change-Id: I2def633b6d96d1525027f7929b0fa0a6fba0efeb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90140
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-05-16 11:53:25 +00:00
James Price a89ff5981b tint: Show where control flow became non-uniform
Add additional nodes to capture places where control flow is changed
(if, switch, for, short-circuiting op, function call), and use these
to show the actual point at which control flow became non-uniform as a
result of a non-uniform value.

Do this recursively, to capture cases where control flow becomes
non-uniform after a function call statement.

Bug: tint:880
Change-Id: Ied92d690f98a5c11a1892eef500a50d0f123943d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89862
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-05-16 11:53:25 +00:00
James Price 7dd0ab791a tint: Show the source of non-uniformity
Show the original source of non-uniformity when producing errors from
the uniformity analysis.

Bug: tint:880
Change-Id: Id386ae8fa5ff1b1443d54c0b5ef12ab76b3b3f13
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89723
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-11 22:05:15 +00:00
James Price be656f7984 tint: Implement uniformity analaysis
This implements the uniformity analysis as currently described in the
WGSL specification. Uniformity issues are presented as warnings, and
will be switched to errors in a future release.

A follow-up patch will improve the error messages, which currently
just show the point at which a uniformity was detected.

In a future release, once we have obtained initial feedback from
users, uniformity issues will become errors.

Bug: tint:880
Change-Id: I7d0b3080932c786c5d50b55720fec6d19f00d356
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88368
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-05-11 22:05:15 +00:00
Stephen White 790e4c2d60 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
The OpenGL ES 3.1 spec says:

"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."

ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.

Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-22 21:25:02 +00:00
Antonio Maiorano 66d6668372 Implement discard semantics
Implement new transform UnwindDiscardFunctions that replaces discard
statements with setting a module-level bool, adds a check and return for
this bool after every function call that may discard, and finally
invokes a single function that executes a discard from top-level
functions.

Regenerated tests and remove HLSL ones that used to fail FXC because it
had difficulty with discard.

Bug: tint:1478
Bug: chromium:1118
Change-Id: I09d680f59e2d5d0cad907bfbbdd426aae76d4bf3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84221
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-28 20:51:32 +00:00
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00